OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ |
6 #define MEDIA_AUDIO_AUDIO_IO_H_ | 6 #define MEDIA_AUDIO_AUDIO_IO_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
| 10 #include "base/time/time.h" |
10 #include "media/base/audio_bus.h" | 11 #include "media/base/audio_bus.h" |
11 | 12 |
12 // Low-level audio output support. To make sound there are 3 objects involved: | 13 // Low-level audio output support. To make sound there are 3 objects involved: |
13 // - AudioSource : produces audio samples on a pull model. Implements | 14 // - AudioSource : produces audio samples on a pull model. Implements |
14 // the AudioSourceCallback interface. | 15 // the AudioSourceCallback interface. |
15 // - AudioOutputStream : uses the AudioSource to render audio on a given | 16 // - AudioOutputStream : uses the AudioSource to render audio on a given |
16 // channel, format and sample frequency configuration. Data from the | 17 // channel, format and sample frequency configuration. Data from the |
17 // AudioSource is delivered in a 'pull' model. | 18 // AudioSource is delivered in a 'pull' model. |
18 // - AudioManager : factory for the AudioOutputStream objects, manager | 19 // - AudioManager : factory for the AudioOutputStream objects, manager |
19 // of the hardware resources and mixer control. | 20 // of the hardware resources and mixer control. |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
52 class MEDIA_EXPORT AudioOutputStream { | 53 class MEDIA_EXPORT AudioOutputStream { |
53 public: | 54 public: |
54 // Audio sources must implement AudioSourceCallback. This interface will be | 55 // Audio sources must implement AudioSourceCallback. This interface will be |
55 // called in a random thread which very likely is a high priority thread. Do | 56 // called in a random thread which very likely is a high priority thread. Do |
56 // not rely on using this thread TLS or make calls that alter the thread | 57 // not rely on using this thread TLS or make calls that alter the thread |
57 // itself such as creating Windows or initializing COM. | 58 // itself such as creating Windows or initializing COM. |
58 class MEDIA_EXPORT AudioSourceCallback { | 59 class MEDIA_EXPORT AudioSourceCallback { |
59 public: | 60 public: |
60 virtual ~AudioSourceCallback() {} | 61 virtual ~AudioSourceCallback() {} |
61 | 62 |
62 // Provide more data by fully filling |dest|. The source will return | 63 // Provide more data by fully filling |dest|. The source will return the |
63 // the number of frames it filled. |total_bytes_delay| contains current | 64 // number of frames it filled. |target_playout_time| is the time when the |
64 // number of bytes of delay buffered by the AudioOutputStream. | 65 // first sample added to |dest| is expected to be played and should equal |
65 // |frames_skipped| contains the number of frames skipped by the consumer. | 66 // the audio output delay added to the time when it was calculated. It may |
66 virtual int OnMoreData(AudioBus* dest, | 67 // be used to determine when to make adjustments to keep audio output |
67 uint32_t total_bytes_delay, | 68 // synchronized, such as adjusting the media clock rate or adding or |
68 uint32_t frames_skipped) = 0; | 69 // dropping frames. The accuracy of |target_playout_time| may vary depending |
| 70 // on the platform and implementation. |prior_frames_skipped| is the number |
| 71 // of frames skipped by the consumer. |
| 72 virtual int OnMoreData(base::TimeTicks target_playout_time, |
| 73 int prior_frames_skipped, |
| 74 AudioBus* dest) = 0; |
69 | 75 |
70 // There was an error while playing a buffer. Audio source cannot be | 76 // There was an error while playing a buffer. Audio source cannot be |
71 // destroyed yet. No direct action needed by the AudioStream, but it is | 77 // destroyed yet. No direct action needed by the AudioStream, but it is |
72 // a good place to stop accumulating sound data since is is likely that | 78 // a good place to stop accumulating sound data since is is likely that |
73 // playback will not continue. | 79 // playback will not continue. |
74 virtual void OnError(AudioOutputStream* stream) = 0; | 80 virtual void OnError(AudioOutputStream* stream) = 0; |
75 }; | 81 }; |
76 | 82 |
77 virtual ~AudioOutputStream() {} | 83 virtual ~AudioOutputStream() {} |
78 | 84 |
(...skipping 28 matching lines...) Expand all Loading... |
107 public: | 113 public: |
108 class MEDIA_EXPORT AudioInputCallback { | 114 class MEDIA_EXPORT AudioInputCallback { |
109 public: | 115 public: |
110 // Called by the audio recorder when a full packet of audio data is | 116 // Called by the audio recorder when a full packet of audio data is |
111 // available. This is called from a special audio thread and the | 117 // available. This is called from a special audio thread and the |
112 // implementation should return as soon as possible. | 118 // implementation should return as soon as possible. |
113 // TODO(henrika): should be pure virtual when old OnData() is phased out. | 119 // TODO(henrika): should be pure virtual when old OnData() is phased out. |
114 virtual void OnData(AudioInputStream* stream, | 120 virtual void OnData(AudioInputStream* stream, |
115 const AudioBus* source, | 121 const AudioBus* source, |
116 uint32_t hardware_delay_bytes, | 122 uint32_t hardware_delay_bytes, |
117 double volume){}; | 123 double volume) {} |
118 | 124 |
119 // TODO(henrika): don't use; to be removed. | 125 // TODO(henrika): don't use; to be removed. |
120 virtual void OnData(AudioInputStream* stream, | 126 virtual void OnData(AudioInputStream* stream, |
121 const uint8_t* src, | 127 const uint8_t* src, |
122 uint32_t size, | 128 uint32_t size, |
123 uint32_t hardware_delay_bytes, | 129 uint32_t hardware_delay_bytes, |
124 double volume){}; | 130 double volume) {} |
125 | 131 |
126 // There was an error while recording audio. The audio sink cannot be | 132 // There was an error while recording audio. The audio sink cannot be |
127 // destroyed yet. No direct action needed by the AudioInputStream, but it | 133 // destroyed yet. No direct action needed by the AudioInputStream, but it |
128 // is a good place to stop accumulating sound data since is is likely that | 134 // is a good place to stop accumulating sound data since is is likely that |
129 // recording will not continue. | 135 // recording will not continue. |
130 virtual void OnError(AudioInputStream* stream) = 0; | 136 virtual void OnError(AudioInputStream* stream) = 0; |
131 | 137 |
132 protected: | 138 protected: |
133 virtual ~AudioInputCallback() {} | 139 virtual ~AudioInputCallback() {} |
134 }; | 140 }; |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
168 // Returns the Automatic Gain Control (AGC) state. | 174 // Returns the Automatic Gain Control (AGC) state. |
169 virtual bool GetAutomaticGainControl() = 0; | 175 virtual bool GetAutomaticGainControl() = 0; |
170 | 176 |
171 // Returns the current muting state for the microphone. | 177 // Returns the current muting state for the microphone. |
172 virtual bool IsMuted() = 0; | 178 virtual bool IsMuted() = 0; |
173 }; | 179 }; |
174 | 180 |
175 } // namespace media | 181 } // namespace media |
176 | 182 |
177 #endif // MEDIA_AUDIO_AUDIO_IO_H_ | 183 #endif // MEDIA_AUDIO_AUDIO_IO_H_ |
OLD | NEW |