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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/win/audio_low_latency_output_win.h" | 5 #include "media/audio/win/audio_low_latency_output_win.h" |
| 6 | 6 |
| 7 #include <Functiondiscoverykeys_devpkey.h> | 7 #include <Functiondiscoverykeys_devpkey.h> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/metrics/histogram.h" | 12 #include "base/metrics/histogram.h" |
| 13 #include "base/strings/utf_string_conversions.h" | 13 #include "base/strings/utf_string_conversions.h" |
| 14 #include "base/time/time.h" |
| 14 #include "base/trace_event/trace_event.h" | 15 #include "base/trace_event/trace_event.h" |
| 15 #include "base/win/scoped_propvariant.h" | 16 #include "base/win/scoped_propvariant.h" |
| 16 #include "media/audio/audio_device_description.h" | 17 #include "media/audio/audio_device_description.h" |
| 17 #include "media/audio/win/audio_manager_win.h" | 18 #include "media/audio/win/audio_manager_win.h" |
| 18 #include "media/audio/win/avrt_wrapper_win.h" | 19 #include "media/audio/win/avrt_wrapper_win.h" |
| 19 #include "media/audio/win/core_audio_util_win.h" | 20 #include "media/audio/win/core_audio_util_win.h" |
| 20 #include "media/base/limits.h" | 21 #include "media/base/limits.h" |
| 21 #include "media/base/media_switches.h" | 22 #include "media/base/media_switches.h" |
| 22 | 23 |
| 23 using base::win::ScopedComPtr; | 24 using base::win::ScopedComPtr; |
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| 527 | 528 |
| 528 // Derive the actual delay value which will be fed to the | 529 // Derive the actual delay value which will be fed to the |
| 529 // render client using the OnMoreData() callback. | 530 // render client using the OnMoreData() callback. |
| 530 audio_delay_bytes = (pos_last_sample_written_frames - | 531 audio_delay_bytes = (pos_last_sample_written_frames - |
| 531 pos_sample_playing_frames) * format_.Format.nBlockAlign; | 532 pos_sample_playing_frames) * format_.Format.nBlockAlign; |
| 532 } | 533 } |
| 533 | 534 |
| 534 // Read a data packet from the registered client source and | 535 // Read a data packet from the registered client source and |
| 535 // deliver a delay estimate in the same callback to the client. | 536 // deliver a delay estimate in the same callback to the client. |
| 536 | 537 |
| 537 int frames_filled = | 538 int frames_filled = source_->OnMoreData(audio_bus_.get(), audio_delay_bytes, |
| 538 source_->OnMoreData(audio_bus_.get(), audio_delay_bytes, 0); | 539 base::TimeDelta(), 0); |
| 539 uint32_t num_filled_bytes = frames_filled * format_.Format.nBlockAlign; | 540 uint32_t num_filled_bytes = frames_filled * format_.Format.nBlockAlign; |
| 540 DCHECK_LE(num_filled_bytes, packet_size_bytes_); | 541 DCHECK_LE(num_filled_bytes, packet_size_bytes_); |
| 541 | 542 |
| 542 // Note: If this ever changes to output raw float the data must be | 543 // Note: If this ever changes to output raw float the data must be |
| 543 // clipped and sanitized since it may come from an untrusted | 544 // clipped and sanitized since it may come from an untrusted |
| 544 // source such as NaCl. | 545 // source such as NaCl. |
| 545 const int bytes_per_sample = format_.Format.wBitsPerSample >> 3; | 546 const int bytes_per_sample = format_.Format.wBitsPerSample >> 3; |
| 546 audio_bus_->Scale(volume_); | 547 audio_bus_->Scale(volume_); |
| 547 audio_bus_->ToInterleaved( | 548 audio_bus_->ToInterleaved( |
| 548 frames_filled, bytes_per_sample, audio_data); | 549 frames_filled, bytes_per_sample, audio_data); |
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| 634 DVLOG(1) << "IAudioClient::GetBufferSize: " << std::hex << hr; | 635 DVLOG(1) << "IAudioClient::GetBufferSize: " << std::hex << hr; |
| 635 return hr; | 636 return hr; |
| 636 } | 637 } |
| 637 | 638 |
| 638 *endpoint_buffer_size = buffer_size_in_frames; | 639 *endpoint_buffer_size = buffer_size_in_frames; |
| 639 DVLOG(2) << "endpoint buffer size: " << buffer_size_in_frames; | 640 DVLOG(2) << "endpoint buffer size: " << buffer_size_in_frames; |
| 640 return hr; | 641 return hr; |
| 641 } | 642 } |
| 642 | 643 |
| 643 void WASAPIAudioOutputStream::StopThread() { | 644 void WASAPIAudioOutputStream::StopThread() { |
| 644 if (render_thread_ ) { | 645 if (render_thread_) { |
| 645 if (render_thread_->HasBeenStarted()) { | 646 if (render_thread_->HasBeenStarted()) { |
| 646 // Wait until the thread completes and perform cleanup. | 647 // Wait until the thread completes and perform cleanup. |
| 647 SetEvent(stop_render_event_.Get()); | 648 SetEvent(stop_render_event_.Get()); |
| 648 render_thread_->Join(); | 649 render_thread_->Join(); |
| 649 } | 650 } |
| 650 | 651 |
| 651 render_thread_.reset(); | 652 render_thread_.reset(); |
| 652 | 653 |
| 653 // Ensure that we don't quit the main thread loop immediately next | 654 // Ensure that we don't quit the main thread loop immediately next |
| 654 // time Start() is called. | 655 // time Start() is called. |
| 655 ResetEvent(stop_render_event_.Get()); | 656 ResetEvent(stop_render_event_.Get()); |
| 656 } | 657 } |
| 657 | 658 |
| 658 source_ = NULL; | 659 source_ = NULL; |
| 659 } | 660 } |
| 660 | 661 |
| 661 } // namespace media | 662 } // namespace media |
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