Index: build/config/win/BUILD.gn |
diff --git a/build/config/win/BUILD.gn b/build/config/win/BUILD.gn |
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+# Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+# Use of this source code is governed by a BSD-style license that can be |
+# found in the LICENSE file. |
+ |
+import("//build/config/win/visual_studio_version.gni") |
+ |
+# Compiler setup for the Windows SDK. Applied to all targets. |
+config("sdk") { |
+ # The include path is the stuff returned by the script. |
+ #include_dirs = msvc_config[0] TODO(brettw) make this work. |
+ |
+ defines = [ |
+ "_ATL_NO_OPENGL", |
+ "_WINDOWS", |
+ "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS", |
+ "NTDDI_VERSION=0x06030000", |
+ "PSAPI_VERSION=1", |
+ "WIN32", |
+ "_SECURE_ATL", |
+ |
+ # This is required for ATL to use XP-safe versions of its functions. |
+ "_USING_V110_SDK71_", |
+ ] |
+} |
+ |
+# Sets the default Windows build version. This is separated because some |
+# targets need to manually override it for their compiles. |
+config("winver") { |
+ defines = [ |
+ "_WIN32_WINNT=0x0603", |
+ "WINVER=0x0603", |
+ ] |
+} |
+ |
+# Linker flags for Windows SDK setup, this is applied only to EXEs and DLLs. |
+config("sdk_link") { |
+ if (current_cpu == "x64") { |
+ ldflags = [ "/MACHINE:X64" ] |
+ lib_dirs = [ |
+ "$windows_sdk_path\Lib\winv6.3\um\x64", |
+ "$visual_studio_path\VC\lib\amd64", |
+ "$visual_studio_path\VC\atlmfc\lib\amd64", |
+ ] |
+ } else { |
+ ldflags = [ |
+ "/MACHINE:X86", |
+ "/SAFESEH", # Not compatible with x64 so use only for x86. |
+ ] |
+ lib_dirs = [ |
+ "$windows_sdk_path\Lib\winv6.3\um\x86", |
+ "$visual_studio_path\VC\lib", |
+ "$visual_studio_path\VC\atlmfc\lib", |
+ ] |
+ if (!is_asan) { |
+ ldflags += [ "/largeaddressaware" ] |
+ } |
+ } |
+} |
+ |
+# This default linker setup is provided separately from the SDK setup so |
+# targets who want different library configurations can remove this and specify |
+# their own. |
+config("common_linker_setup") { |
+ ldflags = [ |
+ "/FIXED:NO", |
+ "/ignore:4199", |
+ "/ignore:4221", |
+ "/NXCOMPAT", |
+ |
+ # Suggested by Microsoft Devrel to avoid |
+ # LINK : fatal error LNK1248: image size (80000000) |
+ # exceeds maximum allowable size (80000000) |
+ # which started happening more regularly after VS2013 Update 4. |
+ "/maxilksize:2147483647", |
+ ] |
+ |
+ # ASLR makes debugging with windbg difficult because Chrome.exe and |
+ # Chrome.dll share the same base name. As result, windbg will name the |
+ # Chrome.dll module like chrome_<base address>, where <base address> |
+ # typically changes with each launch. This in turn means that breakpoints in |
+ # Chrome.dll don't stick from one launch to the next. For this reason, we |
+ # turn ASLR off in debug builds. |
+ if (is_debug) { |
+ ldflags += [ "/DYNAMICBASE:NO" ] |
+ } else { |
+ ldflags += [ "/DYNAMICBASE" ] |
+ } |
+ |
+ # Delay loaded DLLs. |
+ ldflags += [ |
+ "/DELAYLOAD:dbghelp.dll", |
+ "/DELAYLOAD:dwmapi.dll", |
+ "/DELAYLOAD:shell32.dll", |
+ "/DELAYLOAD:uxtheme.dll", |
+ ] |
+} |
+ |
+# Subsystem -------------------------------------------------------------------- |
+ |
+# This is appended to the subsystem to specify a minimum version. |
+if (current_cpu == "x64") { |
+ # The number after the comma is the minimum required OS version. |
+ # 5.02 = Windows Server 2003. |
+ subsystem_version_suffix = ",5.02" |
+} else { |
+ # 5.01 = Windows XP. |
+ subsystem_version_suffix = ",5.01" |
+} |
+ |
+config("console") { |
+ ldflags = [ "/SUBSYSTEM:CONSOLE$subsystem_version_suffix" ] |
+} |
+config("windowed") { |
+ ldflags = [ "/SUBSYSTEM:WINDOWS$subsystem_version_suffix" ] |
+} |
+ |
+# Incremental linking ---------------------------------------------------------- |
+ |
+incremental_linking_on_switch = [ "/INCREMENTAL" ] |
+incremental_linking_off_switch = [ "/INCREMENTAL:NO" ] |
+if (is_debug) { |
+ default_incremental_linking_switch = incremental_linking_on_switch |
+} else { |
+ default_incremental_linking_switch = incremental_linking_off_switch |
+} |
+ |
+# Applies incremental linking or not depending on the current configuration. |
+config("default_incremental_linking") { |
+ ldflags = default_incremental_linking_switch |
+} |
+ |
+# Explicitly on or off incremental linking |
+config("incremental_linking") { |
+ ldflags = incremental_linking_on_switch |
+} |
+config("no_incremental_linking") { |
+ ldflags = incremental_linking_off_switch |
+} |
+ |
+# Some large modules can't handle incremental linking in some situations. This |
+# config should be applied to large modules to turn off incremental linking |
+# when it won't work. |
+config("default_large_module_incremental_linking") { |
+ if (symbol_level > 0 && (current_cpu == "x86" || !is_component_build)) { |
+ # When symbols are on, things get so large that the tools fail due to the |
+ # size of the .ilk files. |
+ ldflags = incremental_linking_off_switch |
+ } else { |
+ # Otherwise just do the default incremental linking for this build type. |
+ ldflags = default_incremental_linking_switch |
+ } |
+} |
+ |
+# Character set ---------------------------------------------------------------- |
+ |
+# Not including this config means "ansi" (8-bit system codepage). |
+config("unicode") { |
+ defines = [ |
+ "_UNICODE", |
+ "UNICODE", |
+ ] |
+} |
+ |
+# Lean and mean ---------------------------------------------------------------- |
+ |
+# Some third party code might not compile with WIN32_LEAN_AND_MEAN so we have |
+# to have a separate config for it. Remove this config from your target to |
+# get the "bloaty and accomodating" version of windows.h. |
+config("lean_and_mean") { |
+ defines = [ "WIN32_LEAN_AND_MEAN" ] |
+} |
+ |
+# Nominmax -------------------------------------------------------------------- |
+ |
+# Some third party code defines NOMINMAX before including windows.h, which |
+# then causes warnings when it's been previously defined on the command line. |
+# For such targets, this config can be removed. |
+ |
+config("nominmax") { |
+ defines = [ "NOMINMAX" ] |
+} |