| Index: build/config/win/BUILD.gn
|
| diff --git a/build/config/win/BUILD.gn b/build/config/win/BUILD.gn
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..261a1ac4defb6b96f74ab3384b152516b55e6e67
|
| --- /dev/null
|
| +++ b/build/config/win/BUILD.gn
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| @@ -0,0 +1,181 @@
|
| +# Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +# Use of this source code is governed by a BSD-style license that can be
|
| +# found in the LICENSE file.
|
| +
|
| +import("//build/config/win/visual_studio_version.gni")
|
| +
|
| +# Compiler setup for the Windows SDK. Applied to all targets.
|
| +config("sdk") {
|
| + # The include path is the stuff returned by the script.
|
| + #include_dirs = msvc_config[0] TODO(brettw) make this work.
|
| +
|
| + defines = [
|
| + "_ATL_NO_OPENGL",
|
| + "_WINDOWS",
|
| + "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS",
|
| + "NTDDI_VERSION=0x06030000",
|
| + "PSAPI_VERSION=1",
|
| + "WIN32",
|
| + "_SECURE_ATL",
|
| +
|
| + # This is required for ATL to use XP-safe versions of its functions.
|
| + "_USING_V110_SDK71_",
|
| + ]
|
| +}
|
| +
|
| +# Sets the default Windows build version. This is separated because some
|
| +# targets need to manually override it for their compiles.
|
| +config("winver") {
|
| + defines = [
|
| + "_WIN32_WINNT=0x0603",
|
| + "WINVER=0x0603",
|
| + ]
|
| +}
|
| +
|
| +# Linker flags for Windows SDK setup, this is applied only to EXEs and DLLs.
|
| +config("sdk_link") {
|
| + if (current_cpu == "x64") {
|
| + ldflags = [ "/MACHINE:X64" ]
|
| + lib_dirs = [
|
| + "$windows_sdk_path\Lib\winv6.3\um\x64",
|
| + "$visual_studio_path\VC\lib\amd64",
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| + "$visual_studio_path\VC\atlmfc\lib\amd64",
|
| + ]
|
| + } else {
|
| + ldflags = [
|
| + "/MACHINE:X86",
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| + "/SAFESEH", # Not compatible with x64 so use only for x86.
|
| + ]
|
| + lib_dirs = [
|
| + "$windows_sdk_path\Lib\winv6.3\um\x86",
|
| + "$visual_studio_path\VC\lib",
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| + "$visual_studio_path\VC\atlmfc\lib",
|
| + ]
|
| + if (!is_asan) {
|
| + ldflags += [ "/largeaddressaware" ]
|
| + }
|
| + }
|
| +}
|
| +
|
| +# This default linker setup is provided separately from the SDK setup so
|
| +# targets who want different library configurations can remove this and specify
|
| +# their own.
|
| +config("common_linker_setup") {
|
| + ldflags = [
|
| + "/FIXED:NO",
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| + "/ignore:4199",
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| + "/ignore:4221",
|
| + "/NXCOMPAT",
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| +
|
| + # Suggested by Microsoft Devrel to avoid
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| + # LINK : fatal error LNK1248: image size (80000000)
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| + # exceeds maximum allowable size (80000000)
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| + # which started happening more regularly after VS2013 Update 4.
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| + "/maxilksize:2147483647",
|
| + ]
|
| +
|
| + # ASLR makes debugging with windbg difficult because Chrome.exe and
|
| + # Chrome.dll share the same base name. As result, windbg will name the
|
| + # Chrome.dll module like chrome_<base address>, where <base address>
|
| + # typically changes with each launch. This in turn means that breakpoints in
|
| + # Chrome.dll don't stick from one launch to the next. For this reason, we
|
| + # turn ASLR off in debug builds.
|
| + if (is_debug) {
|
| + ldflags += [ "/DYNAMICBASE:NO" ]
|
| + } else {
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| + ldflags += [ "/DYNAMICBASE" ]
|
| + }
|
| +
|
| + # Delay loaded DLLs.
|
| + ldflags += [
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| + "/DELAYLOAD:dbghelp.dll",
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| + "/DELAYLOAD:dwmapi.dll",
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| + "/DELAYLOAD:shell32.dll",
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| + "/DELAYLOAD:uxtheme.dll",
|
| + ]
|
| +}
|
| +
|
| +# Subsystem --------------------------------------------------------------------
|
| +
|
| +# This is appended to the subsystem to specify a minimum version.
|
| +if (current_cpu == "x64") {
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| + # The number after the comma is the minimum required OS version.
|
| + # 5.02 = Windows Server 2003.
|
| + subsystem_version_suffix = ",5.02"
|
| +} else {
|
| + # 5.01 = Windows XP.
|
| + subsystem_version_suffix = ",5.01"
|
| +}
|
| +
|
| +config("console") {
|
| + ldflags = [ "/SUBSYSTEM:CONSOLE$subsystem_version_suffix" ]
|
| +}
|
| +config("windowed") {
|
| + ldflags = [ "/SUBSYSTEM:WINDOWS$subsystem_version_suffix" ]
|
| +}
|
| +
|
| +# Incremental linking ----------------------------------------------------------
|
| +
|
| +incremental_linking_on_switch = [ "/INCREMENTAL" ]
|
| +incremental_linking_off_switch = [ "/INCREMENTAL:NO" ]
|
| +if (is_debug) {
|
| + default_incremental_linking_switch = incremental_linking_on_switch
|
| +} else {
|
| + default_incremental_linking_switch = incremental_linking_off_switch
|
| +}
|
| +
|
| +# Applies incremental linking or not depending on the current configuration.
|
| +config("default_incremental_linking") {
|
| + ldflags = default_incremental_linking_switch
|
| +}
|
| +
|
| +# Explicitly on or off incremental linking
|
| +config("incremental_linking") {
|
| + ldflags = incremental_linking_on_switch
|
| +}
|
| +config("no_incremental_linking") {
|
| + ldflags = incremental_linking_off_switch
|
| +}
|
| +
|
| +# Some large modules can't handle incremental linking in some situations. This
|
| +# config should be applied to large modules to turn off incremental linking
|
| +# when it won't work.
|
| +config("default_large_module_incremental_linking") {
|
| + if (symbol_level > 0 && (current_cpu == "x86" || !is_component_build)) {
|
| + # When symbols are on, things get so large that the tools fail due to the
|
| + # size of the .ilk files.
|
| + ldflags = incremental_linking_off_switch
|
| + } else {
|
| + # Otherwise just do the default incremental linking for this build type.
|
| + ldflags = default_incremental_linking_switch
|
| + }
|
| +}
|
| +
|
| +# Character set ----------------------------------------------------------------
|
| +
|
| +# Not including this config means "ansi" (8-bit system codepage).
|
| +config("unicode") {
|
| + defines = [
|
| + "_UNICODE",
|
| + "UNICODE",
|
| + ]
|
| +}
|
| +
|
| +# Lean and mean ----------------------------------------------------------------
|
| +
|
| +# Some third party code might not compile with WIN32_LEAN_AND_MEAN so we have
|
| +# to have a separate config for it. Remove this config from your target to
|
| +# get the "bloaty and accomodating" version of windows.h.
|
| +config("lean_and_mean") {
|
| + defines = [ "WIN32_LEAN_AND_MEAN" ]
|
| +}
|
| +
|
| +# Nominmax --------------------------------------------------------------------
|
| +
|
| +# Some third party code defines NOMINMAX before including windows.h, which
|
| +# then causes warnings when it's been previously defined on the command line.
|
| +# For such targets, this config can be removed.
|
| +
|
| +config("nominmax") {
|
| + defines = [ "NOMINMAX" ]
|
| +}
|
|
|