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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // Precompiled header for Chromium project on Windows, not used by |
| 6 // other build configurations. Using precompiled headers speeds the |
| 7 // build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12 |
| 8 // GB of memory. |
| 9 // |
| 10 // Numeric comments beside includes are the number of times they were |
| 11 // included under src/chrome/browser on 2011/8/20, which was used as a |
| 12 // baseline for deciding what to include in the PCH. Includes without |
| 13 // a numeric comment are generally included at least 5 times. It may |
| 14 // be possible to tweak the speed of the build by commenting out or |
| 15 // removing some of the less frequently used headers. |
| 16 |
| 17 #if defined(BUILD_PRECOMPILE_H_) |
| 18 #error You shouldn't include the precompiled header file more than once. |
| 19 #endif |
| 20 |
| 21 #define BUILD_PRECOMPILE_H_ |
| 22 |
| 23 #define _USE_MATH_DEFINES |
| 24 |
| 25 // The Windows header needs to come before almost all the other |
| 26 // Windows-specific headers. |
| 27 #include <Windows.h> |
| 28 #include <dwmapi.h> |
| 29 #include <shellapi.h> |
| 30 #include <wtypes.h> // 2 |
| 31 |
| 32 // Defines in atlbase.h cause conflicts; if we could figure out how |
| 33 // this family of headers can be included in the PCH, it might speed |
| 34 // up the build as several of them are used frequently. |
| 35 /* |
| 36 #include <atlbase.h> |
| 37 #include <atlapp.h> |
| 38 #include <atlcom.h> |
| 39 #include <atlcrack.h> // 2 |
| 40 #include <atlctrls.h> // 2 |
| 41 #include <atlmisc.h> // 2 |
| 42 #include <atlsafe.h> // 1 |
| 43 #include <atltheme.h> // 1 |
| 44 #include <atlwin.h> // 2 |
| 45 */ |
| 46 |
| 47 // Objbase.h and other files that rely on it bring in [ #define |
| 48 // interface struct ] which can cause problems in a multi-platform |
| 49 // build like Chrome's. #undef-ing it does not work as there are |
| 50 // currently 118 targets that break if we do this, so leaving out of |
| 51 // the precompiled header for now. |
| 52 //#include <commctrl.h> // 2 |
| 53 //#include <commdlg.h> // 3 |
| 54 //#include <cryptuiapi.h> // 2 |
| 55 //#include <Objbase.h> // 2 |
| 56 //#include <objidl.h> // 1 |
| 57 //#include <ole2.h> // 1 |
| 58 //#include <oleacc.h> // 2 |
| 59 //#include <oleauto.h> // 1 |
| 60 //#include <oleidl.h> // 1 |
| 61 //#include <propkey.h> // 2 |
| 62 //#include <propvarutil.h> // 2 |
| 63 //#include <pstore.h> // 2 |
| 64 //#include <shlguid.h> // 1 |
| 65 //#include <shlwapi.h> // 1 |
| 66 //#include <shobjidl.h> // 4 |
| 67 //#include <urlhist.h> // 2 |
| 68 |
| 69 // Caused other conflicts in addition to the 'interface' issue above. |
| 70 // #include <shlobj.h> |
| 71 |
| 72 #include <errno.h> |
| 73 #include <fcntl.h> |
| 74 #include <limits.h> // 4 |
| 75 #include <math.h> |
| 76 #include <memory.h> // 1 |
| 77 #include <signal.h> |
| 78 #include <stdarg.h> // 1 |
| 79 #include <stddef.h> |
| 80 #include <stdio.h> |
| 81 #include <stdlib.h> |
| 82 #include <string.h> |
| 83 #include <time.h> // 4 |
| 84 |
| 85 #include <algorithm> |
| 86 #include <bitset> // 3 |
| 87 #include <cmath> |
| 88 #include <cstddef> |
| 89 #include <cstdio> // 3 |
| 90 #include <cstdlib> // 2 |
| 91 #include <cstring> |
| 92 #include <deque> |
| 93 #include <fstream> // 3 |
| 94 #include <functional> |
| 95 #include <iomanip> // 2 |
| 96 #include <iosfwd> // 2 |
| 97 #include <iterator> |
| 98 #include <limits> |
| 99 #include <list> |
| 100 #include <map> |
| 101 #include <numeric> // 2 |
| 102 #include <ostream> |
| 103 #include <queue> |
| 104 #include <set> |
| 105 #include <sstream> |
| 106 #include <stack> |
| 107 #include <string> |
| 108 #include <utility> |
| 109 #include <vector> |
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