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Issue 2101243005: Add a snapshot of flutter/engine/src/build to our sdk (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: add README.dart Created 4 years, 5 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
4
5 # =============================================================================
6 # PLATFORM SELECTION
7 # =============================================================================
8 #
9 # There are two main things to set: "os" and "cpu". The "toolchain" is the name
10 # of the GN thing that encodes combinations of these things.
11 #
12 # Users typically only set the variables "target_os" and "target_cpu" in "gn
13 # args", the rest are set up by our build and internal to GN.
14 #
15 # There are three different types of each of these things: The "host"
16 # represents the computer doing the compile and never changes. The "target"
17 # represents the main thing we're trying to build. The "current" represents
18 # which configuration is currently being defined, which can be either the
19 # host, the target, or something completely different (like nacl). GN will
20 # run the same build file multiple times for the different required
21 # configuration in the same build.
22 #
23 # This gives the following variables:
24 # - host_os, host_cpu, host_toolchain
25 # - target_os, target_cpu, default_toolchain
26 # - current_os, current_cpu, current_toolchain.
27 #
28 # Note the default_toolchain isn't symmetrical (you would expect
29 # target_toolchain). This is because the "default" toolchain is a GN built-in
30 # concept, and "target" is something our build sets up that's symmetrical with
31 # its GYP counterpart. Potentially the built-in default_toolchain variable
32 # could be renamed in the future.
33 #
34 # When writing build files, to do something only for the host:
35 # if (current_toolchain == host_toolchain) { ...
36
37 if (target_os == "") {
38 target_os = host_os
39 }
40
41 if (target_cpu == "") {
42 if (target_os == "android") {
43 # If we're building for Android, we should assume that we want to
44 # build for ARM by default, not the host_cpu (which is likely x64).
45 # This allows us to not have to specify both target_os and target_cpu
46 # on the command line.
47 target_cpu = "arm"
48 } else {
49 target_cpu = host_cpu
50 }
51 }
52
53 if (current_cpu == "") {
54 current_cpu = target_cpu
55 }
56 if (current_os == "") {
57 current_os = target_os
58 }
59
60 # =============================================================================
61 # BUILD FLAGS
62 # =============================================================================
63 #
64 # This block lists input arguments to the build, along with their default
65 # values.
66 #
67 # If a value is specified on the command line, it will overwrite the defaults
68 # given in a declare_args block, otherwise the default will be used.
69 #
70 # YOU SHOULD ALMOST NEVER NEED TO ADD FLAGS TO THIS FILE. GN allows any file in
71 # the build to declare build flags. If you need a flag for a single component,
72 # you can just declare it in the corresponding BUILD.gn file. If you need a
73 # flag in multiple components, there are a few options:
74 #
75 # - If your feature is a single target, say //components/foo, and the targets
76 # depending on foo need to have some define set if foo is enabled: (1) Write
77 # a declare_args block in foo's BUILD.gn file listing your enable_foo build
78 # flag. (2) Write a config in that file listing the define, and list that
79 # config in foo's public_configs. This will propagate that define to all the
80 # targets depending on foo. (3) When foo is not enabled, just make it expand
81 # to an empty group (or whatever's appropriate for the "off" state of your
82 # feature.
83 #
84 # - If a semi-random set of targets need to know about a define: (1) In the
85 # lowest level of the build that knows about this feature, add a declare_args
86 # block in the build file for your enable flag. (2) Write a config that adds
87 # a define conditionally based on that build flags. (3) Manually add that
88 # config to the "configs" applying to the targets that need the define.
89 #
90 # - If a semi-random set of targets need to know about the build flag (to do
91 # file inclusion or exclusion, more than just defines): (1) Write a .gni file
92 # in the lowest-level directory that knows about the feature. (2) Put the
93 # declare_args block with your build flag in that .gni file. (3) Import that
94 # .gni file from the BUILD.gn files that need the flag.
95 #
96 # Other advice:
97 #
98 # - Use boolean values when possible. If you need a default value that expands
99 # to some complex thing in the default case (like the location of the
100 # compiler which would be computed by a script), use a default value of -1 or
101 # the empty string. Outside of the declare_args block, conditionally expand
102 # the default value as necessary.
103 #
104 # - Use a name like "use_foo" or "is_foo" (whatever is more appropriate for
105 # your feature) rather than just "foo".
106 #
107 # - Write good comments directly above the declaration with no blank line.
108 # These comments will appear as documentation in "gn args --list".
109 #
110 # - Don't call exec_script inside declare_args. This will execute the script
111 # even if the value is overridden, which is wasteful. See first bullet.
112
113 declare_args() {
114 # How many symbols to include in the build. This affects the performance of
115 # the build since the symbols are large and dealing with them is slow.
116 # 2 means regular build with symbols.
117 # 1 means minimal symbols, usually enough for backtraces only.
118 # 0 means no symbols.
119 # -1 means auto-set (off in release, regular in debug).
120 symbol_level = -1
121
122 # Component build.
123 is_component_build = false
124
125 # Debug build.
126 is_debug = true
127
128 # Whether we're a traditional desktop unix.
129 is_desktop_linux = current_os == "linux" && current_os != "chromeos"
130
131 # Set to true when compiling with the Clang compiler. Typically this is used
132 # to configure warnings.
133 is_clang = current_os == "mac" || current_os == "ios" ||
134 current_os == "linux" || current_os == "chromeos"
135
136 # Compile for Address Sanitizer to find memory bugs.
137 is_asan = false
138
139 # Compile for Leak Sanitizer to find leaks.
140 is_lsan = false
141
142 # Compile for Memory Sanitizer to find uninitialized reads.
143 is_msan = false
144
145 # Compile for Thread Sanitizer to find threading bugs.
146 is_tsan = false
147
148 if (current_os == "chromeos") {
149 # Allows the target toolchain to be injected as arguments. This is needed
150 # to support the CrOS build system which supports per-build-configuration
151 # toolchains.
152 cros_use_custom_toolchain = false
153 }
154
155 # DON'T ADD MORE FLAGS HERE. Read the comment above.
156 }
157
158 # =============================================================================
159 # OS DEFINITIONS
160 # =============================================================================
161 #
162 # We set these various is_FOO booleans for convenience in writing OS-based
163 # conditions.
164 #
165 # - is_android, is_chromeos, is_ios, and is_win should be obvious.
166 # - is_mac is set only for desktop Mac. It is not set on iOS.
167 # - is_posix is true for mac and any Unix-like system (basically everything
168 # except Windows).
169 # - is_linux is true for desktop Linux and ChromeOS, but not Android (which is
170 # generally too different despite being based on the Linux kernel).
171 #
172 # Do not add more is_* variants here for random lesser-used Unix systems like
173 # aix or one of the BSDs. If you need to check these, just check the
174 # current_os value directly.
175
176 if (current_os == "win") {
177 is_android = false
178 is_chromeos = false
179 is_fnl = false
180 is_ios = false
181 is_linux = false
182 is_mac = false
183 is_nacl = false
184 is_posix = false
185 is_win = true
186 } else if (current_os == "mac") {
187 is_android = false
188 is_chromeos = false
189 is_fnl = false
190 is_ios = false
191 is_linux = false
192 is_mac = true
193 is_nacl = false
194 is_posix = true
195 is_win = false
196 } else if (current_os == "android") {
197 is_android = true
198 is_chromeos = false
199 is_fnl = false
200 is_ios = false
201 is_linux = false
202 is_mac = false
203 is_nacl = false
204 is_posix = true
205 is_win = false
206 } else if (current_os == "chromeos") {
207 is_android = false
208 is_chromeos = true
209 is_fnl = false
210 is_ios = false
211 is_linux = true
212 is_mac = false
213 is_nacl = false
214 is_posix = true
215 is_win = false
216 } else if (current_os == "nacl") {
217 # current_os == "nacl" will be passed by the nacl toolchain definition.
218 # It is not set by default or on the command line. We treat is as a
219 # Posix variant.
220 is_android = false
221 is_chromeos = false
222 is_fnl = false
223 is_ios = false
224 is_linux = false
225 is_mac = false
226 is_nacl = true
227 is_posix = true
228 is_win = false
229 } else if (current_os == "ios") {
230 is_android = false
231 is_chromeos = false
232 is_fnl = false
233 is_ios = true
234 is_linux = false
235 is_mac = false
236 is_nacl = false
237 is_posix = true
238 is_win = false
239 } else if (current_os == "linux") {
240 is_android = false
241 is_chromeos = false
242 is_fnl = false
243 is_ios = false
244 is_linux = true
245 is_mac = false
246 is_nacl = false
247 is_posix = true
248 is_win = false
249 } else if (current_os == "fnl") {
250 is_android = false
251 is_chromeos = false
252 is_fnl = true
253 is_ios = false
254 is_linux = true
255 is_mac = false
256 is_nacl = false
257 is_posix = true
258 is_win = false
259 }
260
261 # =============================================================================
262 # SOURCES FILTERS
263 # =============================================================================
264 #
265 # These patterns filter out platform-specific files when assigning to the
266 # sources variable. The magic variable |sources_assignment_filter| is applied
267 # to each assignment or appending to the sources variable and matches are
268 # automatcally removed.
269 #
270 # Note that the patterns are NOT regular expressions. Only "*" and "\b" (path
271 # boundary = end of string or slash) are supported, and the entire string
272 # muct match the pattern (so you need "*.cc" to match all .cc files, for
273 # example).
274
275 # DO NOT ADD MORE PATTERNS TO THIS LIST, see set_sources_assignment_filter call
276 # below.
277 sources_assignment_filter = []
278 if (!is_posix) {
279 sources_assignment_filter += [
280 "*_posix.h",
281 "*_posix.cc",
282 "*_posix_unittest.h",
283 "*_posix_unittest.cc",
284 "*\bposix/*",
285 ]
286 }
287 if (!is_win) {
288 sources_assignment_filter += [
289 "*_win.cc",
290 "*_win.h",
291 "*_win_unittest.cc",
292 "*\bwin/*",
293 "*.def",
294 "*.rc",
295 ]
296 }
297 if (!is_mac) {
298 sources_assignment_filter += [
299 "*_mac.h",
300 "*_mac.cc",
301 "*_mac.mm",
302 "*_mac_unittest.h",
303 "*_mac_unittest.cc",
304 "*_mac_unittest.mm",
305 "*\bmac/*",
306 "*_cocoa.h",
307 "*_cocoa.cc",
308 "*_cocoa.mm",
309 "*_cocoa_unittest.h",
310 "*_cocoa_unittest.cc",
311 "*_cocoa_unittest.mm",
312 "*\bcocoa/*",
313 ]
314 }
315 if (!is_ios) {
316 sources_assignment_filter += [
317 "*_ios.h",
318 "*_ios.cc",
319 "*_ios.mm",
320 "*_ios_unittest.h",
321 "*_ios_unittest.cc",
322 "*_ios_unittest.mm",
323 "*\bios/*",
324 ]
325 }
326 if (!is_mac && !is_ios) {
327 sources_assignment_filter += [ "*.mm" ]
328 }
329 if (!is_linux) {
330 sources_assignment_filter += [
331 "*_linux.h",
332 "*_linux.cc",
333 "*_linux_unittest.h",
334 "*_linux_unittest.cc",
335 "*\blinux/*",
336 ]
337 }
338 if (!is_android) {
339 sources_assignment_filter += [
340 "*_android.h",
341 "*_android.cc",
342 "*_android_unittest.h",
343 "*_android_unittest.cc",
344 "*\bandroid/*",
345 ]
346 }
347 if (!is_chromeos) {
348 sources_assignment_filter += [
349 "*_chromeos.h",
350 "*_chromeos.cc",
351 "*_chromeos_unittest.h",
352 "*_chromeos_unittest.cc",
353 "*\bchromeos/*",
354 ]
355 }
356
357 # DO NOT ADD MORE PATTERNS TO THIS LIST, see set_sources_assignment_filter call
358 # below.
359
360 # Actually save this list.
361 #
362 # These patterns are executed for every file in the source tree of every run.
363 # Therefore, adding more patterns slows down the build for everybody. We should
364 # only add automatic patterns for configurations affecting hundreds of files
365 # across many projects in the tree.
366 #
367 # Therefore, we only add rules to this list corresponding to platforms on the
368 # Chromium waterfall. This is not for non-officially-supported platforms
369 # (FreeBSD, etc.) toolkits, (X11, GTK, etc.), or features. For these cases,
370 # write a conditional in the target to remove the file(s) from the list when
371 # your platform/toolkit/feature doesn't apply.
372 set_sources_assignment_filter(sources_assignment_filter)
373
374 # =============================================================================
375 # BUILD OPTIONS
376 # =============================================================================
377
378 # These Sanitizers all imply using the Clang compiler. On Windows they either
379 # don't work or work differently.
380 if (!is_clang && (is_asan || is_lsan || is_tsan || is_msan)) {
381 is_clang = true
382 }
383
384 # =============================================================================
385 # TARGET DEFAULTS
386 # =============================================================================
387 #
388 # Set up the default configuration for every build target of the given type.
389 # The values configured here will be automatically set on the scope of the
390 # corresponding target. Target definitions can add or remove to the settings
391 # here as needed.
392
393 # Holds all configs used for making native executables and libraries, to avoid
394 # duplication in each target below.
395 _native_compiler_configs = [
396 "//build/config:feature_flags",
397 "//build/config/compiler:compiler",
398 "//build/config/compiler:compiler_arm_fpu",
399 "//build/config/compiler:chromium_code",
400 "//build/config/compiler:default_include_dirs",
401 "//build/config/compiler:no_rtti",
402 "//build/config/compiler:runtime_library",
403 ]
404 if (is_win) {
405 _native_compiler_configs += [
406 "//build/config/win:lean_and_mean",
407 "//build/config/win:nominmax",
408 "//build/config/win:sdk",
409 "//build/config/win:unicode",
410 "//build/config/win:winver",
411 ]
412 }
413 if (is_posix) {
414 _native_compiler_configs += [
415 "//build/config/gcc:no_exceptions",
416 "//build/config/gcc:symbol_visibility_hidden",
417 ]
418 }
419
420 if (is_fnl) {
421 _native_compiler_configs += [ "//build/config/fnl:sdk" ]
422 } else if (is_linux) {
423 _native_compiler_configs += [ "//build/config/linux:sdk" ]
424 } else if (is_mac) {
425 _native_compiler_configs += [ "//build/config/mac:sdk" ]
426 } else if (is_ios) {
427 _native_compiler_configs += [ "//build/config/ios:sdk" ]
428 } else if (is_android) {
429 _native_compiler_configs += [ "//build/config/android:sdk" ]
430 }
431
432 if (is_clang) {
433 _native_compiler_configs += [
434 "//build/config/clang:find_bad_constructs",
435 "//build/config/clang:extra_warnings",
436 ]
437 }
438
439 # Optimizations and debug checking.
440 if (is_debug) {
441 _native_compiler_configs += [ "//build/config:debug" ]
442 _default_optimization_config = "//build/config/compiler:no_optimize"
443 } else {
444 _native_compiler_configs += [ "//build/config:release" ]
445 _default_optimization_config = "//build/config/compiler:optimize"
446 }
447 _native_compiler_configs += [ _default_optimization_config ]
448
449 # If it wasn't manually set, set to an appropriate default.
450 if (symbol_level == -1) {
451 # Linux is slowed by having symbols as part of the target binary, whereas
452 # Mac and Windows have them separate, so in Release Linux, default them off.
453 if (is_debug || !is_linux) {
454 symbol_level = 2
455 } else if (is_asan || is_lsan || is_tsan || is_msan) {
456 # Sanitizers require symbols for filename suppressions to work.
457 symbol_level = 1
458 } else {
459 symbol_level = 0
460 }
461 }
462
463 # Symbol setup.
464 if (symbol_level == 2) {
465 _default_symbols_config = "//build/config/compiler:symbols"
466 } else if (symbol_level == 1) {
467 _default_symbols_config = "//build/config/compiler:minimal_symbols"
468 } else if (symbol_level == 0) {
469 _default_symbols_config = "//build/config/compiler:no_symbols"
470 } else {
471 assert(false, "Bad value for symbol_level.")
472 }
473 _native_compiler_configs += [ _default_symbols_config ]
474
475 # Windows linker setup for EXEs and DLLs.
476 if (is_win) {
477 _windows_linker_configs = [
478 "//build/config/win:default_incremental_linking",
479 "//build/config/win:sdk_link",
480 "//build/config/win:common_linker_setup",
481
482 # Default to console-mode apps. Most of our targets are tests and such
483 # that shouldn't use the windows subsystem.
484 "//build/config/win:console",
485 ]
486 }
487
488 # Executable defaults.
489 _executable_configs =
490 _native_compiler_configs + [ "//build/config:default_libs" ]
491 if (is_win) {
492 _executable_configs += _windows_linker_configs
493 } else if (is_mac) {
494 _executable_configs += [
495 "//build/config/mac:mac_dynamic_flags",
496 "//build/config/mac:mac_executable_flags",
497 ]
498 } else if (is_linux || is_android) {
499 _executable_configs += [ "//build/config/gcc:executable_ldconfig" ]
500 if (is_android) {
501 _executable_configs += [ "//build/config/android:executable_config" ]
502 }
503 }
504 set_defaults("executable") {
505 configs = _executable_configs
506 }
507
508 # Static library defaults.
509 set_defaults("static_library") {
510 configs = _native_compiler_configs
511 }
512
513 # Shared library defaults (also for components in component mode).
514 _shared_library_configs =
515 _native_compiler_configs + [ "//build/config:default_libs" ]
516 if (is_win) {
517 _shared_library_configs += _windows_linker_configs
518 } else if (is_mac) {
519 _shared_library_configs += [ "//build/config/mac:mac_dynamic_flags" ]
520 } else if (is_android) {
521 # Strip native JNI exports from shared libraries by default. Binaries that
522 # want this can remove this config.
523 _shared_library_configs +=
524 [ "//build/config/android:hide_native_jni_exports" ]
525 }
526 set_defaults("shared_library") {
527 configs = _shared_library_configs
528 }
529 if (is_component_build) {
530 set_defaults("component") {
531 configs = _shared_library_configs
532 }
533 }
534
535 # Source set defaults (also for components in non-component mode).
536 set_defaults("source_set") {
537 configs = _native_compiler_configs
538 }
539 if (!is_component_build) {
540 set_defaults("component") {
541 configs = _native_compiler_configs
542 }
543 }
544
545 # Test defaults.
546 set_defaults("test") {
547 if (is_android) {
548 configs = _shared_library_configs
549 } else {
550 configs = _executable_configs
551 }
552 }
553
554 # ==============================================================================
555 # TOOLCHAIN SETUP
556 # ==============================================================================
557 #
558 # Here we set the default toolchain, as well as the variable host_toolchain
559 # which will identify the toolchain corresponding to the local system when
560 # doing cross-compiles. When not cross-compiling, this will be the same as the
561 # default toolchain.
562
563 if (is_win) {
564 # On windows we use the same toolchain for host and target by default.
565 if (is_clang) {
566 host_toolchain = "//build/toolchain/win:clang_$current_cpu"
567 } else {
568 host_toolchain = "//build/toolchain/win:$current_cpu"
569 }
570 set_default_toolchain("$host_toolchain")
571 } else if (is_android) {
572 if (host_os == "linux") {
573 # Use clang for the x86/64 Linux host builds.
574 if (host_cpu == "x86" || host_cpu == "x64") {
575 host_toolchain = "//build/toolchain/linux:clang_$host_cpu"
576 } else {
577 host_toolchain = "//build/toolchain/linux:$host_cpu"
578 }
579 } else if (host_os == "mac") {
580 host_toolchain = "//build/toolchain/mac:clang_$host_cpu"
581 } else {
582 assert(false, "Unknown host for android cross compile")
583 }
584 if (is_clang) {
585 set_default_toolchain("//build/toolchain/android:clang_$current_cpu")
586 } else {
587 set_default_toolchain("//build/toolchain/android:$current_cpu")
588 }
589 } else if (is_linux) {
590 if (is_clang) {
591 host_toolchain = "//build/toolchain/linux:clang_$host_cpu"
592 set_default_toolchain("//build/toolchain/linux:clang_$current_cpu")
593 } else {
594 host_toolchain = "//build/toolchain/linux:$host_cpu"
595 set_default_toolchain("//build/toolchain/linux:$current_cpu")
596 }
597 if (is_chromeos && cros_use_custom_toolchain) {
598 set_default_toolchain("//build/toolchain/cros:target")
599 }
600 if (is_fnl) {
601 set_default_toolchain("//build/toolchain/fnl:target")
602 }
603 } else if (is_mac) {
604 host_toolchain = "//build/toolchain/mac:clang_x64"
605 set_default_toolchain(host_toolchain)
606 } else if (is_ios) {
607 host_toolchain = "//build/toolchain/mac:clang_x64"
608 if (use_ios_simulator) {
609 set_default_toolchain("//build/toolchain/mac:ios_clang_x64")
610 } else {
611 set_default_toolchain("//build/toolchain/mac:ios_clang_arm")
612 }
613 } else if (is_nacl) {
614 # TODO(GYP): This will need to change when we get NaCl working
615 # on multiple platforms, but this whole block of code (how we define
616 # host_toolchain) needs to be reworked regardless to key off of host_os
617 # and host_cpu rather than the is_* variables.
618 host_toolchain = "//build/toolchain/linux:clang_x64"
619 }
620
621 # ==============================================================================
622 # COMPONENT SETUP
623 # ==============================================================================
624
625 # TODO(brettw) erase this once the built-in "component" function is removed.
626 if (is_component_build) {
627 component_mode = "shared_library"
628 } else {
629 component_mode = "source_set"
630 }
631
632 template("component") {
633 if (is_component_build) {
634 shared_library(target_name) {
635 # Configs will always be defined since we set_defaults for a component
636 # above. We want to use those rather than whatever came with the nested
637 # shared/static library inside the component.
638 configs = [] # Prevent list overwriting warning.
639 configs = invoker.configs
640
641 # The sources assignment filter will have already been applied when the
642 # code was originally executed. We don't want to apply it again, since
643 # the original target may have override it for some assignments.
644 set_sources_assignment_filter([])
645
646 if (defined(invoker.all_dependent_configs)) {
647 all_dependent_configs = invoker.all_dependent_configs
648 }
649 if (defined(invoker.allow_circular_includes_from)) {
650 allow_circular_includes_from = invoker.allow_circular_includes_from
651 }
652 if (defined(invoker.cflags)) {
653 cflags = invoker.cflags
654 }
655 if (defined(invoker.cflags_c)) {
656 cflags_c = invoker.cflags_c
657 }
658 if (defined(invoker.cflags_cc)) {
659 cflags_cc = invoker.cflags_cc
660 }
661 if (defined(invoker.cflags_objc)) {
662 cflags_objc = invoker.cflags_objc
663 }
664 if (defined(invoker.cflags_objcc)) {
665 cflags_objcc = invoker.cflags_objcc
666 }
667 if (defined(invoker.check_includes)) {
668 check_includes = invoker.check_includes
669 }
670 if (defined(invoker.data)) {
671 data = invoker.data
672 }
673 if (defined(invoker.data_deps)) {
674 data_deps = invoker.data_deps
675 }
676 if (defined(invoker.datadeps)) {
677 datadeps = invoker.datadeps
678 }
679 if (defined(invoker.defines)) {
680 defines = invoker.defines
681 }
682
683 # All shared libraries must have the sanitizer deps to properly link in
684 # asan mode (this target will be empty in other cases).
685 if (defined(invoker.deps)) {
686 deps = invoker.deps + [ "//build/config/sanitizers:deps" ]
687 } else {
688 deps = [
689 "//build/config/sanitizers:deps",
690 ]
691 }
692 if (defined(invoker.direct_dependent_configs)) {
693 direct_dependent_configs = invoker.direct_dependent_configs
694 }
695 if (defined(invoker.forward_dependent_configs_from)) {
696 forward_dependent_configs_from = invoker.forward_dependent_configs_from
697 }
698 if (defined(invoker.include_dirs)) {
699 include_dirs = invoker.include_dirs
700 }
701 if (defined(invoker.ldflags)) {
702 ldflags = invoker.ldflags
703 }
704 if (defined(invoker.lib_dirs)) {
705 lib_dirs = invoker.lib_dirs
706 }
707 if (defined(invoker.libs)) {
708 libs = invoker.libs
709 }
710 if (defined(invoker.output_extension)) {
711 output_extension = invoker.output_extension
712 }
713 if (defined(invoker.output_name)) {
714 output_name = invoker.output_name
715 }
716 if (defined(invoker.public)) {
717 public = invoker.public
718 }
719 if (defined(invoker.public_configs)) {
720 public_configs = invoker.public_configs
721 }
722 if (defined(invoker.public_deps)) {
723 public_deps = invoker.public_deps
724 }
725 if (defined(invoker.sources)) {
726 sources = invoker.sources
727 }
728 if (defined(invoker.testonly)) {
729 testonly = invoker.testonly
730 }
731 if (defined(invoker.visibility)) {
732 visibility = invoker.visibility
733 }
734 }
735 } else {
736 source_set(target_name) {
737 # See above.
738 configs = [] # Prevent list overwriting warning.
739 configs = invoker.configs
740
741 # See above call.
742 set_sources_assignment_filter([])
743
744 if (defined(invoker.all_dependent_configs)) {
745 all_dependent_configs = invoker.all_dependent_configs
746 }
747 if (defined(invoker.allow_circular_includes_from)) {
748 allow_circular_includes_from = invoker.allow_circular_includes_from
749 }
750 if (defined(invoker.cflags)) {
751 cflags = invoker.cflags
752 }
753 if (defined(invoker.cflags_c)) {
754 cflags_c = invoker.cflags_c
755 }
756 if (defined(invoker.cflags_cc)) {
757 cflags_cc = invoker.cflags_cc
758 }
759 if (defined(invoker.cflags_objc)) {
760 cflags_objc = invoker.cflags_objc
761 }
762 if (defined(invoker.cflags_objcc)) {
763 cflags_objcc = invoker.cflags_objcc
764 }
765 if (defined(invoker.check_includes)) {
766 check_includes = invoker.check_includes
767 }
768 if (defined(invoker.data)) {
769 data = invoker.data
770 }
771 if (defined(invoker.data_deps)) {
772 data_deps = invoker.data_deps
773 }
774 if (defined(invoker.datadeps)) {
775 datadeps = invoker.datadeps
776 }
777 if (defined(invoker.defines)) {
778 defines = invoker.defines
779 }
780 if (defined(invoker.deps)) {
781 deps = invoker.deps
782 }
783 if (defined(invoker.direct_dependent_configs)) {
784 direct_dependent_configs = invoker.direct_dependent_configs
785 }
786 if (defined(invoker.forward_dependent_configs_from)) {
787 forward_dependent_configs_from = invoker.forward_dependent_configs_from
788 }
789 if (defined(invoker.include_dirs)) {
790 include_dirs = invoker.include_dirs
791 }
792 if (defined(invoker.ldflags)) {
793 ldflags = invoker.ldflags
794 }
795 if (defined(invoker.lib_dirs)) {
796 lib_dirs = invoker.lib_dirs
797 }
798 if (defined(invoker.libs)) {
799 libs = invoker.libs
800 }
801 if (defined(invoker.output_extension)) {
802 output_extension = invoker.output_extension
803 }
804 if (defined(invoker.output_name)) {
805 output_name = invoker.output_name
806 }
807 if (defined(invoker.public)) {
808 public = invoker.public
809 }
810 if (defined(invoker.public_configs)) {
811 public_configs = invoker.public_configs
812 }
813 if (defined(invoker.public_deps)) {
814 public_deps = invoker.public_deps
815 }
816 if (defined(invoker.sources)) {
817 sources = invoker.sources
818 }
819 if (defined(invoker.testonly)) {
820 testonly = invoker.testonly
821 }
822 if (defined(invoker.visibility)) {
823 visibility = invoker.visibility
824 }
825 }
826 }
827 }
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