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1 /* | |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "config.h" | |
32 #include "core/animation/css/CSSAnimations.h" | |
33 | |
34 #include "core/animation/DocumentTimeline.h" | |
35 #include "core/animation/KeyframeAnimationEffect.h" | |
36 #include "core/css/CSSKeyframeRule.h" | |
37 #include "core/css/resolver/StyleResolver.h" | |
38 #include "core/dom/AnimationEvent.h" | |
39 #include "core/dom/Element.h" | |
40 #include "core/dom/EventNames.h" | |
41 #include "core/platform/animation/CSSAnimationDataList.h" | |
42 #include "core/platform/animation/TimingFunction.h" | |
43 #include "wtf/HashSet.h" | |
44 | |
45 namespace WebCore { | |
46 | |
47 void timingFromAnimationData(const CSSAnimationData* animationData, Timing& timi ng) | |
48 { | |
49 if (animationData->isDelaySet()) | |
50 timing.startDelay = animationData->delay(); | |
51 if (animationData->isDurationSet()) { | |
52 timing.iterationDuration = animationData->duration(); | |
53 timing.hasIterationDuration = true; | |
54 } | |
55 if (animationData->isIterationCountSet()) { | |
56 if (animationData->iterationCount() == CSSAnimationData::IterationCountI nfinite) | |
57 timing.iterationCount = std::numeric_limits<double>::infinity(); | |
58 else | |
59 timing.iterationCount = animationData->iterationCount(); | |
60 } | |
61 if (animationData->isTimingFunctionSet()) { | |
62 if (!animationData->timingFunction()->isLinearTimingFunction()) | |
63 timing.timingFunction = animationData->timingFunction(); | |
64 } else { | |
65 // CSS default is ease, default in model is linear. | |
66 timing.timingFunction = CubicBezierTimingFunction::preset(CubicBezierTim ingFunction::Ease); | |
67 } | |
68 if (animationData->isFillModeSet()) { | |
69 switch (animationData->fillMode()) { | |
70 case AnimationFillModeForwards: | |
71 timing.fillMode = Timing::FillModeForwards; | |
72 break; | |
73 case AnimationFillModeBackwards: | |
74 timing.fillMode = Timing::FillModeBackwards; | |
75 break; | |
76 case AnimationFillModeBoth: | |
77 timing.fillMode = Timing::FillModeBoth; | |
78 break; | |
79 case AnimationFillModeNone: | |
80 timing.fillMode = Timing::FillModeNone; | |
81 break; | |
82 default: | |
83 ASSERT_NOT_REACHED(); | |
84 } | |
85 } | |
86 if (animationData->isDirectionSet()) { | |
87 switch (animationData->direction()) { | |
88 case CSSAnimationData::AnimationDirectionNormal: | |
89 timing.direction = Timing::PlaybackDirectionNormal; | |
90 break; | |
91 case CSSAnimationData::AnimationDirectionAlternate: | |
92 timing.direction = Timing::PlaybackDirectionAlternate; | |
93 break; | |
94 case CSSAnimationData::AnimationDirectionReverse: | |
95 timing.direction = Timing::PlaybackDirectionReverse; | |
96 break; | |
97 case CSSAnimationData::AnimationDirectionAlternateReverse: | |
98 timing.direction = Timing::PlaybackDirectionAlternateReverse; | |
99 break; | |
100 default: | |
101 ASSERT_NOT_REACHED(); | |
102 } | |
103 } | |
104 } | |
105 | |
106 void resolveKeyframes(Element* element, const StringImpl* name, StyleResolver* r esolver, KeyframeAnimationEffect::KeyframeVector& keyframes) | |
107 { | |
108 const StyleRuleKeyframes* keyframesRule = resolver->matchScopedKeyframesRule (element, name); | |
109 if (!keyframesRule) | |
110 return; | |
111 | |
112 // Construct and populate the style for each keyframe | |
113 const Vector<RefPtr<StyleKeyframe> >& styleKeyframes = keyframesRule->keyfra mes(); | |
114 for (unsigned i = 0; i < styleKeyframes.size(); ++i) { | |
115 const StyleKeyframe* styleKeyframe = styleKeyframes[i].get(); | |
116 | |
117 Vector<float> offsets; | |
118 styleKeyframe->getKeys(offsets); | |
119 for (size_t j = 0; j < offsets.size(); ++j) { | |
120 RefPtr<Keyframe> keyframe = Keyframe::create(); | |
121 keyframe->setOffset(offsets[j]); | |
122 const StylePropertySet* properties = styleKeyframe->properties(); | |
123 // FIXME: AnimatableValues should be shared between the keyframes at different offsets. | |
124 for (unsigned k = 0; k < properties->propertyCount(); k++) { | |
125 CSSPropertyID property = properties->propertyAt(k).id(); | |
126 // FIXME: CSSValue needs to be resolved. | |
127 keyframe->setPropertyValue(property, AnimatableValue::create(pro perties->getPropertyCSSValue(property).get()).get()); | |
128 } | |
129 keyframes.append(keyframe); | |
130 } | |
131 } | |
132 | |
133 // FIXME: If the 0% keyframe is missing, create it (but only if there is at least one other keyframe) | |
134 // FIXME: If the 100% keyframe is missing, create it (but only if there is a t least one other keyframe) | |
135 } | |
136 | |
137 const StylePropertySet* firstKeyframeStyles(const Element* element, const String Impl* animationName, StyleResolver* resolver) | |
dglazkov
2013/08/01 16:12:46
We should probably move this to StyleResolver, sin
dstockwell
2013/08/02 00:11:01
Done.
| |
138 { | |
139 const StyleRuleKeyframes* keyframesRule = resolver->matchScopedKeyframesRule (element, animationName); | |
140 if (!keyframesRule) | |
141 return 0; | |
142 | |
143 // Find the last keyframe at offset 0 | |
144 const StyleKeyframe* firstKeyframe = 0; | |
145 const Vector<RefPtr<StyleKeyframe> >& styleKeyframes = keyframesRule->keyfra mes(); | |
146 for (unsigned i = 0; i < styleKeyframes.size(); ++i) { | |
147 const StyleKeyframe* styleKeyframe = styleKeyframes[i].get(); | |
148 | |
149 Vector<float> offsets; | |
150 styleKeyframe->getKeys(offsets); | |
151 for (size_t j = 0; j < offsets.size(); ++j) { | |
152 if (!offsets[j]) { | |
153 firstKeyframe = styleKeyframe; | |
154 break; | |
155 } | |
156 } | |
157 } | |
158 | |
159 return firstKeyframe ? firstKeyframe->properties() : 0; | |
160 } | |
161 | |
162 bool CSSAnimations::needsUpdate(const Element* element, const RenderStyle* style ) | |
163 { | |
164 ActiveAnimations* activeAnimations = element->activeAnimations(); | |
165 const CSSAnimationDataList* animations = style->animations(); | |
166 const CSSAnimations* cssAnimations = activeAnimations ? activeAnimations->cs sAnimations() : 0; | |
167 EDisplay display = style->display(); | |
168 return (display != NONE && animations && animations->size()) || (cssAnimatio ns && !cssAnimations->isEmpty()); | |
169 } | |
170 | |
171 PassOwnPtr<CSSAnimationUpdate> CSSAnimations::calculateUpdate(const Element* ele ment, EDisplay display, const CSSAnimations* cssAnimations, const CSSAnimationDa taList* animationDataList, StyleResolver* resolver) | |
172 { | |
173 OwnPtr<CSSAnimationUpdate> update; | |
174 HashSet<StringImpl*> inactive; | |
175 if (cssAnimations) | |
176 for (AnimationMap::const_iterator iter = cssAnimations->m_animations.beg in(); iter != cssAnimations->m_animations.end(); ++iter) | |
177 inactive.add(iter->key); | |
178 | |
179 RefPtr<MutableStylePropertySet> newStyles; | |
180 if (display != NONE) { | |
181 for (int i = 0; animationDataList && i < animationDataList->size(); ++i) { | |
182 const CSSAnimationData* animationData = animationDataList->animation (i); | |
183 ASSERT(animationData->isValidAnimation()); | |
184 AtomicString animationName(animationData->name()); | |
185 | |
186 if (cssAnimations) { | |
187 AnimationMap::const_iterator existing(cssAnimations->m_animation s.find(animationName.impl())); | |
188 if (existing != cssAnimations->m_animations.end()) { | |
189 inactive.remove(animationName.impl()); | |
190 continue; | |
191 } | |
192 } | |
193 | |
194 // If there's a delay, no styles will apply yet. | |
195 if (animationData->isDelaySet() && animationData->delay()) | |
196 continue; | |
197 | |
198 const StylePropertySet* keyframeStyles = firstKeyframeStyles(element , animationName.impl(), resolver); | |
199 if (keyframeStyles) { | |
200 if (!update) | |
201 update = adoptPtr(new CSSAnimationUpdate()); | |
202 update->addStyles(keyframeStyles); | |
203 } | |
204 } | |
205 } | |
206 | |
207 if (!inactive.isEmpty() && !update) | |
208 update = adoptPtr(new CSSAnimationUpdate()); | |
209 for (HashSet<StringImpl*>::const_iterator iter = inactive.begin(); iter != i nactive.end(); ++iter) | |
210 update->cancel(cssAnimations->m_animations.get(*iter)); | |
211 | |
212 return update.release(); | |
213 } | |
214 | |
215 void CSSAnimations::update(Element* element, const RenderStyle* style) | |
216 { | |
217 const CSSAnimationDataList* animationDataList = style->animations(); | |
218 HashSet<StringImpl*> inactive; | |
219 for (AnimationMap::const_iterator iter = m_animations.begin(); iter != m_ani mations.end(); ++iter) | |
220 inactive.add(iter->key); | |
221 | |
222 if (style->display() != NONE) { | |
223 for (int i = 0; animationDataList && i < animationDataList->size(); ++i) { | |
224 const CSSAnimationData* animationData = animationDataList->animation (i); | |
225 ASSERT(animationData->isValidAnimation()); | |
226 AtomicString animationName(animationData->name()); | |
227 | |
228 AnimationMap::const_iterator existing(m_animations.find(animationNam e.impl())); | |
229 if (existing != m_animations.end()) { | |
230 bool paused = animationData->playState() == AnimPlayStatePaused; | |
231 existing->value->setPaused(paused); | |
232 inactive.remove(animationName.impl()); | |
233 continue; | |
234 } | |
235 | |
236 KeyframeAnimationEffect::KeyframeVector keyframes; | |
237 resolveKeyframes(element, animationName.impl(), element->document()- >styleResolver(), keyframes); | |
238 if (!keyframes.isEmpty()) { | |
239 Timing timing; | |
240 timingFromAnimationData(animationData, timing); | |
241 m_animations.set(animationName.impl(), element->document()->time line()->play( | |
242 Animation::create(element, KeyframeAnimationEffect::create(k eyframes), timing).get()).get()); | |
243 } | |
244 } | |
245 } | |
246 | |
247 for (HashSet<StringImpl*>::const_iterator iter = inactive.begin(); iter != i nactive.end(); ++iter) | |
248 m_animations.take(*iter)->cancel(); | |
249 } | |
250 | |
251 void CSSAnimations::cancel() | |
252 { | |
253 for (AnimationMap::iterator iter = m_animations.begin(); iter != m_animation s.end(); ++iter) | |
254 iter->value->cancel(); | |
255 | |
256 m_animations.clear(); | |
257 } | |
258 | |
259 } // namespace WebCore | |
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