Index: src/IceTargetLoweringMIPS32.cpp |
diff --git a/src/IceTargetLoweringMIPS32.cpp b/src/IceTargetLoweringMIPS32.cpp |
index 0da1d2813935c3f2876e724ca93894a6ad2b6443..982ad391e5fe13b6845233be2f32c2c0080147c9 100644 |
--- a/src/IceTargetLoweringMIPS32.cpp |
+++ b/src/IceTargetLoweringMIPS32.cpp |
@@ -559,6 +559,11 @@ inline void TargetMIPS32::CallingConv::discardNextGPRAndItsAliases( |
Regs->pop_back(); |
} |
+inline void TargetMIPS32::CallingConv::alignGPR(CfgVector<RegNumT> *Regs) { |
+ if (Regs->back() == RegMIPS32::Reg_A1 || Regs->back() == RegMIPS32::Reg_A3) |
+ discardNextGPRAndItsAliases(Regs); |
+} |
+ |
// GPR are not packed when passing parameters. Thus, a function foo(i32, i64, |
// i32) will have the first argument in a0, the second in a2-a3, and the third |
// on the stack. To model this behavior, whenever we pop a register from Regs, |
@@ -603,10 +608,18 @@ bool TargetMIPS32::CallingConv::argInVFP(Type Ty, RegNumT *Reg) { |
// in reg_a3 and a0, a1 are not used. |
Source = &GPRArgs; |
// Discard one GPR reg for f32(4 bytes), two for f64(4 + 4 bytes) |
- discardNextGPRAndItsAliases(Source); |
- if (Ty == IceType_f64) |
+ if (Ty == IceType_f64) { |
+ // In MIPS o32 abi, when we use GPR argument pairs to store F64 values, pair |
Jim Stichnoth
2016/06/28 14:00:52
In this instance, the "GPR" should actually be "FP
mohit.bhakkad
2016/06/29 06:37:43
No, in MIPS o32 abi, after first two arguments, ev
|
+ // must be aligned at even register. Similarly when we discard GPR registers |
+ // when some arguments from starting 16 bytes goes in FPR, we must take care |
+ // of alignment. For example if fun args are (f32, f64, f32), for first f32 |
+ // we discard a0, now for f64 argument, which will go in F14F15, we must |
+ // first align GPR vector to even register by discarding a1, then discard |
+ // two GPRs a2 and a3. Now last f32 argumnet will go on stack. |
Jim Stichnoth
2016/06/28 14:00:52
argument
|
+ alignGPR(Source); |
discardNextGPRAndItsAliases(Source); |
- |
+ } |
+ discardNextGPRAndItsAliases(Source); |
return true; |
} |