Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
index f190d774fab944acfcb69c333e00d8536f4c683c..5c3baf65222b8f25446cfa880f7dec8e4187813d 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
@@ -535,7 +535,7 @@ void RenderLayerCompositor::updateCompositingLayersInternal() |
GraphicsLayerVector childList; |
{ |
TRACE_EVENT0("blink_rendering", "GraphicsLayerUpdater::rebuildTree"); |
- GraphicsLayerUpdater(m_renderView).rebuildTree(*updateRoot, updateType, childList, 0); |
+ GraphicsLayerUpdater().rebuildTree(*updateRoot, updateType, childList); |
} |
// Host the document layer in the RenderView's root layer. |
@@ -555,7 +555,7 @@ void RenderLayerCompositor::updateCompositingLayersInternal() |
// We just need to do a geometry update. This is only used for position:fixed scrolling; |
// most of the time, geometry is updated via RenderLayer::styleChanged(). |
TRACE_EVENT0("blink_rendering", "GraphicsLayerUpdater::updateRecursive"); |
- GraphicsLayerUpdater(m_renderView).updateRecursive(*updateRoot, updateType); |
+ GraphicsLayerUpdater().updateRecursive(*updateRoot, updateType); |
} |
ASSERT(updateRoot || !m_compositingLayersNeedRebuild); |