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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 #include "core/rendering/RenderLayer.h" | 31 #include "core/rendering/RenderLayer.h" |
| 32 #include "core/rendering/RenderLayerReflectionInfo.h" | 32 #include "core/rendering/RenderLayerReflectionInfo.h" |
| 33 #include "core/rendering/RenderPart.h" | 33 #include "core/rendering/RenderPart.h" |
| 34 #include "core/rendering/RenderView.h" | 34 #include "core/rendering/RenderView.h" |
| 35 #include "core/rendering/compositing/CompositedLayerMapping.h" | 35 #include "core/rendering/compositing/CompositedLayerMapping.h" |
| 36 #include "core/rendering/compositing/RenderLayerCompositor.h" | 36 #include "core/rendering/compositing/RenderLayerCompositor.h" |
| 37 #include "public/platform/Platform.h" | 37 #include "public/platform/Platform.h" |
| 38 | 38 |
| 39 namespace WebCore { | 39 namespace WebCore { |
| 40 | 40 |
| 41 bool shouldAppendLayer(const RenderLayer& layer) | 41 static bool shouldAppendLayer(const RenderLayer& layer) |
| 42 { | 42 { |
| 43 if (!RuntimeEnabledFeatures::overlayFullscreenVideoEnabled()) | 43 if (!RuntimeEnabledFeatures::overlayFullscreenVideoEnabled()) |
| 44 return true; | 44 return true; |
| 45 Node* node = layer.renderer()->node(); | 45 Node* node = layer.renderer()->node(); |
| 46 if (node && isHTMLMediaElement(*node) && toHTMLMediaElement(node)->isFullscr
een()) | 46 if (node && isHTMLMediaElement(*node) && toHTMLMediaElement(node)->isFullscr
een()) |
| 47 return false; | 47 return false; |
| 48 return true; | 48 return true; |
| 49 } | 49 } |
| 50 | 50 |
| 51 GraphicsLayerUpdater::GraphicsLayerUpdater(RenderView& renderView) | 51 GraphicsLayerUpdater::GraphicsLayerUpdater() |
| 52 : m_renderView(renderView) | |
| 53 , m_pixelsWithoutPromotingAllTransitions(0.0) | |
| 54 , m_pixelsAddedByPromotingAllTransitions(0.0) | |
| 55 { | 52 { |
| 56 } | 53 } |
| 57 | 54 |
| 58 GraphicsLayerUpdater::~GraphicsLayerUpdater() | 55 GraphicsLayerUpdater::~GraphicsLayerUpdater() |
| 59 { | 56 { |
| 60 } | 57 } |
| 61 | 58 |
| 62 void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType
, GraphicsLayerVector& childLayersOfEnclosingLayer, int depth) | 59 void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType
, GraphicsLayerVector& childLayersOfEnclosingLayer) |
| 63 { | 60 { |
| 64 // Make the layer compositing if necessary, and set up clipping and content
layers. | 61 // Make the layer compositing if necessary, and set up clipping and content
layers. |
| 65 // Note that we can only do work here that is independent of whether the des
cendant layers | 62 // Note that we can only do work here that is independent of whether the des
cendant layers |
| 66 // have been processed. computeCompositingRequirements() will already have d
one the repaint if necessary. | 63 // have been processed. computeCompositingRequirements() will already have d
one the repaint if necessary. |
| 67 | 64 |
| 68 layer.stackingNode()->updateLayerListsIfNeeded(); | 65 layer.stackingNode()->updateLayerListsIfNeeded(); |
| 69 layer.update3dRenderingContext(); | 66 layer.update3dRenderingContext(); |
| 70 | 67 |
| 71 const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping(); | 68 const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping(); |
| 72 CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLa
yerMapping(); | 69 CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLa
yerMapping(); |
| 73 | 70 |
| 74 updateType = update(layer, updateType); | 71 updateType = update(layer, updateType); |
| 75 | 72 |
| 76 // Grab some stats for histograms. | |
| 77 if (hasCompositedLayerMapping) { | |
| 78 m_pixelsWithoutPromotingAllTransitions += layer.size().height() * layer.
size().width(); | |
| 79 } else { | |
| 80 if ((layer.renderer()->style()->transitionForProperty(CSSPropertyOpacity
) || | |
| 81 layer.renderer()->style()->transitionForProperty(CSSPropertyWebkitT
ransform)) && | |
| 82 m_renderView.viewRect().intersects(layer.absoluteBoundingBox())) | |
| 83 m_pixelsAddedByPromotingAllTransitions += layer.size().height() * la
yer.size().width(); | |
| 84 } | |
| 85 | |
| 86 // If this layer has a compositedLayerMapping, then that is where we place s
ubsequent children GraphicsLayers. | 73 // If this layer has a compositedLayerMapping, then that is where we place s
ubsequent children GraphicsLayers. |
| 87 // Otherwise children continue to append to the child list of the enclosing
layer. | 74 // Otherwise children continue to append to the child list of the enclosing
layer. |
| 88 GraphicsLayerVector layerChildren; | 75 GraphicsLayerVector layerChildren; |
| 89 GraphicsLayerVector& childList = hasCompositedLayerMapping ? layerChildren :
childLayersOfEnclosingLayer; | 76 GraphicsLayerVector& childList = hasCompositedLayerMapping ? layerChildren :
childLayersOfEnclosingLayer; |
| 90 | 77 |
| 91 #if !ASSERT_DISABLED | 78 #if !ASSERT_DISABLED |
| 92 LayerListMutationDetector mutationChecker(layer.stackingNode()); | 79 LayerListMutationDetector mutationChecker(layer.stackingNode()); |
| 93 #endif | 80 #endif |
| 94 | 81 |
| 95 if (layer.stackingNode()->isStackingContainer()) { | 82 if (layer.stackingNode()->isStackingContainer()) { |
| 96 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), Negative
ZOrderChildren); | 83 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), Negative
ZOrderChildren); |
| 97 while (RenderLayerStackingNode* curNode = iterator.next()) | 84 while (RenderLayerStackingNode* curNode = iterator.next()) |
| 98 rebuildTree(*curNode->layer(), updateType, childList, depth + 1); | 85 rebuildTree(*curNode->layer(), updateType, childList); |
| 99 | 86 |
| 100 // If a negative z-order child is compositing, we get a foreground layer
which needs to get parented. | 87 // If a negative z-order child is compositing, we get a foreground layer
which needs to get parented. |
| 101 if (hasCompositedLayerMapping && currentCompositedLayerMapping->foregrou
ndLayer()) | 88 if (hasCompositedLayerMapping && currentCompositedLayerMapping->foregrou
ndLayer()) |
| 102 childList.append(currentCompositedLayerMapping->foregroundLayer()); | 89 childList.append(currentCompositedLayerMapping->foregroundLayer()); |
| 103 } | 90 } |
| 104 | 91 |
| 105 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), NormalFlowCh
ildren | PositiveZOrderChildren); | 92 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), NormalFlowCh
ildren | PositiveZOrderChildren); |
| 106 while (RenderLayerStackingNode* curNode = iterator.next()) | 93 while (RenderLayerStackingNode* curNode = iterator.next()) |
| 107 rebuildTree(*curNode->layer(), updateType, childList, depth + 1); | 94 rebuildTree(*curNode->layer(), updateType, childList); |
| 108 | 95 |
| 109 if (hasCompositedLayerMapping) { | 96 if (hasCompositedLayerMapping) { |
| 110 bool parented = false; | 97 bool parented = false; |
| 111 if (layer.renderer()->isRenderPart()) | 98 if (layer.renderer()->isRenderPart()) |
| 112 parented = RenderLayerCompositor::parentFrameContentLayers(toRenderP
art(layer.renderer())); | 99 parented = RenderLayerCompositor::parentFrameContentLayers(toRenderP
art(layer.renderer())); |
| 113 | 100 |
| 114 if (!parented) | 101 if (!parented) |
| 115 currentCompositedLayerMapping->parentForSublayers()->setChildren(lay
erChildren); | 102 currentCompositedLayerMapping->parentForSublayers()->setChildren(lay
erChildren); |
| 116 | 103 |
| 117 // If the layer has a clipping layer the overflow controls layers will b
e siblings of the clipping layer. | 104 // If the layer has a clipping layer the overflow controls layers will b
e siblings of the clipping layer. |
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| 129 | 116 |
| 130 if (GraphicsLayer* overflowControlLayer = currentCompositedLayerMapp
ing->layerForScrollCorner()) { | 117 if (GraphicsLayer* overflowControlLayer = currentCompositedLayerMapp
ing->layerForScrollCorner()) { |
| 131 overflowControlLayer->removeFromParent(); | 118 overflowControlLayer->removeFromParent(); |
| 132 currentCompositedLayerMapping->parentForSublayers()->addChild(ov
erflowControlLayer); | 119 currentCompositedLayerMapping->parentForSublayers()->addChild(ov
erflowControlLayer); |
| 133 } | 120 } |
| 134 } | 121 } |
| 135 | 122 |
| 136 if (shouldAppendLayer(layer)) | 123 if (shouldAppendLayer(layer)) |
| 137 childLayersOfEnclosingLayer.append(currentCompositedLayerMapping->ch
ildForSuperlayers()); | 124 childLayersOfEnclosingLayer.append(currentCompositedLayerMapping->ch
ildForSuperlayers()); |
| 138 } | 125 } |
| 139 | |
| 140 if (!depth) { | |
| 141 int percentageIncreaseInPixels = static_cast<int>(m_pixelsAddedByPromoti
ngAllTransitions / m_pixelsWithoutPromotingAllTransitions * 100); | |
| 142 blink::Platform::current()->histogramCustomCounts("Renderer.PixelIncreas
eFromTransitions", percentageIncreaseInPixels, 0, 1000, 50); | |
| 143 } | |
| 144 } | 126 } |
| 145 | 127 |
| 146 // This just updates layer geometry without changing the hierarchy. | 128 // This just updates layer geometry without changing the hierarchy. |
| 147 void GraphicsLayerUpdater::updateRecursive(RenderLayer& layer, UpdateType update
Type) | 129 void GraphicsLayerUpdater::updateRecursive(RenderLayer& layer, UpdateType update
Type) |
| 148 { | 130 { |
| 149 updateType = update(layer, updateType); | 131 updateType = update(layer, updateType); |
| 150 | 132 |
| 151 #if !ASSERT_DISABLED | 133 #if !ASSERT_DISABLED |
| 152 LayerListMutationDetector mutationChecker(layer.stackingNode()); | 134 LayerListMutationDetector mutationChecker(layer.stackingNode()); |
| 153 #endif | 135 #endif |
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| 180 if (!layer.parent()) | 162 if (!layer.parent()) |
| 181 layer.compositor()->updateRootLayerPosition(); | 163 layer.compositor()->updateRootLayerPosition(); |
| 182 | 164 |
| 183 if (mapping->hasUnpositionedOverflowControlsLayers()) | 165 if (mapping->hasUnpositionedOverflowControlsLayers()) |
| 184 layer.scrollableArea()->positionOverflowControls(); | 166 layer.scrollableArea()->positionOverflowControls(); |
| 185 | 167 |
| 186 return updateType; | 168 return updateType; |
| 187 } | 169 } |
| 188 | 170 |
| 189 } // namespace WebCore | 171 } // namespace WebCore |
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