Index: Source/core/rendering/svg/RenderSVGModelObject.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGModelObject.cpp b/Source/core/rendering/svg/RenderSVGModelObject.cpp |
index a92846597a9ccd85d1d7d89f06760445eb2c1300..f9290c819cdfaf606b30252e134b83d7c5b03fc7 100644 |
--- a/Source/core/rendering/svg/RenderSVGModelObject.cpp |
+++ b/Source/core/rendering/svg/RenderSVGModelObject.cpp |
@@ -69,18 +69,6 @@ const RenderObject* RenderSVGModelObject::pushMappingToContainer(const RenderLay |
return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap); |
} |
-// Copied from RenderBox, this method likely requires further refactoring to work easily for both SVG and CSS Box Model content. |
-// FIXME: This may also need to move into SVGRenderSupport as the RenderBox version depends |
-// on borderBoundingBox() which SVG RenderBox subclases (like SVGRenderBlock) do not implement. |
-LayoutRect RenderSVGModelObject::outlineBoundsForRepaint(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap*) const |
-{ |
- LayoutRect box = enclosingLayoutRect(repaintRectInLocalCoordinates()); |
- adjustRectForOutline(box); |
- |
- FloatQuad containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer); |
- return containerRelativeQuad.enclosingBoundingBox(); |
-} |
- |
void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const |
{ |
IntRect rect = enclosingIntRect(strokeBoundingBox()); |