| Index: Source/core/rendering/svg/RenderSVGModelObject.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGModelObject.cpp b/Source/core/rendering/svg/RenderSVGModelObject.cpp
|
| index a92846597a9ccd85d1d7d89f06760445eb2c1300..f9290c819cdfaf606b30252e134b83d7c5b03fc7 100644
|
| --- a/Source/core/rendering/svg/RenderSVGModelObject.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGModelObject.cpp
|
| @@ -69,18 +69,6 @@ const RenderObject* RenderSVGModelObject::pushMappingToContainer(const RenderLay
|
| return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap);
|
| }
|
|
|
| -// Copied from RenderBox, this method likely requires further refactoring to work easily for both SVG and CSS Box Model content.
|
| -// FIXME: This may also need to move into SVGRenderSupport as the RenderBox version depends
|
| -// on borderBoundingBox() which SVG RenderBox subclases (like SVGRenderBlock) do not implement.
|
| -LayoutRect RenderSVGModelObject::outlineBoundsForRepaint(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap*) const
|
| -{
|
| - LayoutRect box = enclosingLayoutRect(repaintRectInLocalCoordinates());
|
| - adjustRectForOutline(box);
|
| -
|
| - FloatQuad containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer);
|
| - return containerRelativeQuad.enclosingBoundingBox();
|
| -}
|
| -
|
| void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
|
| {
|
| IntRect rect = enclosingIntRect(strokeBoundingBox());
|
|
|