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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkLinearBitmapPipeline_core_DEFINED | 8 #ifndef SkLinearBitmapPipeline_core_DEFINED |
9 #define SkLinearBitmapPipeline_core_DEFINED | 9 #define SkLinearBitmapPipeline_core_DEFINED |
10 | 10 |
| 11 #include <algorithm> |
11 #include <cmath> | 12 #include <cmath> |
12 #include "SkNx.h" | 13 #include "SkNx.h" |
13 | 14 |
14 // New bilerp strategy: | 15 // New bilerp strategy: |
15 // Pass through on bilerpList4 and bilerpListFew (analogs to pointList), introdu
ce bilerpEdge | 16 // Pass through on bilerpList4 and bilerpListFew (analogs to pointList), introdu
ce bilerpEdge |
16 // which takes 4 points. If the sample spans an edge, then break it into a biler
pEdge. Bilerp | 17 // which takes 4 points. If the sample spans an edge, then break it into a biler
pEdge. Bilerp |
17 // span then becomes a normal span except in special cases where an extra Y is g
iven. The bilerp | 18 // span then becomes a normal span except in special cases where an extra Y is g
iven. The bilerp |
18 // need to stay single point calculations until the tile layer. | 19 // need to stay single point calculations until the tile layer. |
19 // TODO: | 20 // TODO: |
20 // - edge span predicate. | 21 // - edge span predicate. |
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231 virtual void setDestination(void* dst, int count) = 0; | 232 virtual void setDestination(void* dst, int count) = 0; |
232 }; | 233 }; |
233 | 234 |
234 class SkLinearBitmapPipeline::BlendProcessorInterface | 235 class SkLinearBitmapPipeline::BlendProcessorInterface |
235 : public SkLinearBitmapPipeline::DestinationInterface { | 236 : public SkLinearBitmapPipeline::DestinationInterface { |
236 public: | 237 public: |
237 virtual void SK_VECTORCALL blendPixel(Sk4f pixel0) = 0; | 238 virtual void SK_VECTORCALL blendPixel(Sk4f pixel0) = 0; |
238 virtual void SK_VECTORCALL blend4Pixels(Sk4f p0, Sk4f p1, Sk4f p2, Sk4f p3)
= 0; | 239 virtual void SK_VECTORCALL blend4Pixels(Sk4f p0, Sk4f p1, Sk4f p2, Sk4f p3)
= 0; |
239 }; | 240 }; |
240 | 241 |
| 242 class SkLinearBitmapPipeline::PixelAccessorInterface { |
| 243 public: |
| 244 virtual ~PixelAccessorInterface() { } |
| 245 virtual void SK_VECTORCALL getFewPixels( |
| 246 int n, Sk4s xs, Sk4s ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const = 0; |
| 247 |
| 248 virtual void SK_VECTORCALL get4Pixels( |
| 249 Sk4s xs, Sk4s ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const = 0; |
| 250 |
| 251 virtual void get4Pixels( |
| 252 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3)
const = 0; |
| 253 |
| 254 virtual Sk4f getPixelFromRow(const void* row, int index) const = 0; |
| 255 |
| 256 virtual Sk4f getPixelAt(int index) const = 0; |
| 257 |
| 258 virtual const void* row(int y) const = 0; |
| 259 }; |
| 260 |
241 #endif // SkLinearBitmapPipeline_core_DEFINED | 261 #endif // SkLinearBitmapPipeline_core_DEFINED |
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