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Side by Side Diff: services/ui/ws/frame_generator.h

Issue 2099893002: Mus: Fixes rendering of transparent containers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix namespace comments Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_
6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/timer/timer.h" 11 #include "base/timer/timer.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/native_widget_types.h" 13 #include "ui/gfx/native_widget_types.h"
14 14
15 namespace cc { 15 namespace cc {
16 class CompositorFrame; 16 class CompositorFrame;
17 class CopyOutputRequest; 17 class CopyOutputRequest;
18 class RenderPass; 18 class RenderPass;
19 enum class SurfaceDrawStatus; 19 enum class SurfaceDrawStatus;
20 } 20 }
21 21
22 namespace ui { 22 namespace ui {
23 23
24 class DisplayCompositor; 24 class DisplayCompositor;
25 class GpuState; 25 class GpuState;
26 class SurfacesState; 26 class SurfacesState;
27 27
28 namespace ws { 28 namespace ws {
29 29
30 namespace test {
31 class FrameGeneratorTest;
32 }
33
30 class FrameGeneratorDelegate; 34 class FrameGeneratorDelegate;
31 class ServerWindow; 35 class ServerWindow;
32 36
33 // Responsible for redrawing the display in response to the redraw requests by 37 // Responsible for redrawing the display in response to the redraw requests by
34 // submitting CompositorFrames to the owned DisplayCompositor. 38 // submitting CompositorFrames to the owned DisplayCompositor.
35 class FrameGenerator { 39 class FrameGenerator {
36 public: 40 public:
37 FrameGenerator(FrameGeneratorDelegate* delegate, 41 FrameGenerator(FrameGeneratorDelegate* delegate,
38 scoped_refptr<GpuState> gpu_state, 42 scoped_refptr<GpuState> gpu_state,
39 scoped_refptr<SurfacesState> surfaces_state); 43 scoped_refptr<SurfacesState> surfaces_state);
40 virtual ~FrameGenerator(); 44 virtual ~FrameGenerator();
41 45
42 // Schedules a redraw for the provided region. 46 // Schedules a redraw for the provided region.
43 void RequestRedraw(const gfx::Rect& redraw_region); 47 void RequestRedraw(const gfx::Rect& redraw_region);
44 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); 48 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget);
45 void RequestCopyOfOutput( 49 void RequestCopyOfOutput(
46 std::unique_ptr<cc::CopyOutputRequest> output_request); 50 std::unique_ptr<cc::CopyOutputRequest> output_request);
47 51
48 bool is_frame_pending() { return frame_pending_; } 52 bool is_frame_pending() { return frame_pending_; }
49 53
50 private: 54 private:
55 friend class ui::ws::test::FrameGeneratorTest;
56
51 void WantToDraw(); 57 void WantToDraw();
52 58
53 // This method initiates a top level redraw of the display. 59 // This method initiates a top level redraw of the display.
54 // TODO(fsamuel): This should use vblank as a signal rather than a timer 60 // TODO(fsamuel): This should use vblank as a signal rather than a timer
55 // http://crbug.com/533042 61 // http://crbug.com/533042
56 void Draw(); 62 void Draw();
57 63
58 // This is called after the DisplayCompositor has completed generating a new 64 // This is called after the DisplayCompositor has completed generating a new
59 // frame for the display. TODO(fsamuel): Idle time processing should happen 65 // frame for the display. TODO(fsamuel): Idle time processing should happen
60 // here if there is budget for it. 66 // here if there is budget for it.
(...skipping 24 matching lines...) Expand all
85 base::WeakPtrFactory<FrameGenerator> weak_factory_; 91 base::WeakPtrFactory<FrameGenerator> weak_factory_;
86 92
87 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); 93 DISALLOW_COPY_AND_ASSIGN(FrameGenerator);
88 }; 94 };
89 95
90 } // namespace ws 96 } // namespace ws
91 97
92 } // namespace ui 98 } // namespace ui
93 99
94 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ 100 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_
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