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Side by Side Diff: cc/layers/render_surface_impl.h

Issue 2099743002: cc: Move background filters to the effect tree (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ' Created 4 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_ 5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_ 6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "cc/base/cc_export.h" 15 #include "cc/base/cc_export.h"
16 #include "cc/layers/layer_collections.h" 16 #include "cc/layers/layer_collections.h"
17 #include "cc/quads/render_pass.h" 17 #include "cc/quads/render_pass.h"
18 #include "cc/quads/shared_quad_state.h" 18 #include "cc/quads/shared_quad_state.h"
19 #include "cc/trees/occlusion.h" 19 #include "cc/trees/occlusion.h"
20 #include "cc/trees/property_tree.h" 20 #include "cc/trees/property_tree.h"
21 #include "ui/gfx/geometry/rect.h" 21 #include "ui/gfx/geometry/rect.h"
22 #include "ui/gfx/geometry/rect_f.h" 22 #include "ui/gfx/geometry/rect_f.h"
23 #include "ui/gfx/transform.h" 23 #include "ui/gfx/transform.h"
24 24
25 namespace cc { 25 namespace cc {
26 26
27 class DamageTracker; 27 class DamageTracker;
28 class FilterOperations;
28 class Occlusion; 29 class Occlusion;
29 class RenderPassId; 30 class RenderPassId;
30 class RenderPassSink; 31 class RenderPassSink;
31 class LayerImpl; 32 class LayerImpl;
32 class LayerIterator; 33 class LayerIterator;
33 34
34 struct AppendQuadsData; 35 struct AppendQuadsData;
35 36
36 class CC_EXPORT RenderSurfaceImpl { 37 class CC_EXPORT RenderSurfaceImpl {
37 public: 38 public:
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143 bool HasReplica() const; 144 bool HasReplica() const;
144 const LayerImpl* ReplicaLayer() const; 145 const LayerImpl* ReplicaLayer() const;
145 LayerImpl* ReplicaLayer(); 146 LayerImpl* ReplicaLayer();
146 147
147 LayerImpl* MaskLayer(); 148 LayerImpl* MaskLayer();
148 bool HasMask() const; 149 bool HasMask() const;
149 150
150 LayerImpl* ReplicaMaskLayer(); 151 LayerImpl* ReplicaMaskLayer();
151 bool HasReplicaMask() const; 152 bool HasReplicaMask() const;
152 153
154 const FilterOperations& BackgroundFilters() const;
155
153 bool HasCopyRequest() const; 156 bool HasCopyRequest() const;
154 157
155 void ResetPropertyChangedFlag() { surface_property_changed_ = false; } 158 void ResetPropertyChangedFlag() { surface_property_changed_ = false; }
156 bool SurfacePropertyChanged() const; 159 bool SurfacePropertyChanged() const;
157 bool SurfacePropertyChangedOnlyFromDescendant() const; 160 bool SurfacePropertyChangedOnlyFromDescendant() const;
158 161
159 DamageTracker* damage_tracker() const { return damage_tracker_.get(); } 162 DamageTracker* damage_tracker() const { return damage_tracker_.get(); }
160 163
161 RenderPassId GetRenderPassId(); 164 RenderPassId GetRenderPassId();
162 165
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232 int target_render_surface_layer_index_history_; 235 int target_render_surface_layer_index_history_;
233 size_t current_layer_index_history_; 236 size_t current_layer_index_history_;
234 237
235 friend class LayerIterator; 238 friend class LayerIterator;
236 239
237 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); 240 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
238 }; 241 };
239 242
240 } // namespace cc 243 } // namespace cc
241 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_ 244 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_
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