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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_WGL_API_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_WGL_API_IMPLEMENTATION_H_ |
6 #define UI_GL_GL_WGL_API_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_WGL_API_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
12 #include "ui/gl/gl_export.h" | 12 #include "ui/gl/gl_export.h" |
13 | 13 |
14 namespace base { | 14 namespace base { |
15 class CommandLine; | 15 class CommandLine; |
16 } | 16 } |
17 namespace gl { | 17 namespace gl { |
18 | 18 |
19 class GLContext; | 19 class GLContext; |
20 struct GLWindowSystemBindingInfo; | 20 struct GLWindowSystemBindingInfo; |
21 | 21 |
22 GL_EXPORT void InitializeStaticGLBindingsWGL(); | 22 void InitializeStaticGLBindingsWGL(); |
23 GL_EXPORT void InitializeDebugGLBindingsWGL(); | 23 void InitializeDebugGLBindingsWGL(); |
24 GL_EXPORT void ClearGLBindingsWGL(); | 24 void ClearGLBindingsWGL(); |
25 bool GetGLWindowSystemBindingInfoWGL(GLWindowSystemBindingInfo* info); | 25 bool GetGLWindowSystemBindingInfoWGL(GLWindowSystemBindingInfo* info); |
26 | 26 |
27 class GL_EXPORT WGLApiBase : public WGLApi { | 27 class GL_EXPORT WGLApiBase : public WGLApi { |
28 public: | 28 public: |
29 // Include the auto-generated part of this class. We split this because | 29 // Include the auto-generated part of this class. We split this because |
30 // it means we can easily edit the non-auto generated parts right here in | 30 // it means we can easily edit the non-auto generated parts right here in |
31 // this file instead of having to edit some template or the code generator. | 31 // this file instead of having to edit some template or the code generator. |
32 #include "gl_bindings_api_autogen_wgl.h" | 32 #include "gl_bindings_api_autogen_wgl.h" |
33 | 33 |
34 protected: | 34 protected: |
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70 private: | 70 private: |
71 WGLApi* wgl_api_; | 71 WGLApi* wgl_api_; |
72 }; | 72 }; |
73 | 73 |
74 } // namespace gl | 74 } // namespace gl |
75 | 75 |
76 #endif // UI_GL_GL_WGL_API_IMPLEMENTATION_H_ | 76 #endif // UI_GL_GL_WGL_API_IMPLEMENTATION_H_ |
77 | 77 |
78 | 78 |
79 | 79 |
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