| Index: webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h
|
| diff --git a/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h b/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..af7d4f5e00a3d24e2313f50e27ea5ea8facba6ab
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| --- /dev/null
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| +++ b/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h
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| @@ -0,0 +1,111 @@
|
| +/*
|
| + * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_
|
| +#define MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_
|
| +
|
| +#include <comdef.h>
|
| +#include <wrl/client.h>
|
| +#include <DXGI.h>
|
| +#include <DXGI1_2.h>
|
| +
|
| +#include <memory>
|
| +#include <vector>
|
| +
|
| +#include "webrtc/base/criticalsection.h"
|
| +#include "webrtc/base/thread_annotations.h"
|
| +#include "webrtc/modules/desktop_capture/desktop_frame.h"
|
| +#include "webrtc/modules/desktop_capture/desktop_geometry.h"
|
| +#include "webrtc/modules/desktop_capture/desktop_region.h"
|
| +#include "webrtc/modules/desktop_capture/win/d3d_device.h"
|
| +#include "webrtc/modules/desktop_capture/win/dxgi_context.h"
|
| +#include "webrtc/modules/desktop_capture/win/dxgi_texture.h"
|
| +
|
| +namespace webrtc {
|
| +
|
| +// Duplicates the content on one IDXGIOutput, i.e. one monitor attached to one
|
| +// video card. None of functions in this class is thread-safe.
|
| +// TODO(zijiehe): Understand the meaning of rotation.
|
| +class DxgiOutputDuplicator {
|
| + public:
|
| + // Creates an instance of DxgiOutputDuplicator from a D3dDevice and one of its
|
| + // IDXGIOutput1. Caller must maintain the lifetime of device, to make sure it
|
| + // outlives this instance.
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| + DxgiOutputDuplicator(const D3dDevice& device,
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| + const Microsoft::WRL::ComPtr<IDXGIOutput1>& output,
|
| + const DXGI_OUTPUT_DESC& desc);
|
| +
|
| + // To allow this class to use with vector.
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| + DxgiOutputDuplicator(DxgiOutputDuplicator&& other);
|
| +
|
| + // Destructs this instance. We need to make sure texture_ has been released
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| + // before duplication_.
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| + ~DxgiOutputDuplicator();
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| +
|
| + // Initializes duplication_ object.
|
| + bool Initialize();
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| +
|
| + // Copies the content of current IDXGIOutput to the |target|. To improve the
|
| + // performance, this function copies only regions merged from
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| + // |last_frame|.updated_region and DetectUpdatedRegion. The offset decides the
|
| + // offset in the |target| where the content should be copied to. i.e. this
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| + // function copies the content to the rectangle of (offset.x(), offset.y()) to
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| + // (offset.x() + desktop_rect_.width(), offset.y() + desktop_rect_.height()).
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| + // The |last_frame| is always expected to be translated by the same offset.
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| + // Returns false if this function failed to execute Windows APIs.
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| + bool Duplicate(DxgiContext* context,
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| + DesktopFrame* target,
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| + const DesktopFrame* last_frame,
|
| + const DesktopVector offset);
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| +
|
| + // Returns the desktop rect covered by this DxgiOutputDuplicator.
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| + DesktopRect desktop_rect() const {
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| + return desktop_rect_;
|
| + }
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| +
|
| + private:
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| + friend class DxgiAdapterDuplicator;
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| +
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| + // Detects updated region translated by offset from IDXGIOutput1. This
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| + // function will set the |updated_region| as entire DesktopRect starts from
|
| + // offset if it failed to execute Windows APIs.
|
| + void DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
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| + const DesktopVector offset,
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| + DesktopRegion* updated_region);
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| +
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| + // Returns untranslated updated region, which are directly returned by Windows
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| + // APIs. Returns false if this function failed to execute Windows APIs.
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| + bool DoDetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
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| + DesktopRegion* updated_region);
|
| +
|
| + bool ReleaseFrame();
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| +
|
| + // Initializes duplication_ instance. Expects duplication_ is in empty status.
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| + // Returns false if system does not support IDXGIOutputDuplication.
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| + bool DuplicateOutput();
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| +
|
| + // Returns a DesktopRect with the same size of desktop_size_, but translated
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| + // by offset.
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| + DesktopRect TranslatedDesktopRect(const DesktopVector offset);
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| +
|
| + void Setup(DxgiContext* context);
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| +
|
| + const D3dDevice& device_;
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| + const Microsoft::WRL::ComPtr<IDXGIOutput1> output_;
|
| + const DesktopRect desktop_rect_;
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| + Microsoft::WRL::ComPtr<IDXGIOutputDuplication> duplication_;
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| + DXGI_OUTDUPL_DESC desc_;
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| + std::vector<uint8_t> metadata;
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| + std::unique_ptr<DxgiTexture> texture_;
|
| +};
|
| +
|
| +} // namespace webrtc
|
| +
|
| +#endif // MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_
|
|
|