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1 /* | |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include "webrtc/modules/desktop_capture/win/dxgi_texture.h" | |
12 | |
13 #include "webrtc/modules/desktop_capture/desktop_region.h" | |
14 | |
15 namespace webrtc { | |
16 | |
17 namespace { | |
18 | |
19 class DxgiDesktopFrame : public DesktopFrame { | |
20 public: | |
21 explicit DxgiDesktopFrame(const DxgiTexture& texture) | |
22 : DesktopFrame(texture.desktop_rect().size(), | |
23 texture.pitch(), | |
24 texture.bits(), | |
25 nullptr) {} | |
26 | |
27 virtual ~DxgiDesktopFrame() = default; | |
Sergey Ulanov
2016/08/06 01:27:58
{}
Hzj_jie
2016/08/08 00:16:09
Explained in d3d_device.h.
| |
28 }; | |
29 | |
30 } // namespace | |
31 | |
32 DxgiTexture::DxgiTexture(const DesktopRect& desktop_rect) | |
33 : desktop_rect_(desktop_rect) {} | |
34 | |
35 const DesktopFrame& DxgiTexture::AsDesktopFrame() { | |
36 if (!frame_) { | |
37 frame_.reset(new DxgiDesktopFrame(*this)); | |
38 } | |
39 return *frame_; | |
40 } | |
41 | |
42 bool DxgiTexture::Release() { | |
43 frame_.reset(); | |
44 return DoRelease(); | |
45 } | |
46 | |
47 } // namespace webrtc | |
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