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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #include "webrtc/modules/desktop_capture/win/dxgi_texture.h" | |
| 12 | |
| 13 #include "webrtc/modules/desktop_capture/desktop_region.h" | |
| 14 | |
| 15 namespace webrtc { | |
| 16 | |
| 17 namespace { | |
| 18 | |
| 19 class DxgiDesktopFrame : public DesktopFrame { | |
| 20 public: | |
| 21 explicit DxgiDesktopFrame(const DxgiTexture& texture) | |
| 22 : DesktopFrame(texture.desktop_rect().size(), | |
| 23 texture.pitch(), | |
| 24 texture.bits(), | |
| 25 nullptr) {} | |
| 26 | |
| 27 virtual ~DxgiDesktopFrame() = default; | |
|
Sergey Ulanov
2016/08/06 01:27:58
{}
Hzj_jie
2016/08/08 00:16:09
Explained in d3d_device.h.
| |
| 28 }; | |
| 29 | |
| 30 } // namespace | |
| 31 | |
| 32 DxgiTexture::DxgiTexture(const DesktopRect& desktop_rect) | |
| 33 : desktop_rect_(desktop_rect) {} | |
| 34 | |
| 35 const DesktopFrame& DxgiTexture::AsDesktopFrame() { | |
| 36 if (!frame_) { | |
| 37 frame_.reset(new DxgiDesktopFrame(*this)); | |
| 38 } | |
| 39 return *frame_; | |
| 40 } | |
| 41 | |
| 42 bool DxgiTexture::Release() { | |
| 43 frame_.reset(); | |
| 44 return DoRelease(); | |
| 45 } | |
| 46 | |
| 47 } // namespace webrtc | |
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