Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #ifndef MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ | |
| 12 #define MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ | |
| 13 | |
| 14 #include <comdef.h> | |
| 15 #include <wrl/client.h> | |
| 16 #include <DXGI.h> | |
| 17 #include <DXGI1_2.h> | |
| 18 | |
| 19 #include <memory> | |
| 20 #include <vector> | |
| 21 | |
| 22 #include "webrtc/base/criticalsection.h" | |
| 23 #include "webrtc/base/thread_annotations.h" | |
| 24 #include "webrtc/modules/desktop_capture/desktop_frame.h" | |
| 25 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | |
| 26 #include "webrtc/modules/desktop_capture/desktop_region.h" | |
| 27 #include "webrtc/modules/desktop_capture/win/d3d_device.h" | |
| 28 #include "webrtc/modules/desktop_capture/win/dxgi_texture.h" | |
| 29 | |
| 30 namespace webrtc { | |
| 31 | |
| 32 struct DxgiOutputContext { | |
|
Sergey Ulanov
2016/08/06 01:27:57
Nest this inside DxgiOutputDuplicator as DxgiOutpu
Hzj_jie
2016/08/08 00:16:09
Oh, I thought you won't like to have classes with
| |
| 33 // The updated region DxgiOutputDuplicator::DetectUpdatedRegion() output | |
| 34 // during last Duplicate() function call. It's a DesktopRegion translated by | |
| 35 // offset of each DxgiOutputDuplicator instance. | |
| 36 DesktopRegion updated_region; | |
| 37 }; | |
| 38 | |
| 39 // Duplicates the content on one IDXGIOutput, i.e. one monitor attached to one | |
| 40 // video card. None of functions in this class is thread-safe. | |
| 41 // TODO(zijiehe): Understand the meaning of rotation. | |
| 42 class DxgiOutputDuplicator { | |
| 43 public: | |
| 44 // Creates an instance of DxgiOutputDuplicator from a D3dDevice and one of its | |
| 45 // IDXGIOutput1. Caller must maintain the lifetime of device, to make sure it | |
| 46 // outlives this instance. Only DxgiAdapterDuplicator can create an instance. | |
| 47 DxgiOutputDuplicator(const D3dDevice& device, | |
| 48 const Microsoft::WRL::ComPtr<IDXGIOutput1>& output, | |
| 49 const DXGI_OUTPUT_DESC& desc); | |
| 50 | |
| 51 // To allow this class to work with vector. | |
| 52 DxgiOutputDuplicator(DxgiOutputDuplicator&& other); | |
| 53 | |
| 54 // Destructs this instance. We need to make sure texture_ has been released | |
| 55 // before duplication_. | |
| 56 ~DxgiOutputDuplicator(); | |
| 57 | |
| 58 // Initializes duplication_ object. | |
| 59 bool Initialize(); | |
| 60 | |
| 61 // Copies the content of current IDXGIOutput to the |target|. To improve the | |
| 62 // performance, this function copies only regions merged from | |
| 63 // |last_frame|.updated_region and DetectUpdatedRegion. The offset decides the | |
| 64 // offset in the |target| where the content should be copied to. i.e. this | |
| 65 // function copies the content to the rectangle of (offset.x(), offset.y()) to | |
| 66 // (offset.x() + desktop_rect_.width(), offset.y() + desktop_rect_.height()). | |
| 67 // The |last_frame| is always expected to be translated by the same offset. | |
| 68 // Returns false if this function failed to execute Windows APIs. | |
|
Sergey Ulanov
2016/08/06 01:27:57
s/if this function failed to execute Windows APIs/
Hzj_jie
2016/08/08 00:16:09
Done.
| |
| 69 bool Duplicate(DxgiOutputContext* context, | |
| 70 const DesktopFrame* last_frame, | |
| 71 const DesktopVector offset, | |
| 72 DesktopFrame* target); | |
| 73 | |
| 74 // Returns the desktop rect covered by this DxgiOutputDuplicator. | |
| 75 DesktopRect desktop_rect() const { return desktop_rect_; } | |
| 76 | |
| 77 private: | |
| 78 friend class DxgiAdapterDuplicator; | |
| 79 | |
| 80 // Detects updated region translated by offset from IDXGIOutput1. This | |
| 81 // function will set the |updated_region| as entire DesktopRect starts from | |
| 82 // offset if it failed to execute Windows APIs. | |
| 83 void DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 84 const DesktopVector offset, | |
| 85 DesktopRegion* updated_region); | |
| 86 | |
| 87 // Returns untranslated updated region, which are directly returned by Windows | |
| 88 // APIs. Returns false if this function failed to execute Windows APIs. | |
| 89 bool DoDetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 90 DesktopRegion* updated_region); | |
| 91 | |
| 92 bool ReleaseFrame(); | |
| 93 | |
| 94 // Initializes duplication_ instance. Expects duplication_ is in empty status. | |
| 95 // Returns false if system does not support IDXGIOutputDuplication. | |
| 96 bool DuplicateOutput(); | |
| 97 | |
| 98 // Returns a DesktopRect with the same size of desktop_size_, but translated | |
| 99 // by offset. | |
| 100 DesktopRect TranslatedDesktopRect(const DesktopVector offset); | |
| 101 | |
| 102 void Setup(DxgiOutputContext* context); | |
| 103 | |
| 104 void Unregister(const DxgiOutputContext* const context); | |
| 105 | |
| 106 // Spreads changes from |context| to other registered DxgiOutputContext(s) in | |
| 107 // contexts_. | |
| 108 void SpreadContextChange(const DxgiOutputContext* const context); | |
| 109 | |
| 110 const D3dDevice& device_; | |
| 111 const Microsoft::WRL::ComPtr<IDXGIOutput1> output_; | |
| 112 const DesktopRect desktop_rect_; | |
| 113 Microsoft::WRL::ComPtr<IDXGIOutputDuplication> duplication_; | |
| 114 DXGI_OUTDUPL_DESC desc_; | |
| 115 std::vector<uint8_t> metadata; | |
| 116 std::unique_ptr<DxgiTexture> texture_; | |
| 117 | |
| 118 // After each AcquireNextFrame() function call, updated_region_(s) of all | |
| 119 // active DxgiOutputContext(s) need to be updated. Since they have missed the | |
| 120 // change this time. And during next Duplicate() function call, their | |
| 121 // updated_region_ will be merged and copied. | |
| 122 std::vector<DxgiOutputContext*> contexts_; | |
| 123 }; | |
| 124 | |
| 125 } // namespace webrtc | |
| 126 | |
| 127 #endif // MODULES_DESKTOP_CAPTURE_WIN_DXGI_OUTPUT_DUPLICATOR_H_ | |
| OLD | NEW |