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| 1 /* |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ |
| 10 |
| 11 #ifndef MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_MAPPING_H_ |
| 12 #define MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_MAPPING_H_ |
| 13 |
| 14 #include <D3D11.h> |
| 15 #include <DXGI1_2.h> |
| 16 |
| 17 #include "webrtc/modules/desktop_capture/desktop_geometry.h" |
| 18 #include "webrtc/modules/desktop_capture/desktop_region.h" |
| 19 #include "webrtc/modules/desktop_capture/win/dxgi_texture.h" |
| 20 |
| 21 namespace webrtc { |
| 22 |
| 23 // A DxgiTexture which directly maps bitmap from IDXGIResource. This class is |
| 24 // used when DXGI_OUTDUPL_DESC.DesktopImageInSystemMemory is true. (This usually |
| 25 // means the video card shares main memory with CPU, instead of having its own |
| 26 // individual memory.) |
| 27 class DxgiTextureMapping : public DxgiTexture { |
| 28 public: |
| 29 // Creates a DxgiTextureMapping instance. Caller must maintain the lifetime |
| 30 // of input duplication to make sure it outlives this instance. |
| 31 DxgiTextureMapping(const DesktopRect& desktop_rect, |
| 32 IDXGIOutputDuplication* duplication); |
| 33 |
| 34 virtual ~DxgiTextureMapping() = default; |
| 35 |
| 36 bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
| 37 IDXGIResource* resource, |
| 38 const DesktopRegion& region) override; |
| 39 |
| 40 bool DoRelease() override; |
| 41 |
| 42 private: |
| 43 IDXGIOutputDuplication* const duplication_; |
| 44 }; |
| 45 |
| 46 } // namespace webrtc |
| 47 |
| 48 #endif // MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_MAPPING_H_ |
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