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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #ifndef MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_ | |
| 12 #define MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_ | |
| 13 | |
| 14 #include <comdef.h> | |
| 15 #include <wrl/client.h> | |
| 16 #include <D3D11.h> | |
| 17 #include <DXGI.h> | |
| 18 | |
| 19 #include <vector> | |
| 20 | |
| 21 namespace webrtc { | |
| 22 | |
| 23 // A wrapper of ID3D11Device and its corresponding context and IDXGIAdapter. | |
| 24 // This class represents one video card in the system. | |
| 25 class D3dDevice { | |
|
Sergey Ulanov
2016/07/08 22:36:53
Do you really need this as a class and not a struc
Hzj_jie
2016/07/11 00:54:59
I would still prefer to let this as a class. Movin
| |
| 26 public: | |
| 27 // Initialize the D3dDevice from an IDXGIAdapter. | |
| 28 bool Initialize(const Microsoft::WRL::ComPtr<IDXGIAdapter>& adapter); | |
|
Sergey Ulanov
2016/07/08 22:36:53
Do you need this as a separate method? Can initial
Hzj_jie
2016/07/11 00:54:59
Same reason as above.
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| 29 | |
| 30 ID3D11Device* d3d_device() const { | |
| 31 return d3d_device_.Get(); | |
| 32 } | |
| 33 | |
| 34 ID3D11DeviceContext* context() const { | |
| 35 return context_.Get(); | |
| 36 } | |
| 37 | |
| 38 IDXGIDevice* dxgi_device() const { | |
| 39 return dxgi_device_.Get(); | |
| 40 } | |
| 41 | |
| 42 IDXGIAdapter* dxgi_adapter() const { | |
| 43 return dxgi_adapter_.Get(); | |
| 44 } | |
| 45 | |
| 46 // Returns all D3dDevices on the system. Returns an empty vector if anything | |
| 47 // wrong. | |
| 48 static std::vector<D3dDevice> EnumDevices(); | |
| 49 | |
| 50 private: | |
| 51 Microsoft::WRL::ComPtr<ID3D11Device> d3d_device_; | |
| 52 Microsoft::WRL::ComPtr<ID3D11DeviceContext> context_; | |
| 53 Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device_; | |
| 54 Microsoft::WRL::ComPtr<IDXGIAdapter> dxgi_adapter_; | |
| 55 }; | |
| 56 | |
| 57 } // namespace webrtc | |
| 58 | |
| 59 #endif // MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_ | |
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