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Side by Side Diff: webrtc/modules/desktop_capture/desktop_geometry.h

Issue 2099123002: [Chromoting] Improve DirectX capturer to support multiple outputs (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
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117 117
118 // Returns true if |point| lies within the rectangle boundaries. 118 // Returns true if |point| lies within the rectangle boundaries.
119 bool Contains(const DesktopVector& point) const; 119 bool Contains(const DesktopVector& point) const;
120 120
121 // Returns true if |rect| lies within the boundaries of this rectangle. 121 // Returns true if |rect| lies within the boundaries of this rectangle.
122 bool ContainsRect(const DesktopRect& rect) const; 122 bool ContainsRect(const DesktopRect& rect) const;
123 123
124 // Finds intersection with |rect|. 124 // Finds intersection with |rect|.
125 void IntersectWith(const DesktopRect& rect); 125 void IntersectWith(const DesktopRect& rect);
126 126
127 // Finds union with |rect|.
Sergey Ulanov 2016/07/08 22:36:53 This actually returns a rect that covers both rect
Hzj_jie 2016/07/11 00:54:59 Done.
128 void JoinWith(const DesktopRect& rect);
129
127 // Adds (dx, dy) to the position of the rectangle. 130 // Adds (dx, dy) to the position of the rectangle.
128 void Translate(int32_t dx, int32_t dy); 131 void Translate(int32_t dx, int32_t dy);
129 void Translate(DesktopVector d) { Translate(d.x(), d.y()); }; 132 void Translate(DesktopVector d) { Translate(d.x(), d.y()); };
130 133
131 private: 134 private:
132 DesktopRect(int32_t left, int32_t top, int32_t right, int32_t bottom) 135 DesktopRect(int32_t left, int32_t top, int32_t right, int32_t bottom)
133 : left_(left), top_(top), right_(right), bottom_(bottom) { 136 : left_(left), top_(top), right_(right), bottom_(bottom) {
134 } 137 }
135 138
136 int32_t left_; 139 int32_t left_;
137 int32_t top_; 140 int32_t top_;
138 int32_t right_; 141 int32_t right_;
139 int32_t bottom_; 142 int32_t bottom_;
140 }; 143 };
141 144
142 } // namespace webrtc 145 } // namespace webrtc
143 146
144 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_GEOMETRY_H_ 147 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_GEOMETRY_H_
145 148
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