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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/app_list_button.h" | 5 #include "ash/shelf/app_list_button.h" |
6 | 6 |
7 #include "ash/common/ash_constants.h" | 7 #include "ash/common/ash_constants.h" |
8 #include "ash/common/material_design/material_design_controller.h" | 8 #include "ash/common/material_design/material_design_controller.h" |
9 #include "ash/common/shelf/shelf_constants.h" | 9 #include "ash/common/shelf/shelf_constants.h" |
10 #include "ash/common/shelf/shelf_item_types.h" | 10 #include "ash/common/shelf/shelf_item_types.h" |
11 #include "ash/common/shelf/shelf_types.h" | 11 #include "ash/common/shelf/shelf_types.h" |
12 #include "ash/common/shelf/wm_shelf_util.h" | 12 #include "ash/common/shelf/wm_shelf_util.h" |
13 #include "ash/common/system/tray/tray_constants.h" | |
13 #include "ash/shelf/ink_drop_button_listener.h" | 14 #include "ash/shelf/ink_drop_button_listener.h" |
14 #include "ash/shelf/shelf_layout_manager.h" | 15 #include "ash/shelf/shelf_layout_manager.h" |
15 #include "ash/shelf/shelf_view.h" | 16 #include "ash/shelf/shelf_view.h" |
16 #include "ash/shelf/shelf_widget.h" | 17 #include "ash/shelf/shelf_widget.h" |
17 #include "ash/shell.h" | 18 #include "ash/shell.h" |
18 #include "base/command_line.h" | 19 #include "base/command_line.h" |
19 #include "grit/ash_resources.h" | 20 #include "grit/ash_resources.h" |
20 #include "grit/ash_strings.h" | 21 #include "grit/ash_strings.h" |
21 #include "ui/accessibility/ax_view_state.h" | 22 #include "ui/accessibility/ax_view_state.h" |
22 #include "ui/app_list/app_list_switches.h" | 23 #include "ui/app_list/app_list_switches.h" |
23 #include "ui/base/l10n/l10n_util.h" | 24 #include "ui/base/l10n/l10n_util.h" |
24 #include "ui/base/resource/resource_bundle.h" | 25 #include "ui/base/resource/resource_bundle.h" |
25 #include "ui/base/ui_base_switches_util.h" | 26 #include "ui/base/ui_base_switches_util.h" |
26 #include "ui/gfx/canvas.h" | 27 #include "ui/gfx/canvas.h" |
27 #include "ui/gfx/paint_vector_icon.h" | 28 #include "ui/gfx/paint_vector_icon.h" |
28 #include "ui/gfx/vector_icons_public.h" | 29 #include "ui/gfx/vector_icons_public.h" |
29 #include "ui/views/painter.h" | 30 #include "ui/views/painter.h" |
30 | 31 |
31 namespace ash { | 32 namespace ash { |
32 | 33 |
33 // Radius of the app list button circular background. | |
34 const int kAppListButtonBackgroundRadius = 16; | |
35 | |
36 AppListButton::AppListButton(InkDropButtonListener* listener, | 34 AppListButton::AppListButton(InkDropButtonListener* listener, |
37 ShelfView* shelf_view) | 35 ShelfView* shelf_view) |
38 : views::ImageButton(nullptr), | 36 : views::ImageButton(nullptr), |
39 draw_background_as_active_(false), | 37 draw_background_as_active_(false), |
40 listener_(listener), | 38 listener_(listener), |
41 shelf_view_(shelf_view) { | 39 shelf_view_(shelf_view) { |
42 SetAccessibleName( | 40 SetAccessibleName( |
43 app_list::switches::IsExperimentalAppListEnabled() | 41 app_list::switches::IsExperimentalAppListEnabled() |
44 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE) | 42 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE) |
45 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); | 43 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); |
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136 | 134 |
137 const ShelfWidget* shelf_widget = shelf_view_->shelf()->shelf_widget(); | 135 const ShelfWidget* shelf_widget = shelf_view_->shelf()->shelf_widget(); |
138 if (shelf_widget && | 136 if (shelf_widget && |
139 shelf_widget->GetBackgroundType() == | 137 shelf_widget->GetBackgroundType() == |
140 ShelfBackgroundType::SHELF_BACKGROUND_DEFAULT) { | 138 ShelfBackgroundType::SHELF_BACKGROUND_DEFAULT) { |
141 background_paint.setColor( | 139 background_paint.setColor( |
142 SkColorSetA(kShelfBaseColor, GetShelfConstant(SHELF_BACKGROUND_ALPHA))); | 140 SkColorSetA(kShelfBaseColor, GetShelfConstant(SHELF_BACKGROUND_ALPHA))); |
143 } | 141 } |
144 | 142 |
145 // Paint the circular background of AppList button. | 143 // Paint the circular background of AppList button. |
144 const int kRadius = kTrayItemSize / 2; | |
James Cook
2016/06/27 18:04:12
nit: elsewhere you use the style "const int radius
tdanderson
2016/06/27 21:29:42
Done.
| |
146 gfx::Point circle_center = GetContentsBounds().CenterPoint(); | 145 gfx::Point circle_center = GetContentsBounds().CenterPoint(); |
147 if (!IsHorizontalAlignment(shelf_view_->shelf()->alignment())) | 146 if (!IsHorizontalAlignment(shelf_view_->shelf()->alignment())) |
148 circle_center = gfx::Point(circle_center.y(), circle_center.x()); | 147 circle_center = gfx::Point(circle_center.y(), circle_center.x()); |
149 | 148 canvas->DrawCircle(circle_center, kRadius, background_paint); |
150 canvas->DrawCircle(circle_center, kAppListButtonBackgroundRadius, | |
151 background_paint); | |
152 | 149 |
153 if (Shell::GetInstance()->GetAppListTargetVisibility() || | 150 if (Shell::GetInstance()->GetAppListTargetVisibility() || |
154 draw_background_as_active_) { | 151 draw_background_as_active_) { |
155 SkPaint highlight_paint; | 152 SkPaint highlight_paint; |
156 highlight_paint.setColor(kShelfButtonActivatedHighlightColor); | 153 highlight_paint.setColor(kShelfButtonActivatedHighlightColor); |
157 highlight_paint.setFlags(SkPaint::kAntiAlias_Flag); | 154 highlight_paint.setFlags(SkPaint::kAntiAlias_Flag); |
158 highlight_paint.setStyle(SkPaint::kFill_Style); | 155 highlight_paint.setStyle(SkPaint::kFill_Style); |
159 | 156 canvas->DrawCircle(circle_center, kRadius, highlight_paint); |
160 canvas->DrawCircle(circle_center, kAppListButtonBackgroundRadius, | |
161 highlight_paint); | |
162 } | 157 } |
163 } | 158 } |
164 | 159 |
165 void AppListButton::PaintForegroundMD(gfx::Canvas* canvas, | 160 void AppListButton::PaintForegroundMD(gfx::Canvas* canvas, |
166 const gfx::ImageSkia& foreground_image) { | 161 const gfx::ImageSkia& foreground_image) { |
167 gfx::Rect foreground_bounds(foreground_image.size()); | 162 gfx::Rect foreground_bounds(foreground_image.size()); |
168 gfx::Rect contents_bounds = GetContentsBounds(); | 163 gfx::Rect contents_bounds = GetContentsBounds(); |
169 | 164 |
170 if (IsHorizontalAlignment(shelf_view_->shelf()->alignment())) { | 165 if (IsHorizontalAlignment(shelf_view_->shelf()->alignment())) { |
171 foreground_bounds.set_x( | 166 foreground_bounds.set_x( |
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248 } | 243 } |
249 | 244 |
250 void AppListButton::SetDrawBackgroundAsActive(bool draw_background_as_active) { | 245 void AppListButton::SetDrawBackgroundAsActive(bool draw_background_as_active) { |
251 if (draw_background_as_active_ == draw_background_as_active) | 246 if (draw_background_as_active_ == draw_background_as_active) |
252 return; | 247 return; |
253 draw_background_as_active_ = draw_background_as_active; | 248 draw_background_as_active_ = draw_background_as_active; |
254 SchedulePaint(); | 249 SchedulePaint(); |
255 } | 250 } |
256 | 251 |
257 } // namespace ash | 252 } // namespace ash |
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