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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_CONTEXT_H_ | 5 #ifndef UI_GL_GL_CONTEXT_H_ |
| 6 #define UI_GL_GL_CONTEXT_H_ | 6 #define UI_GL_GL_CONTEXT_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | |
| 10 | 9 |
| 11 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 12 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/synchronization/cancellation_flag.h" | |
| 15 #include "ui/gl/gl_share_group.h" | 13 #include "ui/gl/gl_share_group.h" |
| 16 #include "ui/gl/gl_state_restorer.h" | 14 #include "ui/gl/gl_state_restorer.h" |
| 17 #include "ui/gl/gpu_preference.h" | 15 #include "ui/gl/gpu_preference.h" |
| 18 | 16 |
| 19 namespace gfx { | 17 namespace gfx { |
| 20 | 18 |
| 21 class GLSurface; | 19 class GLSurface; |
| 22 class VirtualGLApi; | 20 class VirtualGLApi; |
| 23 struct GLVersionInfo; | 21 struct GLVersionInfo; |
| 24 | 22 |
| 25 // Encapsulates an OpenGL context, hiding platform specific management. | 23 // Encapsulates an OpenGL context, hiding platform specific management. |
| 26 class GL_EXPORT GLContext : public base::RefCounted<GLContext> { | 24 class GL_EXPORT GLContext : public base::RefCounted<GLContext> { |
| 27 public: | 25 public: |
| 28 explicit GLContext(GLShareGroup* share_group); | 26 explicit GLContext(GLShareGroup* share_group); |
| 29 | 27 |
| 30 // Initializes the GL context to be compatible with the given surface. The GL | 28 // Initializes the GL context to be compatible with the given surface. The GL |
| 31 // context can be made with other surface's of the same type. The compatible | 29 // context can be made with other surface's of the same type. The compatible |
| 32 // surface is only needed for certain platforms like WGL, OSMesa and GLX. It | 30 // surface is only needed for certain platforms like WGL, OSMesa and GLX. It |
| 33 // should be specific for all platforms though. | 31 // should be specific for all platforms though. |
| 34 virtual bool Initialize( | 32 virtual bool Initialize( |
| 35 GLSurface* compatible_surface, GpuPreference gpu_preference) = 0; | 33 GLSurface* compatible_surface, GpuPreference gpu_preference) = 0; |
| 36 | 34 |
| 37 class FlushEvent : public base::RefCountedThreadSafe<FlushEvent> { | |
| 38 public: | |
| 39 bool IsSignaled(); | |
| 40 | |
| 41 private: | |
| 42 friend class base::RefCountedThreadSafe<FlushEvent>; | |
| 43 friend class GLContext; | |
| 44 FlushEvent(); | |
| 45 virtual ~FlushEvent(); | |
| 46 void Signal(); | |
| 47 | |
| 48 base::CancellationFlag flag_; | |
| 49 }; | |
| 50 | |
| 51 // Needs to be called with this context current. It will return a FlushEvent | |
| 52 // that is initially unsignaled, but will transition to signaled after the | |
| 53 // next glFlush() or glFinish() occurs in this context. | |
| 54 scoped_refptr<FlushEvent> SignalFlush(); | |
| 55 | |
| 56 // Destroys the GL context. | 35 // Destroys the GL context. |
| 57 virtual void Destroy() = 0; | 36 virtual void Destroy() = 0; |
| 58 | 37 |
| 59 // Makes the GL context and a surface current on the current thread. | 38 // Makes the GL context and a surface current on the current thread. |
| 60 virtual bool MakeCurrent(GLSurface* surface) = 0; | 39 virtual bool MakeCurrent(GLSurface* surface) = 0; |
| 61 | 40 |
| 62 // Releases this GL context and surface as current on the current thread. | 41 // Releases this GL context and surface as current on the current thread. |
| 63 virtual void ReleaseCurrent(GLSurface* surface) = 0; | 42 virtual void ReleaseCurrent(GLSurface* surface) = 0; |
| 64 | 43 |
| 65 // Returns true if this context and surface is current. Pass a null surface | 44 // Returns true if this context and surface is current. Pass a null surface |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 128 // Notify this context that |virtual_context|, that was using us, is | 107 // Notify this context that |virtual_context|, that was using us, is |
| 129 // being released or destroyed. | 108 // being released or destroyed. |
| 130 void OnReleaseVirtuallyCurrent(GLContext* virtual_context); | 109 void OnReleaseVirtuallyCurrent(GLContext* virtual_context); |
| 131 | 110 |
| 132 // Returns the GL version string. The context must be current. | 111 // Returns the GL version string. The context must be current. |
| 133 virtual std::string GetGLVersion(); | 112 virtual std::string GetGLVersion(); |
| 134 | 113 |
| 135 // Returns the GL renderer string. The context must be current. | 114 // Returns the GL renderer string. The context must be current. |
| 136 virtual std::string GetGLRenderer(); | 115 virtual std::string GetGLRenderer(); |
| 137 | 116 |
| 138 // Called when glFlush()/glFinish() is called with this context current. | |
| 139 void OnFlush(); | |
| 140 | |
| 141 protected: | 117 protected: |
| 142 virtual ~GLContext(); | 118 virtual ~GLContext(); |
| 143 | 119 |
| 144 // Sets the GL api to the real hardware API (vs the VirtualAPI) | 120 // Sets the GL api to the real hardware API (vs the VirtualAPI) |
| 145 static void SetRealGLApi(); | 121 static void SetRealGLApi(); |
| 146 virtual void SetCurrent(GLSurface* surface); | 122 virtual void SetCurrent(GLSurface* surface); |
| 147 | 123 |
| 148 // Initialize function pointers to functions where the bound version depends | 124 // Initialize function pointers to functions where the bound version depends |
| 149 // on GL version or supported extensions. Should be called immediately after | 125 // on GL version or supported extensions. Should be called immediately after |
| 150 // this context is made current. | 126 // this context is made current. |
| 151 bool InitializeDynamicBindings(); | 127 bool InitializeDynamicBindings(); |
| 152 | 128 |
| 153 // Returns the last real (non-virtual) GLContext made current. | 129 // Returns the last real (non-virtual) GLContext made current. |
| 154 static GLContext* GetRealCurrent(); | 130 static GLContext* GetRealCurrent(); |
| 155 | 131 |
| 156 private: | 132 private: |
| 157 friend class base::RefCounted<GLContext>; | 133 friend class base::RefCounted<GLContext>; |
| 158 | 134 |
| 159 // For GetRealCurrent. | 135 // For GetRealCurrent. |
| 160 friend class VirtualGLApi; | 136 friend class VirtualGLApi; |
| 161 | 137 |
| 162 scoped_refptr<GLShareGroup> share_group_; | 138 scoped_refptr<GLShareGroup> share_group_; |
| 163 scoped_ptr<VirtualGLApi> virtual_gl_api_; | 139 scoped_ptr<VirtualGLApi> virtual_gl_api_; |
| 164 scoped_ptr<GLStateRestorer> state_restorer_; | 140 scoped_ptr<GLStateRestorer> state_restorer_; |
| 165 scoped_ptr<GLVersionInfo> version_info_; | 141 scoped_ptr<GLVersionInfo> version_info_; |
| 166 | 142 |
| 167 std::vector<scoped_refptr<FlushEvent> > flush_events_; | |
| 168 | |
| 169 DISALLOW_COPY_AND_ASSIGN(GLContext); | 143 DISALLOW_COPY_AND_ASSIGN(GLContext); |
| 170 }; | 144 }; |
| 171 | 145 |
| 172 class GL_EXPORT GLContextReal : public GLContext { | 146 class GL_EXPORT GLContextReal : public GLContext { |
| 173 public: | 147 public: |
| 174 explicit GLContextReal(GLShareGroup* share_group); | 148 explicit GLContextReal(GLShareGroup* share_group); |
| 175 | 149 |
| 176 protected: | 150 protected: |
| 177 virtual ~GLContextReal(); | 151 virtual ~GLContextReal(); |
| 178 | 152 |
| 179 virtual void SetCurrent(GLSurface* surface) OVERRIDE; | 153 virtual void SetCurrent(GLSurface* surface) OVERRIDE; |
| 180 | 154 |
| 181 private: | 155 private: |
| 182 DISALLOW_COPY_AND_ASSIGN(GLContextReal); | 156 DISALLOW_COPY_AND_ASSIGN(GLContextReal); |
| 183 }; | 157 }; |
| 184 | 158 |
| 185 } // namespace gfx | 159 } // namespace gfx |
| 186 | 160 |
| 187 #endif // UI_GL_GL_CONTEXT_H_ | 161 #endif // UI_GL_GL_CONTEXT_H_ |
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