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Unified Diff: chrome/browser/resources/settings/people_page/quick_unlock_choose_method.js

Issue 2097673002: Add a settings screen that lets the user choose how they unlock their device. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@pin-unlock-settings-authenticate
Patch Set: Adjust for authenticate screen comments Created 4 years, 6 months ago
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Index: chrome/browser/resources/settings/people_page/quick_unlock_choose_method.js
diff --git a/chrome/browser/resources/settings/people_page/quick_unlock_choose_method.js b/chrome/browser/resources/settings/people_page/quick_unlock_choose_method.js
new file mode 100644
index 0000000000000000000000000000000000000000..3ce3f2c79e7a0a023843f9d04c1222b70d91faac
--- /dev/null
+++ b/chrome/browser/resources/settings/people_page/quick_unlock_choose_method.js
@@ -0,0 +1,179 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+/**
+ * @fileoverview
+ * 'settings-quick-unlock-choose-method' allows the user to change how they
+ * unlock their device. Note that setting up the unlock method is delegated
+ * to other elements.
+ *
+ * Example:
+ *
+ * <settings-quick-unlock-choose-method
+ * set-modes="[[quickUnlockSetModes]]"
+ * current-route="{{currentRoute}}"
+ * prefs="{{prefs}}">
+ * </settings-quick-unlock-choose-method>
+ */
+
+(function() {
+'use strict';
+
+/** @const */ var ENABLE_LOCK_SCREEN_PREF = 'settings.enable_screen_lock';
+
+/** @enum {string} */
+var QuickUnlockUnlockType = {
+ VALUE_PENDING: 'value_pending',
+ NONE: 'none',
+ PASSWORD: 'password',
+ PIN_PASSWORD: 'pin+password'
+};
+
+Polymer({
+ is: 'settings-quick-unlock-choose-method',
+
+ behaviors: [
+ PrefsBehavior, QuickUnlockValidatingBehavior
+ ],
+
+ properties: {
+ /** Preferences state. */
+ prefs: {
+ type: Object,
+ notify: true,
+ },
+
+ /**
+ * The currently selected unlock type.
+ * @type {!QuickUnlockUnlockType}
+ * @private
+ */
+ selectedUnlockType_: {
+ type: String,
+ notify: true,
+ value: QuickUnlockUnlockType.VALUE_PENDING,
+ observer: 'selectedUnlockTypeChanged_'
+ }
+ },
+
+ observers: [
+ 'onRouteChanged_(currentRoute)',
+ 'onSetModesChanged_(setModes)'
+ ],
+
+ /** @override */
+ attached: function() {
+ CrSettingsPrefs.initialized.then(this.updateUnlockType_.bind(this));
+
+ chrome.settingsPrivate.onPrefsChanged.addListener(function(prefs) {
tommycli 2016/06/29 22:56:09 This needs a corresponding removal in detached rig
jdufault 2016/06/30 18:10:18 Done.
+ for (var i = 0; i < prefs.length; ++i) {
+ if (prefs[i].key == ENABLE_LOCK_SCREEN_PREF)
+ this.updateUnlockType_();
+ }
+ }.bind(this));
+
+ chrome.quickUnlockPrivate.onActiveModesChanged.addListener(
tommycli 2016/06/29 22:56:09 Same here right?
jdufault 2016/06/30 18:10:18 Done.
+ this.updateUnlockType_.bind(this));
+
+ this.checkForPassword();
+ },
+
+ /** @private */
+ onRouteChanged_: function() {
+ if (this.isScreenActive(QuickUnlockScreen.CHOOSE_METHOD))
+ this.checkForPassword();
+ },
+
+ /** @private */
+ onSetModesChanged_: function() {
+ if (this.isScreenActive(QuickUnlockScreen.CHOOSE_METHOD))
+ this.checkForPassword();
+ },
+
+ /**
+ * Updates the selected unlock type radio group. This function will get called
+ * after preferences are initialized, after the quick unlock mode has been
+ * changed, and after the lockscreen preference has changed.
+ *
+ * @private
+ */
+ updateUnlockType_: function() {
+ // The quickUnlockPrivate.onActiveModesChanged event could trigger this
+ // function before CrSettingsPrefs is initialized if another settings page
+ // changes the quick unlock state.
+ if (!CrSettingsPrefs.isInitialized)
+ return;
+
+ var hasScreenLock = this.getPref(ENABLE_LOCK_SCREEN_PREF).value;
tommycli 2016/06/29 22:56:09 Just move that into the if predicate
jdufault 2016/06/30 18:10:18 Done.
+ if (!hasScreenLock) {
+ this.selectedUnlockType_ = QuickUnlockUnlockType.NONE;
+ return;
+ }
+
+ chrome.quickUnlockPrivate.getActiveModes(function(modes) {
+ if (modes.includes(chrome.quickUnlockPrivate.QuickUnlockMode.PIN)) {
+ this.selectedUnlockType_ = QuickUnlockUnlockType.PIN_PASSWORD;
+ } else if (this.selectedUnlockType_ !=
+ QuickUnlockUnlockType.PIN_PASSWORD) {
+ // We don't want to clobber an existing PIN+PASSWORD state because the
+ // user needs to configure that option before actually using it.
+ //
+ // Specifically, this check is needed because this function gets called
+ // by the pref system after changing the unlock type from NONE to
+ // PIN+PASSWORD. Without the conditional assignment, this function would
+ // change the PIN+PASSWORD lock type to PASSWORD because the PIN hasn't
+ // been configured yet.
+ this.selectedUnlockType_ = QuickUnlockUnlockType.PASSWORD;
+ }
+ }.bind(this));
+ },
+
+ /**
+ * Called when the unlock type has changed.
+ * @param {!string} selected The current unlock type.
+ * @param {?string} previous The old unlock type. undefined if not present.
+ * @private
+ */
+ selectedUnlockTypeChanged_: function(selected, previous) {
+ // This method gets invoked when setting the initial value from the existing
+ // state. In that case, we don't need to bother updating the prefs.
+ if (!previous)
+ return;
+
+ var showLockScreen = selected != QuickUnlockUnlockType.NONE;
+ var showPinConfiguration = selected == QuickUnlockUnlockType.PIN_PASSWORD;
tommycli 2016/06/29 22:56:09 Since these vars are only used once each and are p
jdufault 2016/06/30 18:10:18 Done.
+
+ this.setPrefValue(ENABLE_LOCK_SCREEN_PREF, showLockScreen);
+ if (!showPinConfiguration) {
+ this.setModes.call(null, [], [], function(didSet) {
tommycli 2016/06/29 22:56:09 I think setModes already has the password partiall
jdufault 2016/06/30 18:10:18 null is for the `this` object. I'd prefer to use t
+ if (!didSet) {
tommycli 2016/06/29 22:56:09 Is it standard to print a console error on an unex
jdufault 2016/06/30 18:10:18 No UI right now, unfortunately. Right now, this fu
tommycli 2016/07/01 19:02:42 Ah, if it can only fail due to programmer error, I
jdufault 2016/07/13 00:19:22 Done.
+ console.error('Failed to clear quick unlock modes');
+ }
+ }.bind(this));
+ }
+ },
+
+ /**
+ * Used to show/hide the configure button for PIN unlock.
+ * @param {!string} selectedUnlockType The current unlock type. Used to let
+ * polymer know about the dependency.
+ * @private
+ */
+ computeConfigureContainerStyle_: function(selectedUnlockType) {
tommycli 2016/06/29 22:56:09 Is there a hard UI requirement spelled out to make
jdufault 2016/06/30 18:10:18 No, there's no hard UI requirement, but using hidd
tommycli 2016/07/01 19:02:42 Where's the code to the radio group animating in a
jdufault 2016/07/13 00:19:22 The radio group animation is part of paper-radio-g
+ if (selectedUnlockType == QuickUnlockUnlockType.PIN_PASSWORD)
+ return 'opacity: 1;';
+ return 'opacity: 0;';
+ },
+
+ /** @private */
+ onConfigurePin_: function() {
+ this.currentRoute = {
+ page: 'basic',
+ section: 'people',
+ subpage: [QuickUnlockScreen.CHOOSE_METHOD, QuickUnlockScreen.SETUP_PIN]
+ };
+ },
+});
+
+})();

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