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Unified Diff: third_party/WebKit/LayoutTests/typedcssom/cssRotation.html

Issue 2096893002: [Typed OM] Rename is2DComponent to is2D in TransformComponents (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: sync to head Created 4 years, 6 months ago
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Index: third_party/WebKit/LayoutTests/typedcssom/cssRotation.html
diff --git a/third_party/WebKit/LayoutTests/typedcssom/cssRotation.html b/third_party/WebKit/LayoutTests/typedcssom/cssRotation.html
index 363bb86ff36f1b659881d2c3f27ec4e230c09fa4..4371bb73b46adf970f064ac9764d84ec35d1e655 100644
--- a/third_party/WebKit/LayoutTests/typedcssom/cssRotation.html
+++ b/third_party/WebKit/LayoutTests/typedcssom/cssRotation.html
@@ -6,36 +6,36 @@
var EPSILON = 1e-6; // float epsilon
var values = [
{input: new CSSRotation(0), angle: 0, x: 0, y: 0, z: 1,
- is2DComponent: true, cssText: "rotate(0deg)",
+ is2D: true, cssText: "rotate(0deg)",
asMatrix: new CSSMatrix(1, 0, 0, 1, 0, 0)},
{input: new CSSRotation(10), angle: 10, x: 0, y: 0, z: 1,
- is2DComponent: true, cssText: "rotate(10deg)",
+ is2D: true, cssText: "rotate(10deg)",
asMatrix: new CSSMatrix(0.9848077, 0.1736481, -0.1736481, 0.9848077, 0, 0)},
{input: new CSSRotation(new CSSAngleValue(10, 'deg')), angle: 10, x: 0, y: 0, z: 1,
- is2DComponent: true, cssText: "rotate(10deg)",
+ is2D: true, cssText: "rotate(10deg)",
asMatrix: new CSSMatrix(0.9848077, 0.1736481, -0.1736481, 0.9848077, 0, 0)},
{input: new CSSRotation(-21), angle: -21, x: 0, y: 0, z: 1,
- is2DComponent: true, cssText: "rotate(-21deg)",
+ is2D: true, cssText: "rotate(-21deg)",
asMatrix: new CSSMatrix(0.9335804, -0.3583679, 0.3583679, 0.9335804, 0, 0)},
{input: new CSSRotation(3.2), angle: 3.2, x: 0, y: 0, z: 1,
- is2DComponent: true, cssText: "rotate(3.2deg)",
+ is2D: true, cssText: "rotate(3.2deg)",
asMatrix: new CSSMatrix(0.9984407, 0.0558215, -0.0558215, 0.9984407, 0, 0)},
{input: new CSSRotation(0, 0, 1, 90), angle: 90, x: 0, y: 0, z: 1,
- is2DComponent: false, cssText: "rotate3d(0, 0, 1, 90deg)",
+ is2D: false, cssText: "rotate3d(0, 0, 1, 90deg)",
asMatrix: new CSSMatrix(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)},
{input: new CSSRotation(2.7, -3, 4.4, 0), angle: 0, x: 2.7, y: -3, z: 4.4,
- is2DComponent: false, cssText: "rotate3d(2.7, -3, 4.4, 0deg)",
+ is2D: false, cssText: "rotate3d(2.7, -3, 4.4, 0deg)",
asMatrix: new CSSMatrix(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)},
{input: new CSSRotation(2, 3, 4, 10), angle: 10, x: 2, y: 3, z: 4,
- is2DComponent: false, cssText: "rotate3d(2, 3, 4, 10deg)",
+ is2D: false, cssText: "rotate3d(2, 3, 4, 10deg)",
asMatrix: new CSSMatrix(0.9869032, 0.1321258, -0.0925460, 0, -0.1258394,
0.9895225, 0.0707777, 0, 0.1009279, -0.0582048, 0.9931896, 0, 0, 0, 0, 1)},
{input: new CSSRotation(2, 3.7, -4, -1.2), angle: -1.2, x: 2, y: 3.7, z: -4,
- is2DComponent: false, cssText: "rotate3d(2, 3.7, -4, -1.2deg)",
+ is2D: false, cssText: "rotate3d(2, 3.7, -4, -1.2deg)",
asMatrix: new CSSMatrix(0.9998067, 0.01448049, 0.0132978, 0, -0.0143841,
0.9998698, -0.0073125, 0, -0.0134019, 0.0071198, 0.9998848, 0, 0, 0, 0, 1)},
{input: new CSSRotation(1, 0, 0, new CSSAngleValue(0.5, 'turn')), angle: 180, x: 1, y: 0, z: 0,
- is2DComponent: false, cssText: "rotate3d(1, 0, 0, 180deg)",
+ is2D: false, cssText: "rotate3d(1, 0, 0, 180deg)",
asMatrix: new CSSMatrix(1, 0, 0, 0, 0, -1, 1.2246467991473532e-16, 0, 0,
-1.2246467991473532e-16, -1, 0, 0, 0, 0, 1)}
];
@@ -51,9 +51,9 @@ test(function() {
test(function() {
for (var i = 0; i < values.length; ++i) {
- assert_equals(values[i].input.is2DComponent(), values[i].is2DComponent);
+ assert_equals(values[i].input.is2D(), values[i].is2D);
}
-}, "Test that the is2DComponent values for CSSRotation is correct.");
+}, "Test that the is2D values for CSSRotation is correct.");
test(function() {
for (var i = 0; i < values.length; ++i) {
@@ -65,7 +65,7 @@ test(function() {
for (var i = 0; i < values.length; ++i) {
var input = values[i].input;
var inputAsMatrix = input.asMatrix();
- assert_equals(inputAsMatrix.is2DComponent(), input.is2DComponent());
+ assert_equals(inputAsMatrix.is2D(), input.is2D());
var expectedMatrix = values[i].asMatrix;
for (var attribute in expectedMatrix) {
if (typeof expectedMatrix[attribute] === "number") {
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