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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_DEBUG_DEBUG_H_ | 5 #ifndef V8_DEBUG_DEBUG_H_ |
| 6 #define V8_DEBUG_DEBUG_H_ | 6 #define V8_DEBUG_DEBUG_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
| 10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
| 11 #include "src/base/atomicops.h" | 11 #include "src/base/atomicops.h" |
| 12 #include "src/base/hashmap.h" | 12 #include "src/base/hashmap.h" |
| 13 #include "src/base/platform/platform.h" | 13 #include "src/base/platform/platform.h" |
| 14 #include "src/debug/liveedit.h" | 14 #include "src/debug/liveedit.h" |
| 15 #include "src/execution.h" | 15 #include "src/execution.h" |
| 16 #include "src/factory.h" | 16 #include "src/factory.h" |
| 17 #include "src/flags.h" | 17 #include "src/flags.h" |
| 18 #include "src/frames.h" | 18 #include "src/frames.h" |
| 19 #include "src/interpreter/source-position-table.h" | 19 #include "src/interpreter/source-position-table.h" |
| 20 #include "src/runtime/runtime.h" | 20 #include "src/runtime/runtime.h" |
| 21 #include "src/string-stream.h" | 21 #include "src/string-stream.h" |
| 22 #include "src/v8threads.h" | 22 #include "src/v8threads.h" |
| 23 #include "src/wasm/wasm-debug.h" |
| 23 | 24 |
| 24 #include "include/v8-debug.h" | 25 #include "include/v8-debug.h" |
| 25 | 26 |
| 26 namespace v8 { | 27 namespace v8 { |
| 27 namespace internal { | 28 namespace internal { |
| 28 | 29 |
| 29 | 30 |
| 30 // Forward declarations. | 31 // Forward declarations. |
| 31 class DebugScope; | 32 class DebugScope; |
| 32 | 33 |
| (...skipping 28 matching lines...) Expand all Loading... |
| 61 BREAK_POSITION_ALIGNED = 1 | 62 BREAK_POSITION_ALIGNED = 1 |
| 62 }; | 63 }; |
| 63 | 64 |
| 64 | 65 |
| 65 class BreakLocation { | 66 class BreakLocation { |
| 66 public: | 67 public: |
| 67 // Find the break point at the supplied address, or the closest one before | 68 // Find the break point at the supplied address, or the closest one before |
| 68 // the address. | 69 // the address. |
| 69 static BreakLocation FromCodeOffset(Handle<DebugInfo> debug_info, int offset); | 70 static BreakLocation FromCodeOffset(Handle<DebugInfo> debug_info, int offset); |
| 70 | 71 |
| 71 static BreakLocation FromFrame(Handle<DebugInfo> debug_info, | 72 static BreakLocation FromFrame(StandardFrame* frame); |
| 72 JavaScriptFrame* frame); | |
| 73 | 73 |
| 74 static void AllForStatementPosition(Handle<DebugInfo> debug_info, | 74 static void AllForStatementPosition(Handle<DebugInfo> debug_info, |
| 75 int statement_position, | 75 int statement_position, |
| 76 List<BreakLocation>* result_out); | 76 List<BreakLocation>* result_out); |
| 77 | 77 |
| 78 static BreakLocation FromPosition(Handle<DebugInfo> debug_info, int position, | 78 static BreakLocation FromPosition(Handle<DebugInfo> debug_info, int position, |
| 79 BreakPositionAlignment alignment); | 79 BreakPositionAlignment alignment); |
| 80 | 80 |
| 81 bool IsDebugBreak() const; | 81 bool IsDebugBreak() const; |
| 82 | 82 |
| (...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 196 | 196 |
| 197 private: | 197 private: |
| 198 DebugBreakType GetDebugBreakType(); | 198 DebugBreakType GetDebugBreakType(); |
| 199 | 199 |
| 200 interpreter::SourcePositionTableIterator source_position_iterator_; | 200 interpreter::SourcePositionTableIterator source_position_iterator_; |
| 201 BreakLocatorType break_locator_type_; | 201 BreakLocatorType break_locator_type_; |
| 202 int start_position_; | 202 int start_position_; |
| 203 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayIterator); | 203 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayIterator); |
| 204 }; | 204 }; |
| 205 | 205 |
| 206 class WasmBytecodeIterator : public Iterator { |
| 207 public: |
| 208 WasmBytecodeIterator(Handle<DebugInfo> debug_info, BreakLocatorType type); |
| 209 ~WasmBytecodeIterator() override {} |
| 210 |
| 211 BreakLocation GetBreakLocation() override; |
| 212 bool Done() const override { return wasm_insn_iterator.Done(); } |
| 213 void Next() override; |
| 214 int code_offset() override { return position_; } |
| 215 |
| 216 private: |
| 217 wasm::WasmInstructionIterator wasm_insn_iterator; |
| 218 BreakLocatorType break_locator_type_; |
| 219 Handle<wasm::WasmDebugInfo> wasm_debug_info; |
| 220 int func_index; |
| 221 DISALLOW_COPY_AND_ASSIGN(WasmBytecodeIterator); |
| 222 }; |
| 223 |
| 206 static Iterator* GetIterator(Handle<DebugInfo> debug_info, | 224 static Iterator* GetIterator(Handle<DebugInfo> debug_info, |
| 207 BreakLocatorType type = ALL_BREAK_LOCATIONS); | 225 BreakLocatorType type = ALL_BREAK_LOCATIONS); |
| 208 | 226 |
| 209 private: | 227 private: |
| 210 friend class Debug; | 228 friend class Debug; |
| 211 | 229 |
| 212 static int BreakIndexFromCodeOffset(Handle<DebugInfo> debug_info, int offset); | 230 static int BreakIndexFromCodeOffset(Handle<DebugInfo> debug_info, int offset); |
| 213 | 231 |
| 214 void SetDebugBreak(); | 232 void SetDebugBreak(); |
| 215 void ClearDebugBreak(); | 233 void ClearDebugBreak(); |
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| 428 void EnqueueCommandMessage(Vector<const uint16_t> command, | 446 void EnqueueCommandMessage(Vector<const uint16_t> command, |
| 429 v8::Debug::ClientData* client_data = NULL); | 447 v8::Debug::ClientData* client_data = NULL); |
| 430 MUST_USE_RESULT MaybeHandle<Object> Call(Handle<Object> fun, | 448 MUST_USE_RESULT MaybeHandle<Object> Call(Handle<Object> fun, |
| 431 Handle<Object> data); | 449 Handle<Object> data); |
| 432 Handle<Context> GetDebugContext(); | 450 Handle<Context> GetDebugContext(); |
| 433 void HandleDebugBreak(); | 451 void HandleDebugBreak(); |
| 434 void ProcessDebugMessages(bool debug_command_only); | 452 void ProcessDebugMessages(bool debug_command_only); |
| 435 | 453 |
| 436 // Internal logic | 454 // Internal logic |
| 437 bool Load(); | 455 bool Load(); |
| 438 void Break(JavaScriptFrame* frame); | 456 void Break(StandardFrame* frame); |
| 439 void SetAfterBreakTarget(JavaScriptFrame* frame); | 457 void SetAfterBreakTarget(StandardFrame* frame); |
| 440 | 458 |
| 441 // Scripts handling. | 459 // Scripts handling. |
| 442 Handle<FixedArray> GetLoadedScripts(); | 460 Handle<FixedArray> GetLoadedScripts(); |
| 443 | 461 |
| 444 // Break point handling. | 462 // Break point handling. |
| 445 bool SetBreakPoint(Handle<JSFunction> function, | 463 bool SetBreakPoint(Handle<JSFunction> function, |
| 446 Handle<Object> break_point_object, | 464 Handle<Object> break_point_object, |
| 447 int* source_position); | 465 int* source_position); |
| 448 bool SetBreakPointForScript(Handle<Script> script, | 466 bool SetBreakPointForScript(Handle<Script> script, |
| 449 Handle<Object> break_point_object, | 467 Handle<Object> break_point_object, |
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| 812 Handle<Code> code); | 830 Handle<Code> code); |
| 813 static bool DebugBreakSlotIsPatched(Address pc); | 831 static bool DebugBreakSlotIsPatched(Address pc); |
| 814 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); | 832 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); |
| 815 }; | 833 }; |
| 816 | 834 |
| 817 | 835 |
| 818 } // namespace internal | 836 } // namespace internal |
| 819 } // namespace v8 | 837 } // namespace v8 |
| 820 | 838 |
| 821 #endif // V8_DEBUG_DEBUG_H_ | 839 #endif // V8_DEBUG_DEBUG_H_ |
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