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Side by Side Diff: third_party/WebKit/Source/core/frame/ScrollAndScaleEmulator.cpp

Issue 2096633002: Adds scroll position/scale emulation to DevTools. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: setNeedsCompositingUpdate now using InputChange. Created 4 years, 5 months ago
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1 /*
2 * Copyright (C) 2016 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "core/frame/ScrollAndScaleEmulator.h"
32
33 #include "core/frame/Frame.h"
34 #include "core/frame/FrameHost.h"
35 #include "core/frame/FrameView.h"
36 #include "core/frame/PageScaleConstraintsSet.h"
37 #include "core/frame/Settings.h"
38 #include "core/frame/VisualViewport.h"
39 #include "core/layout/compositing/PaintLayerCompositor.h"
40 #include "core/page/Page.h"
41 #include "core/page/scrolling/ScrollingCoordinator.h"
42 #include "platform/geometry/FloatSize.h"
43
44 namespace blink {
45
46 namespace {
47
48 FrameView* frameViewFromPage(Page* page)
49 {
50 if (!page->mainFrame() || !page->mainFrame()->isLocalFrame())
bokan 2016/07/04 22:44:09 It might be more clear to make sure that we never
Eric Seckler 2016/07/05 16:46:51 Done.
51 return nullptr;
52 return page->deprecatedLocalMainFrame()->view();
53 }
54
55 } // namespace
56
57 // static
58 PassRefPtr<ScrollAndScaleEmulator> ScrollAndScaleEmulator::create(Page* page)
59 {
60 ScrollAndScaleEmulator* emulator = new ScrollAndScaleEmulator();
61
62 // Force main thread scrolling, because we do not apply scroll position
63 // overrides in the compositor thread.
64 emulator->disableThreadedScrolling(page);
bokan 2016/07/04 22:44:09 Similarly to the UA constraints, store m_originalT
Eric Seckler 2016/07/05 16:46:51 Done.
65
66 emulator->setOriginalPageScaleConstraints(
67 page->frameHost().pageScaleConstraintsSet().userAgentConstraints());
68
69 return adoptRef(emulator);
70 }
71
72 void ScrollAndScaleEmulator::update(Page* page, const IntPoint& framePosition, c onst DoublePoint& visualViewportPosition, float pageScale)
73 {
74 bool changed = false;
75
76 if (m_framePosition != framePosition) {
77 m_framePosition = framePosition;
78 changed = true;
79 }
80
81 if (m_visualViewportPosition != visualViewportPosition) {
82 m_visualViewportPosition = visualViewportPosition;
83 changed = true;
84 }
85
86 if (m_pageScale != pageScale) {
87 m_pageScale = pageScale;
88 changed = true;
89 }
90
91 if (changed) {
92 if (FrameView* view = frameViewFromPage(page))
93 view->setScrollAndScaleEmulator(this);
94 page->frameHost().setUserAgentPageScaleConstraints(pageScaleConstraints( ));
95 page->frameHost().visualViewport().setScrollAndScaleEmulator(this);
96 }
97 }
98
99 void ScrollAndScaleEmulator::clear(Page* page)
100 {
101 m_framePosition = IntPoint(-1, -1);
102 m_visualViewportPosition = DoublePoint(-1, -1);
103 m_pageScale = 0;
104
105 restoreThreadedScrolling(page);
106
107 if (FrameView* view = frameViewFromPage(page))
108 view->setScrollAndScaleEmulator(nullptr);
109 page->frameHost().setUserAgentPageScaleConstraints(m_originalPageScaleConstr aints);
110 page->frameHost().visualViewport().setScrollAndScaleEmulator(nullptr);
111 }
112
113 IntPoint ScrollAndScaleEmulator::applyFramePositionOverride(const IntPoint& posi tion)
114 {
115 return applyPositionOverride(position, m_framePosition);
116 }
117
118 DoublePoint ScrollAndScaleEmulator::applyVisualViewportPositionOverride(const Do ublePoint& position)
119 {
120 return applyPositionOverride(position, m_visualViewportPosition);
121 }
122
123 IntSize ScrollAndScaleEmulator::mainFrameSize(Page* page, const IntSize& webView Size)
124 {
125 PageScaleConstraintsSet constraints = page->frameHost().pageScaleConstraints Set();
126 constraints.setUserAgentConstraints(m_originalPageScaleConstraints);
bokan 2016/07/04 22:44:09 Add a short comment as to why this is necessary.
Eric Seckler 2016/07/05 16:46:51 Done.
127 constraints.computeFinalConstraints();
128
129 FloatSize frameSize(webViewSize);
130 frameSize.scale(1 / constraints.finalConstraints().minimumScale);
131 return expandedIntSize(frameSize);
132 }
133
134 ScrollAndScaleEmulator::ScrollAndScaleEmulator()
135 : m_framePosition(IntPoint(-1, -1))
136 , m_visualViewportPosition(DoublePoint(-1, -1))
137 , m_pageScale(0)
138 , m_originalThreadedScrollingEnabled(true)
139 {
140 }
141
142 void ScrollAndScaleEmulator::disableThreadedScrolling(Page* page)
143 {
144 m_originalThreadedScrollingEnabled = page->settings().threadedScrollingEnabl ed();
145 page->settings().setThreadedScrollingEnabled(false);
146
147 // Ensure that the setting is propagated through ScrollingCoordinator::mainT hreadScrollingReasons().
148 page->scrollingCoordinator()->notifyGeometryChanged();
bokan 2016/07/04 22:44:09 Factor the notifyGeometryChanged and needsComposit
Eric Seckler 2016/07/05 16:46:51 Done.
149
150 FrameView* view = frameViewFromPage(page);
151 if (PaintLayerCompositor* compositor =
152 (view && !view->layoutViewItem().isNull())
153 ? view->layoutViewItem().compositor()
154 : nullptr)
155 compositor->setNeedsCompositingUpdate(CompositingUpdateAfterCompositingI nputChange);
156 }
157
158 void ScrollAndScaleEmulator::restoreThreadedScrolling(Page* page)
159 {
160 page->settings().setThreadedScrollingEnabled(m_originalThreadedScrollingEnab led);
161
162 // Ensure that the setting is propagated through ScrollingCoordinator::mainT hreadScrollingReasons().
163 page->scrollingCoordinator()->notifyGeometryChanged();
164
165 FrameView* view = frameViewFromPage(page);
166 if (PaintLayerCompositor* compositor =
167 (view && !view->layoutViewItem().isNull())
168 ? view->layoutViewItem().compositor()
169 : nullptr)
170 compositor->setNeedsCompositingUpdate(CompositingUpdateAfterCompositingI nputChange);
171 }
172
173 PageScaleConstraints ScrollAndScaleEmulator::pageScaleConstraints()
174 {
175 if (m_pageScale > 0)
176 return PageScaleConstraints(m_pageScale, m_pageScale, m_pageScale);
177 return m_originalPageScaleConstraints;
178 }
179
180 void ScrollAndScaleEmulator::setOriginalPageScaleConstraints(const PageScaleCons traints& constraints)
181 {
182 m_originalPageScaleConstraints = constraints;
183 }
184
185 template <typename Point>
186 Point ScrollAndScaleEmulator::applyPositionOverride(const Point& position, const Point& override)
187 {
188 Point newPosition = position;
189 if (override.x() >= 0)
190 newPosition.setX(override.x());
191 if (override.y() >= 0)
192 newPosition.setY(override.y());
193 return newPosition;
194 }
195
196 } // namespace blink
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