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Issue 2096533002: Update WebGL2 conformance test expectations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update Created 4 years, 6 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 28 matching lines...) Expand all
39 self.Skip('deqp/functional/gles3/texturefiltering/cube_combinations_*', 39 self.Skip('deqp/functional/gles3/texturefiltering/cube_combinations_*',
40 ['mac', ('nvidia', 0xfe9)], bug=1) 40 ['mac', ('nvidia', 0xfe9)], bug=1)
41 41
42 # All platforms. 42 # All platforms.
43 self.Skip('deqp/functional/gles3/builtinprecision/atan2.html', bug=619403) 43 self.Skip('deqp/functional/gles3/builtinprecision/atan2.html', bug=619403)
44 self.Skip('deqp/functional/gles3/builtinprecision/tanh.html', bug=619403) 44 self.Skip('deqp/functional/gles3/builtinprecision/tanh.html', bug=619403)
45 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408) 45 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408)
46 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) 46 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282)
47 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) 47 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282)
48 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) 48 self.Skip('deqp/functional/gles3/fborender.html', bug=483282)
49 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282)
50 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) 49 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282)
51 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) 50 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821)
52 self.Flaky('deqp/functional/gles3/negativefragmentapi.html', bug=604794) 51 self.Flaky('deqp/functional/gles3/negativefragmentapi.html', bug=604794)
53 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282) 52 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282)
54 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282)
55 53
56 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) 54 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282)
57 55
58 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) 56 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
59 57
60 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 58 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
61 59
62 self.Fail('conformance2/rendering/draw-buffers.html', bug=617410) 60 self.Fail('conformance2/rendering/draw-buffers.html', bug=617410)
63 61
64 # Avoid a conflict with a Mac expectation by setting 62 # Avoid a conflict with a Mac expectation by setting
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 115 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
118 'texturegradoffset.html', 116 'texturegradoffset.html',
119 ['win'], bug=483282) 117 ['win'], bug=483282)
120 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 118 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
121 'textureprojgrad.html', 119 'textureprojgrad.html',
122 ['win'], bug=483282) 120 ['win'], bug=483282)
123 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 121 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
124 'textureprojgradoffset.html', 122 'textureprojgradoffset.html',
125 ['win'], bug=483282) 123 ['win'], bug=483282)
126 124
125 self.Fail('deqp/functional/gles3/textureshadow/2d*',
126 ['win'], bug=483282)
127 self.Fail('deqp/functional/gles3/textureshadow/cube*',
128 ['win'], bug=483282)
129
127 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win'], bug=587601) 130 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win'], bug=587601)
128 131
129 self.Skip('deqp/functional/gles3/readpixel.html', ['win'], bug=483282) 132 self.Skip('deqp/functional/gles3/readpixel.html', ['win'], bug=483282)
130 self.Fail('conformance2/glsl3/array-in-complex-expression.html', 133 self.Fail('conformance2/glsl3/array-in-complex-expression.html',
131 ['win'], bug=483282) 134 ['win'], bug=483282)
132 self.Skip('conformance2/reading/read-pixels-pack-parameters.html', 135 self.Skip('conformance2/reading/read-pixels-pack-parameters.html',
133 ['win'], bug=483282) 136 ['win'], bug=483282)
134 self.Skip('conformance2/textures/misc/tex-mipmap-levels.html', 137 self.Skip('conformance2/textures/misc/tex-mipmap-levels.html',
135 ['win'], bug=483282) 138 ['win'], bug=483282)
136 self.Skip('conformance2/transform_feedback/transform_feedback.html', 139 self.Skip('conformance2/transform_feedback/transform_feedback.html',
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 ['win', ('amd', 0x6779)], bug=614573) 187 ['win', ('amd', 0x6779)], bug=614573)
185 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', 188 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
186 ['win', ('amd', 0x6779)], bug=483282) 189 ['win', ('amd', 0x6779)], bug=483282)
187 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 190 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
188 'texelfetchoffset.html', 191 'texelfetchoffset.html',
189 ['win', ('amd', 0x6779)], bug=483282) 192 ['win', ('amd', 0x6779)], bug=483282)
190 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', 193 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
191 ['win', ('amd', 0x6779)], bug=483282) 194 ['win', ('amd', 0x6779)], bug=483282)
192 self.Fail('deqp/functional/gles3/shadercommonfunction.html', 195 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
193 ['win', ('amd', 0x6779)], bug=621201) 196 ['win', ('amd', 0x6779)], bug=621201)
197 self.Fail('deqp/functional/gles3/fragmentoutput.html',
198 ['win', 'amd'], bug=483282)
194 199
195 # Win / Intel 200 # Win / Intel
196 self.Fail('conformance2/buffers/uniform-buffers.html', 201 self.Fail('conformance2/buffers/uniform-buffers.html',
197 ['win', 'intel'], bug=483282) 202 ['win', 'intel'], bug=483282)
198 self.Skip('conformance2/textures/misc/copy-texture-image.html', 203 self.Skip('conformance2/textures/misc/copy-texture-image.html',
199 ['win', 'intel'], bug=617449) 204 ['win', 'intel'], bug=617449)
200 self.Fail('deqp/functional/gles3/shaderderivate.html', 205 self.Fail('deqp/functional/gles3/shaderderivate.html',
201 ['win', 'intel'], bug=483282) 206 ['win', 'intel'], bug=483282)
202 self.Fail('deqp/functional/gles3/shaderstruct.html', 207 self.Fail('deqp/functional/gles3/shaderstruct.html',
203 ['win', 'intel'], bug=483282) 208 ['win', 'intel'], bug=483282)
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229 ['win', 'intel'], bug=483282) 234 ['win', 'intel'], bug=483282)
230 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 235 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
231 'texelfetchoffset.html', 236 'texelfetchoffset.html',
232 ['win', 'intel'], bug=483282) 237 ['win', 'intel'], bug=483282)
233 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', 238 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
234 ['win', 'intel'], bug=483282) 239 ['win', 'intel'], bug=483282)
235 self.Fail('conformance2/textures/misc/tex-unpack-params.html', 240 self.Fail('conformance2/textures/misc/tex-unpack-params.html',
236 ['win', 'intel'], bug=483282) 241 ['win', 'intel'], bug=483282)
237 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', 242 self.Fail('deqp/functional/gles3/uniformbuffers/*.html',
238 ['win', 'intel'], bug=483282) 243 ['win', 'intel'], bug=483282)
244 self.Fail('deqp/functional/gles3/textureshadow/cube*.html',
245 ['mac', 'intel'], bug=483282)
239 246
240 # Mac only. 247 # Mac only.
241 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', 248 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html',
242 ['mac'], bug=619264) 249 ['mac'], bug=619264)
243 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', 250 self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
244 ['mac'], bug=617820) 251 ['mac'], bug=617820)
245 self.Fail('deqp/functional/gles3/texturespecification/' + 252 self.Fail('deqp/functional/gles3/texturespecification/' +
246 'basic_copyteximage2d.html', 253 'basic_copyteximage2d.html',
247 ['mac'], bug=620067) 254 ['mac'], bug=620067)
255 self.Fail('deqp/functional/gles3/fragmentoutput.html',
256 ['mac'], bug=483282)
248 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the 257 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the
249 # GPU-specific expectations aren't working properly. 258 # GPU-specific expectations aren't working properly.
250 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', 259 self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
251 ['mac'], bug=619264) 260 ['mac'], bug=619264)
252 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', 261 self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
253 ['mac'], bug=618464) 262 ['mac'], bug=618464)
254 263
255 self.Fail('deqp/functional/gles3/textureformat/compressed_2d.html', 264 self.Fail('deqp/functional/gles3/textureformat/compressed_2d.html',
256 ['mac'], bug=612205) 265 ['mac'], bug=612205)
257 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', 266 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html',
(...skipping 462 matching lines...) Expand 10 before | Expand all | Expand 10 after
720 # self.Fail(page_name, 729 # self.Fail(page_name,
721 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 730 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
722 # self.Fail(page_name, 731 # self.Fail(page_name,
723 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 732 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
724 733
725 # Conflicts if between a generic os condition and a specific version 734 # Conflicts if between a generic os condition and a specific version
726 # self.Fail(page_name, 735 # self.Fail(page_name,
727 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 736 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
728 # self.Fail(page_name, 737 # self.Fail(page_name,
729 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 738 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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