Index: Source/core/rendering/RenderLayer.cpp |
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp |
index 2265e5efa264c513d7358f57838c3b5589103408..9ff127f6f537d2f806cc3a4ce0bf1d84141bd25f 100644 |
--- a/Source/core/rendering/RenderLayer.cpp |
+++ b/Source/core/rendering/RenderLayer.cpp |
@@ -3313,6 +3313,11 @@ |
renderer()->repaintRectangle(rect); |
} |
+bool RenderLayer::hasBlockSelectionGapBounds() const |
+{ |
+ return !m_blockSelectionGapsBounds.isEmpty(); |
+} |
+ |
bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromRoot) const |
{ |
// Always examine the canvas and the root. |