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Unified Diff: ash/wm/session_state_animator_impl.cc

Issue 2095193002: clang-format all of //ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: ash/wm/session_state_animator_impl.cc
diff --git a/ash/wm/session_state_animator_impl.cc b/ash/wm/session_state_animator_impl.cc
index 52039815fc0d226a2f5a7366f79cf7304982b1da..b52ee6b55d67b3e2727ad3469fec4ae42a81129b 100644
--- a/ash/wm/session_state_animator_impl.cc
+++ b/ash/wm/session_state_animator_impl.cc
@@ -68,9 +68,8 @@ void StartSlowCloseAnimationForWindow(aura::Window* window,
animator->set_preemption_strategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
- ui::LayerAnimationElement::CreateTransformElement(
- GetSlowCloseTransform(),
- duration));
+ ui::LayerAnimationElement::CreateTransformElement(GetSlowCloseTransform(),
+ duration));
if (observer)
sequence->AddObserver(observer);
animator->StartAnimation(sequence);
@@ -85,9 +84,8 @@ void StartUndoSlowCloseAnimationForWindow(
animator->set_preemption_strategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
- ui::LayerAnimationElement::CreateTransformElement(
- gfx::Transform(),
- duration));
+ ui::LayerAnimationElement::CreateTransformElement(gfx::Transform(),
+ duration));
if (observer)
sequence->AddObserver(observer);
animator->StartAnimation(sequence);
@@ -101,10 +99,9 @@ void StartFastCloseAnimationForWindow(aura::Window* window,
ui::LayerAnimator* animator = window->layer()->GetAnimator();
animator->set_preemption_strategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- animator->StartAnimation(
- new ui::LayerAnimationSequence(
- ui::LayerAnimationElement::CreateTransformElement(
- GetFastCloseTransform(), duration)));
+ animator->StartAnimation(new ui::LayerAnimationSequence(
+ ui::LayerAnimationElement::CreateTransformElement(GetFastCloseTransform(),
+ duration)));
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
ui::LayerAnimationElement::CreateOpacityElement(0.0, duration));
if (observer)
@@ -121,8 +118,8 @@ void StartPartialFadeAnimation(aura::Window* window,
animator->set_preemption_strategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
- ui::LayerAnimationElement::CreateOpacityElement(
- target_opacity, duration));
+ ui::LayerAnimationElement::CreateOpacityElement(target_opacity,
+ duration));
if (observer)
sequence->AddObserver(observer);
animator->StartAnimation(sequence);
@@ -172,8 +169,8 @@ void HideWindow(aura::Window* window,
settings.SetTransitionDuration(duration);
settings.SetTweenType(gfx::Tween::EASE_OUT);
- SetTransformForScaleAnimation(layer,
- above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW);
+ SetTransformForScaleAnimation(
+ layer, above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW);
settings.SetTweenType(gfx::Tween::EASE_IN_OUT);
layer->SetOpacity(0.0f);
@@ -192,9 +189,9 @@ void HideWindow(aura::Window* window,
// it does not call NotifyEnded().
if (observer) {
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
- ui::LayerAnimationElement::CreateOpacityElement(
- 0.0, base::TimeDelta()));
- sequence->AddObserver(observer);
+ ui::LayerAnimationElement::CreateOpacityElement(0.0,
+ base::TimeDelta()));
+ sequence->AddObserver(observer);
layer->GetAnimator()->ScheduleAnimation(sequence);
}
}
@@ -224,8 +221,8 @@ void TransformWindowToBaseState(aura::Window* window,
// it does not call NotifyEnded().
if (observer) {
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
- ui::LayerAnimationElement::CreateOpacityElement(
- 1.0, base::TimeDelta()));
+ ui::LayerAnimationElement::CreateOpacityElement(1.0,
+ base::TimeDelta()));
sequence->AddObserver(observer);
layer->GetAnimator()->ScheduleAnimation(sequence);
}
@@ -242,8 +239,8 @@ void ShowWindow(aura::Window* window,
settings.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
settings.SetTransitionDuration(base::TimeDelta());
- SetTransformForScaleAnimation(layer,
- above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW);
+ SetTransformForScaleAnimation(
+ layer, above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW);
TransformWindowToBaseState(window, duration, observer);
}
@@ -291,8 +288,7 @@ void StartGrayscaleBrightnessAnimationForWindow(
class CallbackAnimationObserver : public ui::LayerAnimationObserver {
public:
explicit CallbackAnimationObserver(base::Closure callback)
- : callback_(callback) {
- }
+ : callback_(callback) {}
~CallbackAnimationObserver() override {}
private:
@@ -316,7 +312,6 @@ class CallbackAnimationObserver : public ui::LayerAnimationObserver {
DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver);
};
-
bool IsLayerAnimated(ui::Layer* layer,
SessionStateAnimator::AnimationType type) {
switch (type) {
@@ -361,21 +356,21 @@ bool IsLayerAnimated(ui::Layer* layer,
break;
case SessionStateAnimator::ANIMATION_DROP:
case SessionStateAnimator::ANIMATION_UNDO_LIFT:
- //ToDo(antim) : check other effects
+ // ToDo(antim) : check other effects
if (layer->GetTargetOpacity() < 0.9999)
return false;
break;
- //ToDo(antim) : check other effects
+ // ToDo(antim) : check other effects
case SessionStateAnimator::ANIMATION_LIFT:
if (layer->GetTargetOpacity() > 0.0001)
return false;
break;
case SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN:
- //ToDo(antim) : check other effects
+ // ToDo(antim) : check other effects
if (layer->GetTargetOpacity() < 0.9999)
return false;
break;
- //ToDo(antim) : check other effects
+ // ToDo(antim) : check other effects
case SessionStateAnimator::ANIMATION_LOWER_BELOW_SCREEN:
if (layer->GetTargetOpacity() > 0.0001)
return false;
@@ -442,17 +437,15 @@ void GetContainersInRootWindow(int container_mask,
// multiple layers, to wait once a sequence of animations is finished in one
// layer or the mixture of both.
class SessionStateAnimatorImpl::AnimationSequence
- : public SessionStateAnimator::AnimationSequence,
- public ui::LayerAnimationObserver {
+ : public SessionStateAnimator::AnimationSequence,
+ public ui::LayerAnimationObserver {
public:
- explicit AnimationSequence(
- SessionStateAnimatorImpl* animator,
- base::Closure callback)
+ explicit AnimationSequence(SessionStateAnimatorImpl* animator,
+ base::Closure callback)
: SessionStateAnimator::AnimationSequence(callback),
animator_(animator),
sequences_attached_(0),
- sequences_completed_(0) {
- }
+ sequences_completed_(0) {}
// SessionStateAnimator::AnimationSequence:
void StartAnimation(int container_mask,
@@ -497,7 +490,8 @@ class SessionStateAnimatorImpl::AnimationSequence
};
bool SessionStateAnimatorImpl::TestApi::ContainersAreAnimated(
- int container_mask, AnimationType type) const {
+ int container_mask,
+ AnimationType type) const {
aura::Window::Windows containers;
animator_->GetContainers(container_mask, &containers);
for (aura::Window::Windows::const_iterator it = containers.begin();
@@ -510,18 +504,16 @@ bool SessionStateAnimatorImpl::TestApi::ContainersAreAnimated(
return true;
}
-bool SessionStateAnimatorImpl::TestApi::RootWindowIsAnimated(AnimationType type)
- const {
+bool SessionStateAnimatorImpl::TestApi::RootWindowIsAnimated(
+ AnimationType type) const {
aura::Window* root_window = Shell::GetPrimaryRootWindow();
ui::Layer* layer = root_window->layer();
return IsLayerAnimated(layer, type);
}
-SessionStateAnimatorImpl::SessionStateAnimatorImpl() {
-}
+SessionStateAnimatorImpl::SessionStateAnimatorImpl() {}
-SessionStateAnimatorImpl::~SessionStateAnimatorImpl() {
-}
+SessionStateAnimatorImpl::~SessionStateAnimatorImpl() {}
// Fills |containers| with the containers described by |container_mask|.
void SessionStateAnimatorImpl::GetContainers(
@@ -565,7 +557,7 @@ void SessionStateAnimatorImpl::StartAnimationWithCallback(
}
SessionStateAnimator::AnimationSequence*
- SessionStateAnimatorImpl::BeginAnimationSequence(base::Closure callback) {
+SessionStateAnimatorImpl::BeginAnimationSequence(base::Closure callback) {
return new AnimationSequence(this, callback);
}
@@ -647,8 +639,7 @@ void SessionStateAnimatorImpl::RunAnimationForWindow(
HideWindow(window, duration, false, observer);
break;
case ANIMATION_PARTIAL_FADE_IN:
- StartPartialFadeAnimation(
- window, kPartialFadeRatio, duration, observer);
+ StartPartialFadeAnimation(window, kPartialFadeRatio, duration, observer);
break;
case ANIMATION_UNDO_PARTIAL_FADE_IN:
StartPartialFadeAnimation(window, 0.0, duration, observer);
@@ -657,8 +648,8 @@ void SessionStateAnimatorImpl::RunAnimationForWindow(
StartPartialFadeAnimation(window, 1.0, duration, observer);
break;
case ANIMATION_GRAYSCALE_BRIGHTNESS:
- StartGrayscaleBrightnessAnimationForWindow(
- window, 1.0, duration, gfx::Tween::EASE_IN, observer);
+ StartGrayscaleBrightnessAnimationForWindow(window, 1.0, duration,
+ gfx::Tween::EASE_IN, observer);
break;
case ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS:
StartGrayscaleBrightnessAnimationForWindow(
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