Index: ash/wm/session_state_animator_impl.cc |
diff --git a/ash/wm/session_state_animator_impl.cc b/ash/wm/session_state_animator_impl.cc |
index 52039815fc0d226a2f5a7366f79cf7304982b1da..b52ee6b55d67b3e2727ad3469fec4ae42a81129b 100644 |
--- a/ash/wm/session_state_animator_impl.cc |
+++ b/ash/wm/session_state_animator_impl.cc |
@@ -68,9 +68,8 @@ void StartSlowCloseAnimationForWindow(aura::Window* window, |
animator->set_preemption_strategy( |
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
- ui::LayerAnimationElement::CreateTransformElement( |
- GetSlowCloseTransform(), |
- duration)); |
+ ui::LayerAnimationElement::CreateTransformElement(GetSlowCloseTransform(), |
+ duration)); |
if (observer) |
sequence->AddObserver(observer); |
animator->StartAnimation(sequence); |
@@ -85,9 +84,8 @@ void StartUndoSlowCloseAnimationForWindow( |
animator->set_preemption_strategy( |
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
- ui::LayerAnimationElement::CreateTransformElement( |
- gfx::Transform(), |
- duration)); |
+ ui::LayerAnimationElement::CreateTransformElement(gfx::Transform(), |
+ duration)); |
if (observer) |
sequence->AddObserver(observer); |
animator->StartAnimation(sequence); |
@@ -101,10 +99,9 @@ void StartFastCloseAnimationForWindow(aura::Window* window, |
ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
animator->set_preemption_strategy( |
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
- animator->StartAnimation( |
- new ui::LayerAnimationSequence( |
- ui::LayerAnimationElement::CreateTransformElement( |
- GetFastCloseTransform(), duration))); |
+ animator->StartAnimation(new ui::LayerAnimationSequence( |
+ ui::LayerAnimationElement::CreateTransformElement(GetFastCloseTransform(), |
+ duration))); |
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
ui::LayerAnimationElement::CreateOpacityElement(0.0, duration)); |
if (observer) |
@@ -121,8 +118,8 @@ void StartPartialFadeAnimation(aura::Window* window, |
animator->set_preemption_strategy( |
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
- ui::LayerAnimationElement::CreateOpacityElement( |
- target_opacity, duration)); |
+ ui::LayerAnimationElement::CreateOpacityElement(target_opacity, |
+ duration)); |
if (observer) |
sequence->AddObserver(observer); |
animator->StartAnimation(sequence); |
@@ -172,8 +169,8 @@ void HideWindow(aura::Window* window, |
settings.SetTransitionDuration(duration); |
settings.SetTweenType(gfx::Tween::EASE_OUT); |
- SetTransformForScaleAnimation(layer, |
- above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); |
+ SetTransformForScaleAnimation( |
+ layer, above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); |
settings.SetTweenType(gfx::Tween::EASE_IN_OUT); |
layer->SetOpacity(0.0f); |
@@ -192,9 +189,9 @@ void HideWindow(aura::Window* window, |
// it does not call NotifyEnded(). |
if (observer) { |
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
- ui::LayerAnimationElement::CreateOpacityElement( |
- 0.0, base::TimeDelta())); |
- sequence->AddObserver(observer); |
+ ui::LayerAnimationElement::CreateOpacityElement(0.0, |
+ base::TimeDelta())); |
+ sequence->AddObserver(observer); |
layer->GetAnimator()->ScheduleAnimation(sequence); |
} |
} |
@@ -224,8 +221,8 @@ void TransformWindowToBaseState(aura::Window* window, |
// it does not call NotifyEnded(). |
if (observer) { |
ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
- ui::LayerAnimationElement::CreateOpacityElement( |
- 1.0, base::TimeDelta())); |
+ ui::LayerAnimationElement::CreateOpacityElement(1.0, |
+ base::TimeDelta())); |
sequence->AddObserver(observer); |
layer->GetAnimator()->ScheduleAnimation(sequence); |
} |
@@ -242,8 +239,8 @@ void ShowWindow(aura::Window* window, |
settings.SetPreemptionStrategy( |
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
settings.SetTransitionDuration(base::TimeDelta()); |
- SetTransformForScaleAnimation(layer, |
- above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); |
+ SetTransformForScaleAnimation( |
+ layer, above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); |
TransformWindowToBaseState(window, duration, observer); |
} |
@@ -291,8 +288,7 @@ void StartGrayscaleBrightnessAnimationForWindow( |
class CallbackAnimationObserver : public ui::LayerAnimationObserver { |
public: |
explicit CallbackAnimationObserver(base::Closure callback) |
- : callback_(callback) { |
- } |
+ : callback_(callback) {} |
~CallbackAnimationObserver() override {} |
private: |
@@ -316,7 +312,6 @@ class CallbackAnimationObserver : public ui::LayerAnimationObserver { |
DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); |
}; |
- |
bool IsLayerAnimated(ui::Layer* layer, |
SessionStateAnimator::AnimationType type) { |
switch (type) { |
@@ -361,21 +356,21 @@ bool IsLayerAnimated(ui::Layer* layer, |
break; |
case SessionStateAnimator::ANIMATION_DROP: |
case SessionStateAnimator::ANIMATION_UNDO_LIFT: |
- //ToDo(antim) : check other effects |
+ // ToDo(antim) : check other effects |
if (layer->GetTargetOpacity() < 0.9999) |
return false; |
break; |
- //ToDo(antim) : check other effects |
+ // ToDo(antim) : check other effects |
case SessionStateAnimator::ANIMATION_LIFT: |
if (layer->GetTargetOpacity() > 0.0001) |
return false; |
break; |
case SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN: |
- //ToDo(antim) : check other effects |
+ // ToDo(antim) : check other effects |
if (layer->GetTargetOpacity() < 0.9999) |
return false; |
break; |
- //ToDo(antim) : check other effects |
+ // ToDo(antim) : check other effects |
case SessionStateAnimator::ANIMATION_LOWER_BELOW_SCREEN: |
if (layer->GetTargetOpacity() > 0.0001) |
return false; |
@@ -442,17 +437,15 @@ void GetContainersInRootWindow(int container_mask, |
// multiple layers, to wait once a sequence of animations is finished in one |
// layer or the mixture of both. |
class SessionStateAnimatorImpl::AnimationSequence |
- : public SessionStateAnimator::AnimationSequence, |
- public ui::LayerAnimationObserver { |
+ : public SessionStateAnimator::AnimationSequence, |
+ public ui::LayerAnimationObserver { |
public: |
- explicit AnimationSequence( |
- SessionStateAnimatorImpl* animator, |
- base::Closure callback) |
+ explicit AnimationSequence(SessionStateAnimatorImpl* animator, |
+ base::Closure callback) |
: SessionStateAnimator::AnimationSequence(callback), |
animator_(animator), |
sequences_attached_(0), |
- sequences_completed_(0) { |
- } |
+ sequences_completed_(0) {} |
// SessionStateAnimator::AnimationSequence: |
void StartAnimation(int container_mask, |
@@ -497,7 +490,8 @@ class SessionStateAnimatorImpl::AnimationSequence |
}; |
bool SessionStateAnimatorImpl::TestApi::ContainersAreAnimated( |
- int container_mask, AnimationType type) const { |
+ int container_mask, |
+ AnimationType type) const { |
aura::Window::Windows containers; |
animator_->GetContainers(container_mask, &containers); |
for (aura::Window::Windows::const_iterator it = containers.begin(); |
@@ -510,18 +504,16 @@ bool SessionStateAnimatorImpl::TestApi::ContainersAreAnimated( |
return true; |
} |
-bool SessionStateAnimatorImpl::TestApi::RootWindowIsAnimated(AnimationType type) |
- const { |
+bool SessionStateAnimatorImpl::TestApi::RootWindowIsAnimated( |
+ AnimationType type) const { |
aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
ui::Layer* layer = root_window->layer(); |
return IsLayerAnimated(layer, type); |
} |
-SessionStateAnimatorImpl::SessionStateAnimatorImpl() { |
-} |
+SessionStateAnimatorImpl::SessionStateAnimatorImpl() {} |
-SessionStateAnimatorImpl::~SessionStateAnimatorImpl() { |
-} |
+SessionStateAnimatorImpl::~SessionStateAnimatorImpl() {} |
// Fills |containers| with the containers described by |container_mask|. |
void SessionStateAnimatorImpl::GetContainers( |
@@ -565,7 +557,7 @@ void SessionStateAnimatorImpl::StartAnimationWithCallback( |
} |
SessionStateAnimator::AnimationSequence* |
- SessionStateAnimatorImpl::BeginAnimationSequence(base::Closure callback) { |
+SessionStateAnimatorImpl::BeginAnimationSequence(base::Closure callback) { |
return new AnimationSequence(this, callback); |
} |
@@ -647,8 +639,7 @@ void SessionStateAnimatorImpl::RunAnimationForWindow( |
HideWindow(window, duration, false, observer); |
break; |
case ANIMATION_PARTIAL_FADE_IN: |
- StartPartialFadeAnimation( |
- window, kPartialFadeRatio, duration, observer); |
+ StartPartialFadeAnimation(window, kPartialFadeRatio, duration, observer); |
break; |
case ANIMATION_UNDO_PARTIAL_FADE_IN: |
StartPartialFadeAnimation(window, 0.0, duration, observer); |
@@ -657,8 +648,8 @@ void SessionStateAnimatorImpl::RunAnimationForWindow( |
StartPartialFadeAnimation(window, 1.0, duration, observer); |
break; |
case ANIMATION_GRAYSCALE_BRIGHTNESS: |
- StartGrayscaleBrightnessAnimationForWindow( |
- window, 1.0, duration, gfx::Tween::EASE_IN, observer); |
+ StartGrayscaleBrightnessAnimationForWindow(window, 1.0, duration, |
+ gfx::Tween::EASE_IN, observer); |
break; |
case ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: |
StartGrayscaleBrightnessAnimationForWindow( |