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Unified Diff: ash/wm/workspace/workspace_window_resizer_unittest.cc

Issue 2095193002: clang-format all of //ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: ash/wm/workspace/workspace_window_resizer_unittest.cc
diff --git a/ash/wm/workspace/workspace_window_resizer_unittest.cc b/ash/wm/workspace/workspace_window_resizer_unittest.cc
index 6095aa3441b6dd8c62badc1a250c3bdf173419d5..8b71d08c0e172f38976f9ba4e45218caee93a8b5 100644
--- a/ash/wm/workspace/workspace_window_resizer_unittest.cc
+++ b/ash/wm/workspace/workspace_window_resizer_unittest.cc
@@ -45,17 +45,12 @@ Shelf* GetShelf() {
// A simple window delegate that returns the specified min size.
class TestWindowDelegate : public aura::test::TestWindowDelegate {
public:
- TestWindowDelegate() {
- }
+ TestWindowDelegate() {}
~TestWindowDelegate() override {}
- void set_min_size(const gfx::Size& size) {
- min_size_ = size;
- }
+ void set_min_size(const gfx::Size& size) { min_size_ = size; }
- void set_max_size(const gfx::Size& size) {
- max_size_ = size;
- }
+ void set_max_size(const gfx::Size& size) { max_size_ = size; }
private:
// Overridden from aura::Test::TestWindowDelegate:
@@ -144,10 +139,9 @@ class WorkspaceWindowResizerTest : public test::AshTestBase {
}
protected:
- WindowResizer* CreateResizerForTest(
- aura::Window* window,
- const gfx::Point& point_in_parent,
- int window_component) {
+ WindowResizer* CreateResizerForTest(aura::Window* window,
+ const gfx::Point& point_in_parent,
+ int window_component) {
WindowResizer* resizer =
CreateWindowResizer(WmWindowAura::Get(window), point_in_parent,
window_component,
@@ -187,9 +181,8 @@ class WorkspaceWindowResizerTest : public test::AshTestBase {
void InitTouchResizeWindow(const gfx::Rect& bounds, int window_component) {
touch_resize_delegate_.set_window_component(window_component);
- touch_resize_window_.reset(
- CreateTestWindowInShellWithDelegate(&touch_resize_delegate_, 0,
- bounds));
+ touch_resize_window_.reset(CreateTestWindowInShellWithDelegate(
+ &touch_resize_delegate_, 0, bounds));
}
TestWindowDelegate delegate_;
@@ -246,7 +239,7 @@ TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_2) {
// Assertions around collapsing and expanding.
TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_Compress) {
- window_->SetBounds(gfx::Rect( 0, 300, 400, 300));
+ window_->SetBounds(gfx::Rect(0, 300, 400, 300));
window2_->SetBounds(gfx::Rect(400, 200, 100, 200));
std::vector<aura::Window*> windows;
@@ -285,7 +278,7 @@ TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_Compress) {
// Assertions around attached window resize dragging from the right with 3
// windows.
TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_3) {
- window_->SetBounds(gfx::Rect( 100, 300, 200, 300));
+ window_->SetBounds(gfx::Rect(100, 300, 200, 300));
window2_->SetBounds(gfx::Rect(300, 300, 150, 200));
window3_->SetBounds(gfx::Rect(450, 300, 100, 200));
delegate2_.set_min_size(gfx::Size(52, 50));
@@ -326,7 +319,7 @@ TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_3) {
// Assertions around attached window resizing (collapsing and expanding) with
// 3 windows.
TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_3_Compress) {
- window_->SetBounds(gfx::Rect( 100, 300, 200, 300));
+ window_->SetBounds(gfx::Rect(100, 300, 200, 300));
window2_->SetBounds(gfx::Rect(300, 300, 200, 200));
window3_->SetBounds(gfx::Rect(450, 300, 100, 200));
delegate2_.set_min_size(gfx::Size(52, 50));
@@ -360,7 +353,7 @@ TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_3_Compress) {
// Assertions around collapsing and expanding from the bottom.
TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_Compress) {
- window_->SetBounds(gfx::Rect( 0, 100, 400, 300));
+ window_->SetBounds(gfx::Rect(0, 100, 400, 300));
window2_->SetBounds(gfx::Rect(400, 400, 100, 200));
std::vector<aura::Window*> windows;
@@ -394,7 +387,7 @@ TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_Compress) {
// Assertions around attached window resize dragging from the bottom with 2
// windows.
TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_2) {
- window_->SetBounds(gfx::Rect( 0, 50, 400, 200));
+ window_->SetBounds(gfx::Rect(0, 50, 400, 200));
window2_->SetBounds(gfx::Rect(0, 250, 200, 100));
std::vector<aura::Window*> windows;
@@ -440,7 +433,7 @@ TEST_F(WorkspaceWindowResizerTest, MAYBE_AttachedResize_BOTTOM_3) {
aura::Window* root = Shell::GetPrimaryRootWindow();
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
- window_->SetBounds(gfx::Rect( 300, 100, 300, 200));
+ window_->SetBounds(gfx::Rect(300, 100, 300, 200));
window2_->SetBounds(gfx::Rect(300, 300, 200, 150));
window3_->SetBounds(gfx::Rect(300, 450, 200, 100));
delegate2_.set_min_size(gfx::Size(50, 52));
@@ -481,7 +474,7 @@ TEST_F(WorkspaceWindowResizerTest, MAYBE_AttachedResize_BOTTOM_3) {
// Assertions around attached window resizing (collapsing and expanding) with
// 3 windows.
TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_3_Compress) {
- window_->SetBounds(gfx::Rect( 0, 0, 200, 200));
+ window_->SetBounds(gfx::Rect(0, 0, 200, 200));
window2_->SetBounds(gfx::Rect(10, 200, 200, 200));
window3_->SetBounds(gfx::Rect(20, 400, 100, 100));
delegate2_.set_min_size(gfx::Size(52, 50));
@@ -763,7 +756,7 @@ TEST_F(WorkspaceWindowResizerTest, ResizeSnapped) {
// Verifies windows are correctly restacked when reordering multiple windows.
TEST_F(WorkspaceWindowResizerTest, RestackAttached) {
- window_->SetBounds(gfx::Rect( 0, 0, 200, 300));
+ window_->SetBounds(gfx::Rect(0, 0, 200, 300));
window2_->SetBounds(gfx::Rect(200, 0, 100, 200));
window3_->SetBounds(gfx::Rect(300, 0, 100, 100));
@@ -800,8 +793,8 @@ TEST_F(WorkspaceWindowResizerTest, RestackAttached) {
// Makes sure we don't allow dragging below the work area.
TEST_F(WorkspaceWindowResizerTest, DontDragOffBottom) {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 10, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 10, 0));
ASSERT_EQ(1, display::Screen::GetScreen()->GetNumDisplays());
@@ -824,8 +817,8 @@ TEST_F(WorkspaceWindowResizerTest, DontDragOffBottomWithMultiDisplay) {
UpdateDisplay("800x600,800x600");
ASSERT_EQ(2, display::Screen::GetScreen()->GetNumDisplays());
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 10, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 10, 0));
// Positions the secondary display at the bottom the primary display.
Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
@@ -850,8 +843,8 @@ TEST_F(WorkspaceWindowResizerTest, DontDragOffBottomWithMultiDisplay) {
resizer->RevertDrag();
}
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 10, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 10, 0));
{
window_->SetBounds(gfx::Rect(100, 200, 300, 400));
std::unique_ptr<WindowResizer> resizer(
@@ -884,8 +877,8 @@ TEST_F(WorkspaceWindowResizerTest, DontDragOffBottomWithMultiDisplay) {
// Makes sure we don't allow dragging off the top of the work area.
TEST_F(WorkspaceWindowResizerTest, DontDragOffTop) {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(10, 0, 0, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(10, 0, 0, 0));
window_->SetBounds(gfx::Rect(100, 200, 300, 400));
std::unique_ptr<WindowResizer> resizer(
@@ -896,8 +889,8 @@ TEST_F(WorkspaceWindowResizerTest, DontDragOffTop) {
}
TEST_F(WorkspaceWindowResizerTest, ResizeBottomOutsideWorkArea) {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 50, 0));
window_->SetBounds(gfx::Rect(100, 200, 300, 380));
std::unique_ptr<WindowResizer> resizer(
@@ -908,8 +901,8 @@ TEST_F(WorkspaceWindowResizerTest, ResizeBottomOutsideWorkArea) {
}
TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideLeftWorkArea) {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 50, 0));
int left = ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()).x();
int pixels_to_left_border = 50;
int window_width = 300;
@@ -925,10 +918,10 @@ TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideLeftWorkArea) {
}
TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideRightWorkArea) {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
- int right = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()).right();
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 50, 0));
+ int right =
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()).right();
int pixels_to_right_border = 50;
int window_width = 300;
int window_x = right - pixels_to_right_border;
@@ -945,10 +938,10 @@ TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideRightWorkArea) {
}
TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideBottomWorkArea) {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
- int bottom = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()).bottom();
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 50, 0));
+ int bottom =
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()).bottom();
int delta_to_bottom = 50;
int height = 380;
window_->SetBounds(gfx::Rect(100, bottom - delta_to_bottom, 300, height));
@@ -968,10 +961,10 @@ TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideBottomWorkArea) {
TEST_F(WorkspaceWindowResizerTest, DragWindowOutsideRightToSecondaryDisplay) {
// Only primary display. Changes the window position to fit within the
// display.
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
- int right = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()).right();
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 50, 0));
+ int right =
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()).right();
int pixels_to_right_border = 50;
int window_width = 300;
int window_x = right - pixels_to_right_border;
@@ -990,14 +983,13 @@ TEST_F(WorkspaceWindowResizerTest, DragWindowOutsideRightToSecondaryDisplay) {
// With secondary display. Operation itself is same but doesn't change
// the position because the window is still within the secondary display.
UpdateDisplay("1000x600,600x400");
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
+ Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
+ gfx::Insets(0, 0, 50, 0));
window_->SetBounds(gfx::Rect(window_x, 100, window_width, 380));
resizer->Drag(CalculateDragPoint(*resizer, window_width, 0), 0);
- EXPECT_EQ(base::IntToString(window_x + window_width) +
- ",100 " +
- base::IntToString(window_width) +
- "x380", window_->bounds().ToString());
+ EXPECT_EQ(base::IntToString(window_x + window_width) + ",100 " +
+ base::IntToString(window_width) + "x380",
+ window_->bounds().ToString());
}
// Verifies snapping to edges works.
@@ -1053,8 +1045,8 @@ TEST_F(WorkspaceWindowResizerTest, SnapToEdge) {
EXPECT_EQ("96,0 320x160", window_->bounds().ToString());
// And bottom/left should snap too.
- resizer->Drag(
- CalculateDragPoint(*resizer, 7 - 96, 600 - 160 - 112 - 3 - 7), 0);
+ resizer->Drag(CalculateDragPoint(*resizer, 7 - 96, 600 - 160 - 112 - 3 - 7),
+ 0);
EXPECT_EQ("0,437 320x160", window_->bounds().ToString());
resizer->Drag(
CalculateDragPoint(*resizer, -15 - 96, 600 - 160 - 112 - 3 + 15), 0);
@@ -1083,13 +1075,13 @@ TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_TOPLEFT) {
// Verifies a resize snap when dragging TOPRIGHT.
TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_TOPRIGHT) {
window_->SetBounds(gfx::Rect(100, 200, 20, 30));
- gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()));
+ gfx::Rect work_area(
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()));
std::unique_ptr<WindowResizer> resizer(
CreateResizerForTest(window_.get(), gfx::Point(), HTTOPRIGHT));
ASSERT_TRUE(resizer.get());
- resizer->Drag(
- CalculateDragPoint(*resizer, work_area.right() - 120 - 1, -199), 0);
+ resizer->Drag(CalculateDragPoint(*resizer, work_area.right() - 120 - 1, -199),
+ 0);
EXPECT_EQ(100, window_->bounds().x());
EXPECT_EQ(work_area.y(), window_->bounds().y());
EXPECT_EQ(work_area.right() - 100, window_->bounds().width());
@@ -1099,14 +1091,14 @@ TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_TOPRIGHT) {
// Verifies a resize snap when dragging BOTTOMRIGHT.
TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_BOTTOMRIGHT) {
window_->SetBounds(gfx::Rect(100, 200, 20, 30));
- gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()));
+ gfx::Rect work_area(
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()));
std::unique_ptr<WindowResizer> resizer(
CreateResizerForTest(window_.get(), gfx::Point(), HTBOTTOMRIGHT));
ASSERT_TRUE(resizer.get());
- resizer->Drag(
- CalculateDragPoint(*resizer, work_area.right() - 120 - 1,
- work_area.bottom() - 220 - 2), 0);
+ resizer->Drag(CalculateDragPoint(*resizer, work_area.right() - 120 - 1,
+ work_area.bottom() - 220 - 2),
+ 0);
EXPECT_EQ(100, window_->bounds().x());
EXPECT_EQ(200, window_->bounds().y());
EXPECT_EQ(work_area.right() - 100, window_->bounds().width());
@@ -1116,13 +1108,13 @@ TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_BOTTOMRIGHT) {
// Verifies a resize snap when dragging BOTTOMLEFT.
TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_BOTTOMLEFT) {
window_->SetBounds(gfx::Rect(100, 200, 20, 30));
- gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()));
+ gfx::Rect work_area(
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()));
std::unique_ptr<WindowResizer> resizer(
CreateResizerForTest(window_.get(), gfx::Point(), HTBOTTOMLEFT));
ASSERT_TRUE(resizer.get());
- resizer->Drag(
- CalculateDragPoint(*resizer, -98, work_area.bottom() - 220 - 2), 0);
+ resizer->Drag(CalculateDragPoint(*resizer, -98, work_area.bottom() - 220 - 2),
+ 0);
EXPECT_EQ(0, window_->bounds().x());
EXPECT_EQ(200, window_->bounds().y());
EXPECT_EQ(120, window_->bounds().width());
@@ -1145,8 +1137,8 @@ TEST_F(WorkspaceWindowResizerTest, StickToBothEdgeAndWindow) {
gfx::Rect expected(130, 160, 20, 50);
EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
- gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
- window_.get()));
+ gfx::Rect work_area(
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()));
// The initial y position of |window_|.
int initial_y = 10;
@@ -1421,7 +1413,7 @@ TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_LEFT) {
// Test that the user user moved window flag is getting properly set.
TEST_F(WorkspaceWindowResizerTest, CheckUserWindowManagedFlags) {
- window_->SetBounds(gfx::Rect( 0, 50, 400, 200));
+ window_->SetBounds(gfx::Rect(0, 50, 400, 200));
window_->SetProperty(aura::client::kCanMaximizeKey, true);
std::vector<aura::Window*> no_attached_windows;
@@ -1523,7 +1515,7 @@ TEST_F(WorkspaceWindowResizerTest, DontRewardRightmostWindowForOverflows) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Four 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
window4_->SetBounds(gfx::Rect(400, 100, 100, 100));
@@ -1554,7 +1546,7 @@ TEST_F(WorkspaceWindowResizerTest, DontExceedMaxWidth) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Four 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
window4_->SetBounds(gfx::Rect(400, 100, 100, 100));
@@ -1583,7 +1575,7 @@ TEST_F(WorkspaceWindowResizerTest, DontExceedMaxHeight) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Four 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(100, 200, 100, 100));
window3_->SetBounds(gfx::Rect(100, 300, 100, 100));
window4_->SetBounds(gfx::Rect(100, 400, 100, 100));
@@ -1619,7 +1611,7 @@ TEST_F(WorkspaceWindowResizerTest, MAYBE_DontExceedMinHeight) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Four 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(100, 200, 100, 100));
window3_->SetBounds(gfx::Rect(100, 300, 100, 100));
window4_->SetBounds(gfx::Rect(100, 400, 100, 100));
@@ -1648,7 +1640,7 @@ TEST_F(WorkspaceWindowResizerTest, DontExpandRightmostPastMaxWidth) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Three 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
delegate3_.set_max_size(gfx::Size(101, 0));
@@ -1674,7 +1666,7 @@ TEST_F(WorkspaceWindowResizerTest, MoveAttachedWhenGrownToMaxSize) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Three 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
delegate2_.set_max_size(gfx::Size(101, 0));
@@ -1708,7 +1700,7 @@ TEST_F(WorkspaceWindowResizerTest, MAYBE_MainWindowHonoursMaxWidth) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Three 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
delegate_.set_max_size(gfx::Size(102, 0));
@@ -1735,7 +1727,7 @@ TEST_F(WorkspaceWindowResizerTest, MainWindowHonoursMinWidth) {
Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
// Three 100x100 windows flush against eachother, starting at 100,100.
- window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
+ window_->SetBounds(gfx::Rect(100, 100, 100, 100));
window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
delegate_.set_min_size(gfx::Size(98, 0));
@@ -1770,22 +1762,19 @@ TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_RIGHT) {
// the touch point.
generator.GestureScrollSequence(gfx::Point(715, kRootHeight / 2),
gfx::Point(725, kRootHeight / 2),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 100, 625, kRootHeight - 200).ToString(),
touch_resize_window_->bounds().ToString());
// Drag more, but stop before being snapped to the edge.
generator.GestureScrollSequence(gfx::Point(725, kRootHeight / 2),
gfx::Point(760, kRootHeight / 2),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 100, 660, kRootHeight - 200).ToString(),
touch_resize_window_->bounds().ToString());
// Drag even more to snap to the edge.
generator.GestureScrollSequence(gfx::Point(760, kRootHeight / 2),
gfx::Point(775, kRootHeight / 2),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 100, 700, kRootHeight - 200).ToString(),
touch_resize_window_->bounds().ToString());
}
@@ -1804,22 +1793,19 @@ TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_LEFT) {
// the touch point.
generator.GestureScrollSequence(gfx::Point(85, kRootHeight / 2),
gfx::Point(75, kRootHeight / 2),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(75, 100, 625, kRootHeight - 200).ToString(),
touch_resize_window_->bounds().ToString());
// Drag more, but stop before being snapped to the edge.
generator.GestureScrollSequence(gfx::Point(75, kRootHeight / 2),
gfx::Point(40, kRootHeight / 2),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(40, 100, 660, kRootHeight - 200).ToString(),
touch_resize_window_->bounds().ToString());
// Drag even more to snap to the edge.
generator.GestureScrollSequence(gfx::Point(40, kRootHeight / 2),
gfx::Point(25, kRootHeight / 2),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(0, 100, 700, kRootHeight - 200).ToString(),
touch_resize_window_->bounds().ToString());
}
@@ -1836,24 +1822,18 @@ TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_TOP) {
// Drag out of the top border a bit and check if the border is aligned with
// the touch point.
- generator.GestureScrollSequence(gfx::Point(400, 85),
- gfx::Point(400, 75),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ generator.GestureScrollSequence(gfx::Point(400, 85), gfx::Point(400, 75),
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 75, 600, kRootHeight - 175).ToString(),
touch_resize_window_->bounds().ToString());
// Drag more, but stop before being snapped to the edge.
- generator.GestureScrollSequence(gfx::Point(400, 75),
- gfx::Point(400, 40),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ generator.GestureScrollSequence(gfx::Point(400, 75), gfx::Point(400, 40),
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 40, 600, kRootHeight - 140).ToString(),
touch_resize_window_->bounds().ToString());
// Drag even more to snap to the edge.
- generator.GestureScrollSequence(gfx::Point(400, 40),
- gfx::Point(400, 25),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ generator.GestureScrollSequence(gfx::Point(400, 40), gfx::Point(400, 25),
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 0, 600, kRootHeight - 100).ToString(),
touch_resize_window_->bounds().ToString());
}
@@ -1872,22 +1852,19 @@ TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_BOTTOM) {
// the touch point.
generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 85),
gfx::Point(400, kRootHeight - 75),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 175).ToString(),
touch_resize_window_->bounds().ToString());
// Drag more, but stop before being snapped to the edge.
generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 75),
gfx::Point(400, kRootHeight - 40),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 140).ToString(),
touch_resize_window_->bounds().ToString());
// Drag even more to snap to the edge.
generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 40),
gfx::Point(400, kRootHeight - 25),
- base::TimeDelta::FromMilliseconds(10),
- 5);
+ base::TimeDelta::FromMilliseconds(10), 5);
EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 100).ToString(),
touch_resize_window_->bounds().ToString());
}
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