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Unified Diff: ash/shelf/shelf_layout_manager.cc

Issue 2095193002: clang-format all of //ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: ash/shelf/shelf_layout_manager.cc
diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc
index c7bf80346170cd1a1d10f188a2f281390f867fb3..0d44cf74e1d1201d988d0a87a2d21bc078be9ccf 100644
--- a/ash/shelf/shelf_layout_manager.cc
+++ b/ash/shelf/shelf_layout_manager.cc
@@ -113,8 +113,7 @@ class ShelfLayoutManager::AutoHideEventFilter : public ui::EventHandler {
ShelfLayoutManager::AutoHideEventFilter::AutoHideEventFilter(
ShelfLayoutManager* shelf)
- : shelf_(shelf),
- in_mouse_drag_(false) {
+ : shelf_(shelf), in_mouse_drag_(false) {
Shell::GetInstance()->AddPreTargetHandler(this);
}
@@ -126,9 +125,10 @@ void ShelfLayoutManager::AutoHideEventFilter::OnMouseEvent(
ui::MouseEvent* event) {
// This also checks IsShelfWindow() to make sure we don't attempt to hide the
// shelf if the mouse down occurs on the shelf.
- in_mouse_drag_ = (event->type() == ui::ET_MOUSE_DRAGGED ||
- (in_mouse_drag_ && event->type() != ui::ET_MOUSE_RELEASED &&
- event->type() != ui::ET_MOUSE_CAPTURE_CHANGED)) &&
+ in_mouse_drag_ =
+ (event->type() == ui::ET_MOUSE_DRAGGED ||
+ (in_mouse_drag_ && event->type() != ui::ET_MOUSE_RELEASED &&
+ event->type() != ui::ET_MOUSE_CAPTURE_CHANGED)) &&
!shelf_->IsShelfWindow(static_cast<aura::Window*>(event->target()));
shelf_->UpdateAutoHideForMouseEvent(event);
}
@@ -149,9 +149,7 @@ class ShelfLayoutManager::UpdateShelfObserver
shelf_->update_shelf_observer_ = this;
}
- void Detach() {
- shelf_ = NULL;
- }
+ void Detach() { shelf_ = NULL; }
void OnImplicitAnimationsCompleted() override {
if (shelf_)
@@ -237,8 +235,8 @@ ShelfLayoutManager::~ShelfLayoutManager() {
WillDeleteShelfLayoutManager());
WmShell::Get()->RemoveShellObserver(this);
Shell::GetInstance()->lock_state_controller()->RemoveObserver(this);
- Shell::GetInstance()->
- session_state_delegate()->RemoveSessionStateObserver(this);
+ Shell::GetInstance()->session_state_delegate()->RemoveSessionStateObserver(
+ this);
if (root_window_controller_observer_) {
WmWindowAura::Get(root_window_)
->GetRootWindowController()
@@ -323,10 +321,11 @@ void ShelfLayoutManager::UpdateVisibilityState() {
workspace_controller_->GetWindowState());
switch (window_state) {
case wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN: {
- const aura::Window* fullscreen_window = GetRootWindowController(
- root_window_)->GetWindowForFullscreenMode();
- if (fullscreen_window && wm::GetWindowState(fullscreen_window)->
- hide_shelf_when_fullscreen()) {
+ const aura::Window* fullscreen_window =
+ GetRootWindowController(root_window_)->GetWindowForFullscreenMode();
+ if (fullscreen_window &&
+ wm::GetWindowState(fullscreen_window)
+ ->hide_shelf_when_fullscreen()) {
SetState(SHELF_HIDDEN);
} else {
// The shelf is sometimes not hidden when in immersive fullscreen.
@@ -364,9 +363,8 @@ void ShelfLayoutManager::UpdateAutoHideState() {
display::Screen::GetScreen()->GetCursorScreenPoint());
}
auto_hide_timer_.Start(
- FROM_HERE,
- base::TimeDelta::FromMilliseconds(kAutoHideDelayMS),
- this, &ShelfLayoutManager::UpdateAutoHideStateNow);
+ FROM_HERE, base::TimeDelta::FromMilliseconds(kAutoHideDelayMS), this,
+ &ShelfLayoutManager::UpdateAutoHideStateNow);
}
} else {
StopAutoHideTimer();
@@ -426,8 +424,9 @@ void ShelfLayoutManager::OnGestureEdgeSwipe(const ui::GestureEvent& gesture) {
void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) {
gesture_drag_status_ = GESTURE_DRAG_IN_PROGRESS;
gesture_drag_amount_ = 0.f;
- gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE ?
- auto_hide_state() : SHELF_AUTO_HIDE_SHOWN;
+ gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE
+ ? auto_hide_state()
+ : SHELF_AUTO_HIDE_SHOWN;
UpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE);
}
@@ -466,8 +465,8 @@ void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) {
}
} else if (gesture.type() == ui::ET_SCROLL_FLING_START) {
if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) {
- should_change = horizontal ? fabs(gesture.details().velocity_y()) > 0 :
- fabs(gesture.details().velocity_x()) > 0;
+ should_change = horizontal ? fabs(gesture.details().velocity_y()) > 0
+ : fabs(gesture.details().velocity_x()) > 0;
} else {
should_change =
SelectValueForShelfAlignment(gesture.details().velocity_y() < 0,
@@ -487,11 +486,13 @@ void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) {
shelf_widget_->status_area_widget()->Deactivate();
}
gesture_drag_auto_hide_state_ =
- gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN ?
- SHELF_AUTO_HIDE_HIDDEN : SHELF_AUTO_HIDE_SHOWN;
+ gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN
+ ? SHELF_AUTO_HIDE_HIDDEN
+ : SHELF_AUTO_HIDE_SHOWN;
ShelfAutoHideBehavior new_auto_hide_behavior =
- gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN ?
- SHELF_AUTO_HIDE_BEHAVIOR_NEVER : SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS;
+ gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN
+ ? SHELF_AUTO_HIDE_BEHAVIOR_NEVER
+ : SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS;
// When in fullscreen and the shelf is forced to be auto hidden, the auto hide
// behavior affects neither the visibility state nor the auto hide state. Set
@@ -663,8 +664,9 @@ void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) {
TargetBounds target_bounds;
CalculateTargetBounds(state_, &target_bounds);
- UpdateBoundsAndOpacity(target_bounds, true,
- delay_background_change ? update_shelf_observer_ : NULL);
+ UpdateBoundsAndOpacity(target_bounds, true, delay_background_change
+ ? update_shelf_observer_
+ : NULL);
// The delegate must be notified after |state_| is updated so that it can
// query the new target bounds.
@@ -695,8 +697,8 @@ void ShelfLayoutManager::UpdateBoundsAndOpacity(
ui::ScopedLayerAnimationSettings status_animation_setter(
GetLayer(shelf_widget_->status_area_widget())->GetAnimator());
if (animate) {
- int duration = duration_override_in_ms_ ? duration_override_in_ms_ :
- kCrossFadeDurationMS;
+ int duration = duration_override_in_ms_ ? duration_override_in_ms_
+ : kCrossFadeDurationMS;
shelf_animation_setter.SetTransitionDuration(
base::TimeDelta::FromMilliseconds(duration));
shelf_animation_setter.SetTweenType(gfx::Tween::EASE_OUT);
@@ -814,9 +816,8 @@ void ShelfLayoutManager::CalculateTargetBounds(const State& state,
status_size.set_width(GetShelfConstant(SHELF_SIZE));
gfx::Point status_origin = SelectValueForShelfAlignment(
- gfx::Point(0, 0),
- gfx::Point(shelf_width - status_size.width(),
- shelf_height - status_size.height()),
+ gfx::Point(0, 0), gfx::Point(shelf_width - status_size.width(),
+ shelf_height - status_size.height()),
gfx::Point(0, shelf_height - status_size.height()));
if (IsHorizontalAlignment() && !base::i18n::IsRTL())
status_origin.set_x(shelf_width - status_size.width());
@@ -840,8 +841,8 @@ void ShelfLayoutManager::CalculateTargetBounds(const State& state,
// Also push in the work area inset for the dock if it is visible.
if (!dock_bounds_.IsEmpty()) {
gfx::Insets dock_insets(
- 0, (dock_bounds_.x() > 0 ? 0 : dock_bounds_.width()),
- 0, (dock_bounds_.x() > 0 ? dock_bounds_.width() : 0));
+ 0, (dock_bounds_.x() > 0 ? 0 : dock_bounds_.width()), 0,
+ (dock_bounds_.x() > 0 ? dock_bounds_.width() : 0));
target_bounds->work_area_insets += dock_insets;
}
@@ -855,8 +856,9 @@ void ShelfLayoutManager::CalculateTargetBounds(const State& state,
target_bounds->status_opacity =
(state.visibility_state == SHELF_AUTO_HIDE &&
state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN &&
- gesture_drag_status_ != GESTURE_DRAG_IN_PROGRESS) ?
- 0.0f : target_bounds->opacity;
+ gesture_drag_status_ != GESTURE_DRAG_IN_PROGRESS)
+ ? 0.0f
+ : target_bounds->opacity;
if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS)
UpdateTargetBoundsForGesture(target_bounds);
@@ -896,8 +898,8 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture(
}
bool resist = SelectValueForShelfAlignment(
- gesture_drag_amount_ < -resistance_free_region,
- gesture_drag_amount_ > resistance_free_region,
+ gesture_drag_amount_<-resistance_free_region, gesture_drag_amount_>
+ resistance_free_region,
gesture_drag_amount_ < -resistance_free_region);
float translate = 0.f;
@@ -918,8 +920,8 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture(
shelf_height = std::max(shelf_height, shelf_insets);
target_bounds->shelf_bounds_in_root.set_height(shelf_height);
if (IsHorizontalAlignment()) {
- target_bounds->shelf_bounds_in_root.set_y(
- available_bounds.bottom() - shelf_height);
+ target_bounds->shelf_bounds_in_root.set_y(available_bounds.bottom() -
+ shelf_height);
}
target_bounds->status_bounds_in_shelf.set_y(0);
@@ -934,8 +936,8 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture(
shelf_width = std::max(shelf_width, shelf_insets);
target_bounds->shelf_bounds_in_root.set_width(shelf_width);
if (right_aligned) {
- target_bounds->shelf_bounds_in_root.set_x(
- available_bounds.right() - shelf_width);
+ target_bounds->shelf_bounds_in_root.set_x(available_bounds.right() -
+ shelf_width);
}
if (right_aligned) {
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