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|   1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |   1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 #ifndef ASH_SCREENSHOT_DELEGATE_H_ |   5 #ifndef ASH_SCREENSHOT_DELEGATE_H_ | 
|   6 #define ASH_SCREENSHOT_DELEGATE_H_ |   6 #define ASH_SCREENSHOT_DELEGATE_H_ | 
|   7  |   7  | 
|   8 namespace aura { |   8 namespace aura { | 
|   9 class Window; |   9 class Window; | 
|  10 }  // namespace aura |  10 }  // namespace aura | 
|  11  |  11  | 
|  12 namespace gfx { |  12 namespace gfx { | 
|  13 class Rect; |  13 class Rect; | 
|  14 }  // namespace gfx |  14 }  // namespace gfx | 
|  15  |  15  | 
|  16 namespace ash { |  16 namespace ash { | 
|  17  |  17  | 
|  18 // Delegate for taking screenshots. |  18 // Delegate for taking screenshots. | 
|  19 class ScreenshotDelegate { |  19 class ScreenshotDelegate { | 
|  20  public: |  20  public: | 
|  21   virtual ~ScreenshotDelegate() {} |  21   virtual ~ScreenshotDelegate() {} | 
|  22  |  22  | 
|  23   // The actual task of taking a screenshot for each root window. |  23   // The actual task of taking a screenshot for each root window. | 
|  24   // This method is called when the user wants to take a screenshot manually. |  24   // This method is called when the user wants to take a screenshot manually. | 
|  25   virtual void HandleTakeScreenshotForAllRootWindows() = 0; |  25   virtual void HandleTakeScreenshotForAllRootWindows() = 0; | 
|  26  |  26  | 
|  27   // The actual task of taking a partial screenshot for the given |  27   // The actual task of taking a partial screenshot for the given | 
|  28   // window. |  28   // window. | 
|  29   virtual void HandleTakePartialScreenshot( |  29   virtual void HandleTakePartialScreenshot(aura::Window* window, | 
|  30       aura::Window* window, const gfx::Rect& rect) = 0; |  30                                            const gfx::Rect& rect) = 0; | 
|  31  |  31  | 
|  32   // The actual task of taking screenshot for the given window. |  32   // The actual task of taking screenshot for the given window. | 
|  33   virtual void HandleTakeWindowScreenshot(aura::Window* window) = 0; |  33   virtual void HandleTakeWindowScreenshot(aura::Window* window) = 0; | 
|  34  |  34  | 
|  35   // Returns true if the system is ready to take screenshot. |  35   // Returns true if the system is ready to take screenshot. | 
|  36   virtual bool CanTakeScreenshot() = 0; |  36   virtual bool CanTakeScreenshot() = 0; | 
|  37 }; |  37 }; | 
|  38 }  // namespace ash |  38 }  // namespace ash | 
|  39  |  39  | 
|  40 #endif  // ASH_SCREENSHOT_DELEGATE_H_ |  40 #endif  // ASH_SCREENSHOT_DELEGATE_H_ | 
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