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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | 5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
| 6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | 6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
| 11 #include "ash/frame/caption_buttons/caption_button_types.h" | 11 #include "ash/frame/caption_buttons/caption_button_types.h" |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "ui/gfx/image/image_skia.h" | 13 #include "ui/gfx/image/image_skia.h" |
| 14 #include "ui/views/controls/button/custom_button.h" | 14 #include "ui/views/controls/button/custom_button.h" |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 class SlideAnimation; | 17 class SlideAnimation; |
| 18 enum class VectorIconId; | 18 enum class VectorIconId; |
| 19 } | 19 } |
| 20 | 20 |
| 21 namespace ash { | 21 namespace ash { |
| 22 | 22 |
| 23 // Base class for the window caption buttons (minimize, maximize, restore, | 23 // Base class for the window caption buttons (minimize, maximize, restore, |
| 24 // close). | 24 // close). |
| 25 class ASH_EXPORT FrameCaptionButton : public views::CustomButton { | 25 class ASH_EXPORT FrameCaptionButton : public views::CustomButton { |
| 26 public: | 26 public: |
| 27 enum Animate { | 27 enum Animate { ANIMATE_YES, ANIMATE_NO }; |
| 28 ANIMATE_YES, | |
| 29 ANIMATE_NO | |
| 30 }; | |
| 31 | 28 |
| 32 static const char kViewClassName[]; | 29 static const char kViewClassName[]; |
| 33 | 30 |
| 34 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); | 31 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); |
| 35 ~FrameCaptionButton() override; | 32 ~FrameCaptionButton() override; |
| 36 | 33 |
| 37 // Sets the image to use to paint the button. If |animate| is ANIMATE_YES, | 34 // Sets the image to use to paint the button. If |animate| is ANIMATE_YES, |
| 38 // the button crossfades to the new visuals. If the image id matches the one | 35 // the button crossfades to the new visuals. If the image id matches the one |
| 39 // currently used by the button and |animate| is ANIMATE_NO, the crossfade | 36 // currently used by the button and |animate| is ANIMATE_NO, the crossfade |
| 40 // animation is progressed to the end. | 37 // animation is progressed to the end. |
| (...skipping 12 matching lines...) Expand all Loading... |
| 53 gfx::Size GetPreferredSize() const override; | 50 gfx::Size GetPreferredSize() const override; |
| 54 const char* GetClassName() const override; | 51 const char* GetClassName() const override; |
| 55 void OnPaint(gfx::Canvas* canvas) override; | 52 void OnPaint(gfx::Canvas* canvas) override; |
| 56 | 53 |
| 57 void set_paint_as_active(bool paint_as_active) { | 54 void set_paint_as_active(bool paint_as_active) { |
| 58 paint_as_active_ = paint_as_active; | 55 paint_as_active_ = paint_as_active; |
| 59 } | 56 } |
| 60 | 57 |
| 61 void set_use_light_images(bool light) { use_light_images_ = light; } | 58 void set_use_light_images(bool light) { use_light_images_ = light; } |
| 62 | 59 |
| 63 CaptionButtonIcon icon() const { | 60 CaptionButtonIcon icon() const { return icon_; } |
| 64 return icon_; | |
| 65 } | |
| 66 | 61 |
| 67 gfx::VectorIconId icon_image_id() const { return icon_image_id_; } | 62 gfx::VectorIconId icon_image_id() const { return icon_image_id_; } |
| 68 | 63 |
| 69 void set_size(const gfx::Size& size) { size_ = size; } | 64 void set_size(const gfx::Size& size) { size_ = size; } |
| 70 | 65 |
| 71 protected: | 66 protected: |
| 72 // views::CustomButton override: | 67 // views::CustomButton override: |
| 73 void OnGestureEvent(ui::GestureEvent* event) override; | 68 void OnGestureEvent(ui::GestureEvent* event) override; |
| 74 | 69 |
| 75 private: | 70 private: |
| (...skipping 28 matching lines...) Expand all Loading... |
| 104 // Crossfade animation started when the button's images are changed by | 99 // Crossfade animation started when the button's images are changed by |
| 105 // SetImage(). | 100 // SetImage(). |
| 106 std::unique_ptr<gfx::SlideAnimation> swap_images_animation_; | 101 std::unique_ptr<gfx::SlideAnimation> swap_images_animation_; |
| 107 | 102 |
| 108 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); | 103 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); |
| 109 }; | 104 }; |
| 110 | 105 |
| 111 } // namespace ash | 106 } // namespace ash |
| 112 | 107 |
| 113 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | 108 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
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