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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_DISPLAY_SCREEN_ASH_H_ | 5 #ifndef ASH_DISPLAY_SCREEN_ASH_H_ |
6 #define ASH_DISPLAY_SCREEN_ASH_H_ | 6 #define ASH_DISPLAY_SCREEN_ASH_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "ui/display/display_observer.h" | 14 #include "ui/display/display_observer.h" |
15 #include "ui/display/screen.h" | 15 #include "ui/display/screen.h" |
16 | 16 |
17 namespace gfx { | 17 namespace gfx { |
18 class Rect; | 18 class Rect; |
19 } | 19 } |
20 | 20 |
21 namespace ash { | 21 namespace ash { |
22 namespace internal { | 22 namespace internal { |
23 class DisplayManager; | 23 class DisplayManager; |
24 } | 24 } |
25 | 25 |
26 // Aura implementation of display::Screen. Implemented here to avoid circular | 26 // Aura implementation of display::Screen. Implemented here to avoid circular |
27 // dependencies. | 27 // dependencies. |
28 class ASH_EXPORT ScreenAsh : public display::Screen { | 28 class ASH_EXPORT ScreenAsh : public display::Screen { |
29 public: | 29 public: |
30 ScreenAsh(); | 30 ScreenAsh(); |
31 ~ScreenAsh() override; | 31 ~ScreenAsh() override; |
32 | 32 |
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58 display::Screen* CloneForShutdown(); | 58 display::Screen* CloneForShutdown(); |
59 | 59 |
60 base::ObserverList<display::DisplayObserver> observers_; | 60 base::ObserverList<display::DisplayObserver> observers_; |
61 | 61 |
62 DISALLOW_COPY_AND_ASSIGN(ScreenAsh); | 62 DISALLOW_COPY_AND_ASSIGN(ScreenAsh); |
63 }; | 63 }; |
64 | 64 |
65 } // namespace ash | 65 } // namespace ash |
66 | 66 |
67 #endif // ASH_DISPLAY_SCREEN_ASH_H_ | 67 #endif // ASH_DISPLAY_SCREEN_ASH_H_ |
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