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Side by Side Diff: ash/common/system/tray/actionable_view.cc

Issue 2095193002: clang-format all of //ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/system/tray/actionable_view.h" 5 #include "ash/common/system/tray/actionable_view.h"
6 6
7 #include "ash/common/ash_constants.h" 7 #include "ash/common/ash_constants.h"
8 #include "ui/accessibility/ax_view_state.h" 8 #include "ui/accessibility/ax_view_state.h"
9 #include "ui/gfx/canvas.h" 9 #include "ui/gfx/canvas.h"
10 10
11 namespace ash { 11 namespace ash {
12 12
13 // static 13 // static
14 const char ActionableView::kViewClassName[] = "tray/ActionableView"; 14 const char ActionableView::kViewClassName[] = "tray/ActionableView";
15 15
16 ActionableView::ActionableView() 16 ActionableView::ActionableView() : has_capture_(false) {
17 : has_capture_(false) {
18 SetFocusBehavior(FocusBehavior::ALWAYS); 17 SetFocusBehavior(FocusBehavior::ALWAYS);
19 } 18 }
20 19
21 ActionableView::~ActionableView() { 20 ActionableView::~ActionableView() {}
22 }
23 21
24 void ActionableView::OnPaintFocus(gfx::Canvas* canvas) { 22 void ActionableView::OnPaintFocus(gfx::Canvas* canvas) {
25 gfx::Rect rect(GetFocusBounds()); 23 gfx::Rect rect(GetFocusBounds());
26 rect.Inset(1, 1, 3, 2); 24 rect.Inset(1, 1, 3, 2);
27 canvas->DrawSolidFocusRect(rect, kFocusBorderColor); 25 canvas->DrawSolidFocusRect(rect, kFocusBorderColor);
28 } 26 }
29 27
30 gfx::Rect ActionableView::GetFocusBounds() { 28 gfx::Rect ActionableView::GetFocusBounds() {
31 return GetLocalBounds(); 29 return GetLocalBounds();
32 } 30 }
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84 // We render differently when focused. 82 // We render differently when focused.
85 SchedulePaint(); 83 SchedulePaint();
86 } 84 }
87 85
88 void ActionableView::OnGestureEvent(ui::GestureEvent* event) { 86 void ActionableView::OnGestureEvent(ui::GestureEvent* event) {
89 if (event->type() == ui::ET_GESTURE_TAP && PerformAction(*event)) 87 if (event->type() == ui::ET_GESTURE_TAP && PerformAction(*event))
90 event->SetHandled(); 88 event->SetHandled();
91 } 89 }
92 90
93 } // namespace ash 91 } // namespace ash
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