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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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369 | 369 |
370 std::unique_ptr<ContentLayerDelegate> m_contentLayerDelegate; | 370 std::unique_ptr<ContentLayerDelegate> m_contentLayerDelegate; |
371 | 371 |
372 WeakPersistent<ScrollableArea> m_scrollableArea; | 372 WeakPersistent<ScrollableArea> m_scrollableArea; |
373 GraphicsLayerDebugInfo m_debugInfo; | 373 GraphicsLayerDebugInfo m_debugInfo; |
374 int m_3dRenderingContext; | 374 int m_3dRenderingContext; |
375 | 375 |
376 std::unique_ptr<PaintController> m_paintController; | 376 std::unique_ptr<PaintController> m_paintController; |
377 | 377 |
378 IntRect m_previousInterestRect; | 378 IntRect m_previousInterestRect; |
379 | |
380 DISPLAY_ITEM_CACHE_STATUS_IMPLEMENTATION | |
381 }; | 379 }; |
382 | 380 |
383 } // namespace blink | 381 } // namespace blink |
384 | 382 |
385 #ifndef NDEBUG | 383 #ifndef NDEBUG |
386 // Outside the blink namespace for ease of invocation from gdb. | 384 // Outside the blink namespace for ease of invocation from gdb. |
387 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 385 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
388 #endif | 386 #endif |
389 | 387 |
390 #endif // GraphicsLayer_h | 388 #endif // GraphicsLayer_h |
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