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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/mus/ws/window_server.h" | 5 #include "components/mus/ws/window_server.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/memory/ptr_util.h" | 11 #include "base/memory/ptr_util.h" |
| 12 #include "base/stl_util.h" | 12 #include "base/stl_util.h" |
| 13 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" | 13 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" |
| 14 #include "components/mus/ws/display.h" | 14 #include "components/mus/ws/display.h" |
| 15 #include "components/mus/ws/display_binding.h" | 15 #include "components/mus/ws/display_binding.h" |
| 16 #include "components/mus/ws/display_manager.h" | 16 #include "components/mus/ws/display_manager.h" |
| 17 #include "components/mus/ws/operation.h" | 17 #include "components/mus/ws/operation.h" |
| 18 #include "components/mus/ws/server_window.h" | 18 #include "components/mus/ws/server_window.h" |
| 19 #include "components/mus/ws/user_activity_monitor.h" | |
| 19 #include "components/mus/ws/window_coordinate_conversions.h" | 20 #include "components/mus/ws/window_coordinate_conversions.h" |
| 20 #include "components/mus/ws/window_manager_access_policy.h" | 21 #include "components/mus/ws/window_manager_access_policy.h" |
| 21 #include "components/mus/ws/window_manager_display_root.h" | 22 #include "components/mus/ws/window_manager_display_root.h" |
| 22 #include "components/mus/ws/window_manager_state.h" | 23 #include "components/mus/ws/window_manager_state.h" |
| 23 #include "components/mus/ws/window_manager_window_tree_factory.h" | 24 #include "components/mus/ws/window_manager_window_tree_factory.h" |
| 24 #include "components/mus/ws/window_server_delegate.h" | 25 #include "components/mus/ws/window_server_delegate.h" |
| 25 #include "components/mus/ws/window_tree.h" | 26 #include "components/mus/ws/window_tree.h" |
| 26 #include "components/mus/ws/window_tree_binding.h" | 27 #include "components/mus/ws/window_tree_binding.h" |
| 27 #include "services/shell/public/cpp/connection.h" | 28 #include "services/shell/public/cpp/connection.h" |
| 28 #include "ui/gfx/geometry/size_conversions.h" | 29 #include "ui/gfx/geometry/size_conversions.h" |
| 29 | 30 |
| 30 namespace mus { | 31 namespace mus { |
| 31 namespace ws { | 32 namespace ws { |
| 32 | 33 |
| 33 WindowServer::WindowServer( | 34 WindowServer::WindowServer( |
| 34 WindowServerDelegate* delegate, | 35 WindowServerDelegate* delegate, |
| 35 const scoped_refptr<mus::SurfacesState>& surfaces_state) | 36 const scoped_refptr<mus::SurfacesState>& surfaces_state) |
| 36 : delegate_(delegate), | 37 : delegate_(delegate), |
| 37 surfaces_state_(surfaces_state), | 38 surfaces_state_(surfaces_state), |
| 38 next_client_id_(1), | 39 next_client_id_(1), |
| 39 display_manager_(new DisplayManager(this, &user_id_tracker_)), | 40 display_manager_(new DisplayManager(this, &user_id_tracker_)), |
| 40 current_operation_(nullptr), | 41 current_operation_(nullptr), |
| 41 in_destructor_(false), | 42 in_destructor_(false), |
| 42 next_wm_change_id_(0), | 43 next_wm_change_id_(0), |
| 43 window_manager_window_tree_factory_set_(this, &user_id_tracker_) {} | 44 window_manager_window_tree_factory_set_(this, &user_id_tracker_) { |
| 45 user_id_tracker_.AddObserver(this); | |
| 46 OnUserIdAdded(user_id_tracker_.active_id()); | |
|
sadrul
2016/06/27 20:46:13
This is necessary since the 'root user id' is adde
| |
| 47 } | |
| 44 | 48 |
| 45 WindowServer::~WindowServer() { | 49 WindowServer::~WindowServer() { |
| 46 in_destructor_ = true; | 50 in_destructor_ = true; |
| 47 | 51 |
| 48 // Destroys the window trees results in querying for the display. Tear down | 52 // Destroys the window trees results in querying for the display. Tear down |
| 49 // the displays first so that the trees are notified of the display going | 53 // the displays first so that the trees are notified of the display going |
| 50 // away while the display is still valid. | 54 // away while the display is still valid. |
| 51 display_manager_->DestroyAllDisplays(); | 55 display_manager_->DestroyAllDisplays(); |
| 52 | 56 |
| 53 while (!tree_map_.empty()) | 57 while (!tree_map_.empty()) |
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| 225 void WindowServer::OnFirstWindowManagerWindowTreeFactoryReady() { | 229 void WindowServer::OnFirstWindowManagerWindowTreeFactoryReady() { |
| 226 if (display_manager_->has_active_or_pending_displays()) | 230 if (display_manager_->has_active_or_pending_displays()) |
| 227 return; | 231 return; |
| 228 | 232 |
| 229 // We've been supplied a WindowManagerFactory and no displays have been | 233 // We've been supplied a WindowManagerFactory and no displays have been |
| 230 // created yet. Treat this as a signal to create a Display. | 234 // created yet. Treat this as a signal to create a Display. |
| 231 // TODO(sky): we need a better way to determine this, most likely a switch. | 235 // TODO(sky): we need a better way to determine this, most likely a switch. |
| 232 delegate_->CreateDefaultDisplays(); | 236 delegate_->CreateDefaultDisplays(); |
| 233 } | 237 } |
| 234 | 238 |
| 239 UserActivityMonitor* WindowServer::GetUserActivityMonitorForUser( | |
| 240 const UserId& user_id) { | |
| 241 DCHECK_GT(activity_monitor_map_.count(user_id), 0u); | |
| 242 return activity_monitor_map_[user_id].get(); | |
| 243 } | |
| 244 | |
| 235 bool WindowServer::SetFocusedWindow(ServerWindow* window) { | 245 bool WindowServer::SetFocusedWindow(ServerWindow* window) { |
| 236 // TODO(sky): this should fail if there is modal dialog active and |window| | 246 // TODO(sky): this should fail if there is modal dialog active and |window| |
| 237 // is outside that. | 247 // is outside that. |
| 238 ServerWindow* currently_focused = GetFocusedWindow(); | 248 ServerWindow* currently_focused = GetFocusedWindow(); |
| 239 Display* focused_display = | 249 Display* focused_display = |
| 240 currently_focused | 250 currently_focused |
| 241 ? display_manager_->GetDisplayContaining(currently_focused) | 251 ? display_manager_->GetDisplayContaining(currently_focused) |
| 242 : nullptr; | 252 : nullptr; |
| 243 if (!window) | 253 if (!window) |
| 244 return focused_display ? focused_display->SetFocusedWindow(nullptr) : true; | 254 return focused_display ? focused_display->SetFocusedWindow(nullptr) : true; |
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| 676 *values = window_manager_state->frame_decoration_values().Clone(); | 686 *values = window_manager_state->frame_decoration_values().Clone(); |
| 677 return window_manager_state->got_frame_decoration_values(); | 687 return window_manager_state->got_frame_decoration_values(); |
| 678 } | 688 } |
| 679 | 689 |
| 680 WindowManagerState* WindowServer::GetWindowManagerStateForUser( | 690 WindowManagerState* WindowServer::GetWindowManagerStateForUser( |
| 681 const UserId& user_id) { | 691 const UserId& user_id) { |
| 682 return window_manager_window_tree_factory_set_.GetWindowManagerStateForUser( | 692 return window_manager_window_tree_factory_set_.GetWindowManagerStateForUser( |
| 683 user_id); | 693 user_id); |
| 684 } | 694 } |
| 685 | 695 |
| 696 void WindowServer::OnActiveUserIdChanged(const UserId& previously_active_id, | |
| 697 const UserId& active_id) {} | |
| 698 | |
| 699 void WindowServer::OnUserIdAdded(const UserId& id) { | |
| 700 activity_monitor_map_[id] = base::MakeUnique<UserActivityMonitor>(nullptr); | |
| 701 } | |
| 702 | |
| 703 void WindowServer::OnUserIdRemoved(const UserId& id) { | |
| 704 activity_monitor_map_.erase(id); | |
| 705 } | |
| 706 | |
| 686 } // namespace ws | 707 } // namespace ws |
| 687 } // namespace mus | 708 } // namespace mus |
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