| Index: ui/gl/init/gl_initializer_x11.cc
|
| diff --git a/ui/gl/init/gl_initializer_x11.cc b/ui/gl/init/gl_initializer_x11.cc
|
| index e6dc4928e10a7b788a97e5bb53169f73987e32ec..088230a7ff195ac9e3beef9b6e05e1095cf4eee5 100644
|
| --- a/ui/gl/init/gl_initializer_x11.cc
|
| +++ b/ui/gl/init/gl_initializer_x11.cc
|
| @@ -4,15 +4,124 @@
|
|
|
| #include "ui/gl/init/gl_initializer.h"
|
|
|
| +#include "base/command_line.h"
|
| #include "base/logging.h"
|
| -#include "ui/gl/gl_implementation.h"
|
| +#include "base/path_service.h"
|
| +#include "base/threading/thread_restrictions.h"
|
| +#include "build/build_config.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_egl_api_implementation.h"
|
| +#include "ui/gl/gl_gl_api_implementation.h"
|
| +#include "ui/gl/gl_glx_api_implementation.h"
|
| +#include "ui/gl/gl_implementation_osmesa.h"
|
| +#include "ui/gl/gl_osmesa_api_implementation.h"
|
| #include "ui/gl/gl_surface_egl.h"
|
| #include "ui/gl/gl_surface_glx.h"
|
| #include "ui/gl/gl_surface_osmesa_x11.h"
|
| +#include "ui/gl/gl_switches.h"
|
|
|
| namespace gl {
|
| namespace init {
|
|
|
| +namespace {
|
| +
|
| +#if defined(OS_OPENBSD)
|
| +const char kGLLibraryName[] = "libGL.so";
|
| +#else
|
| +const char kGLLibraryName[] = "libGL.so.1";
|
| +#endif
|
| +
|
| +const char kGLESv2LibraryName[] = "libGLESv2.so.2";
|
| +const char kEGLLibraryName[] = "libEGL.so.1";
|
| +
|
| +const char kGLESv2ANGLELibraryName[] = "libGLESv2.so";
|
| +const char kEGLANGLELibraryName[] = "libEGL.so";
|
| +
|
| +bool InitializeStaticGLXInternal() {
|
| + base::NativeLibrary library = NULL;
|
| + const base::CommandLine* command_line =
|
| + base::CommandLine::ForCurrentProcess();
|
| +
|
| + if (command_line->HasSwitch(switches::kTestGLLib))
|
| + library = LoadLibraryAndPrintError(
|
| + command_line->GetSwitchValueASCII(switches::kTestGLLib).c_str());
|
| +
|
| + if (!library) {
|
| + library = LoadLibraryAndPrintError(kGLLibraryName);
|
| + }
|
| +
|
| + if (!library)
|
| + return false;
|
| +
|
| + GLGetProcAddressProc get_proc_address =
|
| + reinterpret_cast<GLGetProcAddressProc>(
|
| + base::GetFunctionPointerFromNativeLibrary(library,
|
| + "glXGetProcAddress"));
|
| + if (!get_proc_address) {
|
| + LOG(ERROR) << "glxGetProcAddress not found.";
|
| + base::UnloadNativeLibrary(library);
|
| + return false;
|
| + }
|
| +
|
| + SetGLGetProcAddressProc(get_proc_address);
|
| + AddGLNativeLibrary(library);
|
| + SetGLImplementation(kGLImplementationDesktopGL);
|
| +
|
| + InitializeStaticGLBindingsGL();
|
| + InitializeStaticGLBindingsGLX();
|
| +
|
| + return true;
|
| +}
|
| +
|
| +bool InitializeStaticEGLInternal() {
|
| + base::FilePath glesv2_path(kGLESv2LibraryName);
|
| + base::FilePath egl_path(kEGLLibraryName);
|
| +
|
| + const base::CommandLine* command_line =
|
| + base::CommandLine::ForCurrentProcess();
|
| + if (command_line->GetSwitchValueASCII(switches::kUseGL) ==
|
| + kGLImplementationANGLEName) {
|
| + base::FilePath module_path;
|
| + if (!PathService::Get(base::DIR_MODULE, &module_path))
|
| + return false;
|
| +
|
| + glesv2_path = module_path.Append(kGLESv2ANGLELibraryName);
|
| + egl_path = module_path.Append(kEGLANGLELibraryName);
|
| + }
|
| +
|
| + base::NativeLibrary gles_library = LoadLibraryAndPrintError(glesv2_path);
|
| + if (!gles_library)
|
| + return false;
|
| + base::NativeLibrary egl_library = LoadLibraryAndPrintError(egl_path);
|
| + if (!egl_library) {
|
| + base::UnloadNativeLibrary(gles_library);
|
| + return false;
|
| + }
|
| +
|
| + GLGetProcAddressProc get_proc_address =
|
| + reinterpret_cast<GLGetProcAddressProc>(
|
| + base::GetFunctionPointerFromNativeLibrary(egl_library,
|
| + "eglGetProcAddress"));
|
| + if (!get_proc_address) {
|
| + LOG(ERROR) << "eglGetProcAddress not found.";
|
| + base::UnloadNativeLibrary(egl_library);
|
| + base::UnloadNativeLibrary(gles_library);
|
| + return false;
|
| + }
|
| +
|
| + SetGLGetProcAddressProc(get_proc_address);
|
| + AddGLNativeLibrary(egl_library);
|
| + AddGLNativeLibrary(gles_library);
|
| + SetGLImplementation(kGLImplementationEGLGLES2);
|
| +
|
| + InitializeStaticGLBindingsGL();
|
| + InitializeStaticGLBindingsEGL();
|
| +
|
| + return true;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| bool InitializeGLOneOffPlatform() {
|
| switch (GetGLImplementation()) {
|
| case kGLImplementationDesktopGL:
|
| @@ -38,5 +147,49 @@ bool InitializeGLOneOffPlatform() {
|
| }
|
| }
|
|
|
| +bool InitializeStaticGLBindings(GLImplementation implementation) {
|
| + // Prevent reinitialization with a different implementation. Once the gpu
|
| + // unit tests have initialized with kGLImplementationMock, we don't want to
|
| + // later switch to another GL implementation.
|
| + DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
|
| +
|
| + // Allow the main thread or another to initialize these bindings
|
| + // after instituting restrictions on I/O. Going forward they will
|
| + // likely be used in the browser process on most platforms. The
|
| + // one-time initialization cost is small, between 2 and 5 ms.
|
| + base::ThreadRestrictions::ScopedAllowIO allow_io;
|
| +
|
| + switch (implementation) {
|
| + case kGLImplementationOSMesaGL:
|
| + return InitializeStaticGLBindingsOSMesaGL();
|
| + case kGLImplementationDesktopGL:
|
| + return InitializeStaticGLXInternal();
|
| + case kGLImplementationEGLGLES2:
|
| + return InitializeStaticEGLInternal();
|
| + case kGLImplementationMockGL:
|
| + SetGLImplementation(kGLImplementationMockGL);
|
| + InitializeStaticGLBindingsGL();
|
| + return true;
|
| + default:
|
| + NOTREACHED();
|
| + }
|
| +
|
| + return false;
|
| +}
|
| +
|
| +void InitializeDebugGLBindings() {
|
| + InitializeDebugGLBindingsEGL();
|
| + InitializeDebugGLBindingsGL();
|
| + InitializeDebugGLBindingsGLX();
|
| + InitializeDebugGLBindingsOSMESA();
|
| +}
|
| +
|
| +void ClearGLBindingsPlatform() {
|
| + ClearGLBindingsEGL();
|
| + ClearGLBindingsGL();
|
| + ClearGLBindingsGLX();
|
| + ClearGLBindingsOSMESA();
|
| +}
|
| +
|
| } // namespace init
|
| } // namespace gl
|
|
|