| Index: ui/gl/init/gl_initializer_android.cc
|
| diff --git a/ui/gl/init/gl_initializer_android.cc b/ui/gl/init/gl_initializer_android.cc
|
| index 7d7a88e38b58fcdfd0dbfa481739b320c51cb060..9091fc0e34065ed508b1ce06197dec070b8ad3a8 100644
|
| --- a/ui/gl/init/gl_initializer_android.cc
|
| +++ b/ui/gl/init/gl_initializer_android.cc
|
| @@ -4,13 +4,57 @@
|
|
|
| #include "ui/gl/init/gl_initializer.h"
|
|
|
| +#include "base/base_paths.h"
|
| +#include "base/command_line.h"
|
| +#include "base/files/file_path.h"
|
| #include "base/logging.h"
|
| -#include "ui/gl/gl_implementation.h"
|
| +#include "base/native_library.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_egl_api_implementation.h"
|
| +#include "ui/gl/gl_gl_api_implementation.h"
|
| +#include "ui/gl/gl_implementation_osmesa.h"
|
| +#include "ui/gl/gl_osmesa_api_implementation.h"
|
| #include "ui/gl/gl_surface_egl.h"
|
|
|
| namespace gl {
|
| namespace init {
|
|
|
| +namespace {
|
| +
|
| +bool InitializeStaticEGLInternal() {
|
| + base::NativeLibrary gles_library = LoadLibraryAndPrintError("libGLESv2.so");
|
| + if (!gles_library)
|
| + return false;
|
| + base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so");
|
| + if (!egl_library) {
|
| + base::UnloadNativeLibrary(gles_library);
|
| + return false;
|
| + }
|
| +
|
| + GLGetProcAddressProc get_proc_address =
|
| + reinterpret_cast<GLGetProcAddressProc>(
|
| + base::GetFunctionPointerFromNativeLibrary(egl_library,
|
| + "eglGetProcAddress"));
|
| + if (!get_proc_address) {
|
| + LOG(ERROR) << "eglGetProcAddress not found.";
|
| + base::UnloadNativeLibrary(egl_library);
|
| + base::UnloadNativeLibrary(gles_library);
|
| + return false;
|
| + }
|
| +
|
| + SetGLGetProcAddressProc(get_proc_address);
|
| + AddGLNativeLibrary(egl_library);
|
| + AddGLNativeLibrary(gles_library);
|
| + SetGLImplementation(kGLImplementationEGLGLES2);
|
| +
|
| + InitializeStaticGLBindingsGL();
|
| + InitializeStaticGLBindingsEGL();
|
| +
|
| + return true;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| bool InitializeGLOneOffPlatform() {
|
| switch (GetGLImplementation()) {
|
| case kGLImplementationEGLGLES2:
|
| @@ -24,5 +68,39 @@ bool InitializeGLOneOffPlatform() {
|
| }
|
| }
|
|
|
| +bool InitializeStaticGLBindings(GLImplementation implementation) {
|
| + // Prevent reinitialization with a different implementation. Once the gpu
|
| + // unit tests have initialized with kGLImplementationMock, we don't want to
|
| + // later switch to another GL implementation.
|
| + DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
|
| +
|
| + switch (implementation) {
|
| + case kGLImplementationEGLGLES2:
|
| + return InitializeStaticEGLInternal();
|
| + case kGLImplementationOSMesaGL:
|
| + return InitializeStaticGLBindingsOSMesaGL();
|
| + case kGLImplementationMockGL:
|
| + SetGLImplementation(kGLImplementationMockGL);
|
| + InitializeStaticGLBindingsGL();
|
| + return true;
|
| + default:
|
| + NOTREACHED();
|
| + }
|
| +
|
| + return false;
|
| +}
|
| +
|
| +void InitializeDebugGLBindings() {
|
| + InitializeDebugGLBindingsEGL();
|
| + InitializeDebugGLBindingsGL();
|
| + InitializeDebugGLBindingsOSMESA();
|
| +}
|
| +
|
| +void ClearGLBindingsPlatform() {
|
| + ClearGLBindingsEGL();
|
| + ClearGLBindingsGL();
|
| + ClearGLBindingsOSMESA();
|
| +}
|
| +
|
| } // namespace init
|
| } // namespace gl
|
|
|