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Issue 2094513002: Move static GL binding initialization to //ui/gl/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix for comment. Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/bind.h" 5 #include "ui/gl/gl_implementation.h"
6 #include "ui/gl/gl_bindings.h" 6
7 #include "ui/gl/gl_context_stub_with_extensions.h" 7 #include "ui/gl/gl_context_stub_with_extensions.h"
8 #include "ui/gl/gl_egl_api_implementation.h" 8 #include "ui/gl/gl_egl_api_implementation.h"
9 #include "ui/gl/gl_gl_api_implementation.h" 9 #include "ui/gl/gl_gl_api_implementation.h"
10 #include "ui/gl/gl_implementation.h"
11 #include "ui/gl/gl_implementation_osmesa.h" 10 #include "ui/gl/gl_implementation_osmesa.h"
12 #include "ui/gl/gl_osmesa_api_implementation.h" 11 #include "ui/gl/gl_osmesa_api_implementation.h"
13 #include "ui/ozone/public/ozone_platform.h"
14 #include "ui/ozone/public/surface_factory_ozone.h"
15 12
16 namespace gl { 13 namespace gl {
17 14
18 namespace {
19
20 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
21 glClearDepthf(static_cast<GLclampf>(depth));
22 }
23
24 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
25 GLclampd z_far) {
26 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
27 }
28
29 } // namespace
30
31 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { 15 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
32 impls->push_back(kGLImplementationEGLGLES2); 16 impls->push_back(kGLImplementationEGLGLES2);
33 impls->push_back(kGLImplementationOSMesaGL); 17 impls->push_back(kGLImplementationOSMesaGL);
34 } 18 }
35 19
36 bool InitializeStaticGLBindings(GLImplementation implementation) {
37 // Prevent reinitialization with a different implementation. Once the gpu
38 // unit tests have initialized with kGLImplementationMock, we don't want to
39 // later switch to another GL implementation.
40 DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
41 ui::OzonePlatform::InitializeForGPU();
42
43 switch (implementation) {
44 case kGLImplementationOSMesaGL:
45 return InitializeStaticGLBindingsOSMesaGL();
46 case kGLImplementationEGLGLES2:
47 if (!ui::OzonePlatform::GetInstance()
48 ->GetSurfaceFactoryOzone()
49 ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary),
50 base::Bind(&SetGLGetProcAddressProc)))
51 return false;
52 SetGLImplementation(kGLImplementationEGLGLES2);
53 InitializeStaticGLBindingsGL();
54 InitializeStaticGLBindingsEGL();
55
56 // These two functions take single precision float rather than double
57 // precision float parameters in GLES.
58 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
59 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
60 break;
61 case kGLImplementationMockGL: {
62 SetGLImplementation(kGLImplementationMockGL);
63 InitializeStaticGLBindingsGL();
64 break;
65 }
66 default:
67 NOTIMPLEMENTED()
68 << "Unsupported GL type for Ozone surface implementation";
69 return false;
70 }
71
72 return true;
73 }
74
75 bool InitializeDynamicGLBindings(GLImplementation implementation, 20 bool InitializeDynamicGLBindings(GLImplementation implementation,
76 GLContext* context) { 21 GLContext* context) {
77 switch (implementation) { 22 switch (implementation) {
78 case kGLImplementationOSMesaGL: 23 case kGLImplementationOSMesaGL:
79 case kGLImplementationEGLGLES2: 24 case kGLImplementationEGLGLES2:
80 InitializeDynamicGLBindingsGL(context); 25 InitializeDynamicGLBindingsGL(context);
81 break; 26 break;
82 case kGLImplementationMockGL: 27 case kGLImplementationMockGL:
83 if (!context) { 28 if (!context) {
84 scoped_refptr<GLContextStubWithExtensions> mock_context( 29 scoped_refptr<GLContextStubWithExtensions> mock_context(
85 new GLContextStubWithExtensions()); 30 new GLContextStubWithExtensions());
86 mock_context->SetGLVersionString("3.0"); 31 mock_context->SetGLVersionString("3.0");
87 InitializeDynamicGLBindingsGL(mock_context.get()); 32 InitializeDynamicGLBindingsGL(mock_context.get());
88 } else { 33 } else {
89 InitializeDynamicGLBindingsGL(context); 34 InitializeDynamicGLBindingsGL(context);
90 } 35 }
91 break; 36 break;
92 default: 37 default:
93 return false; 38 return false;
94 } 39 }
95 40
96 return true; 41 return true;
97 } 42 }
98 43
99 void InitializeDebugGLBindings() {
100 InitializeDebugGLBindingsEGL();
101 InitializeDebugGLBindingsGL();
102 InitializeDebugGLBindingsOSMESA();
103 }
104
105 void ClearGLBindings() {
106 ClearGLBindingsEGL();
107 ClearGLBindingsGL();
108 ClearGLBindingsOSMESA();
109 SetGLImplementation(kGLImplementationNone);
110 UnloadGLNativeLibraries();
111 }
112
113 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { 44 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
114 switch (GetGLImplementation()) { 45 switch (GetGLImplementation()) {
115 case kGLImplementationEGLGLES2: 46 case kGLImplementationEGLGLES2:
116 return GetGLWindowSystemBindingInfoEGL(info); 47 return GetGLWindowSystemBindingInfoEGL(info);
117 default: 48 default:
118 return false; 49 return false;
119 } 50 }
120 return false; 51 return false;
121 } 52 }
122 53
123 } // namespace gl 54 } // namespace gl
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