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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/base_paths.h" | 5 #include "ui/gl/gl_implementation.h" |
| 6 |
| 6 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 7 #include "base/files/file_path.h" | |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/mac/foundation_util.h" | |
| 10 #include "base/native_library.h" | |
| 11 #include "base/path_service.h" | |
| 12 #include "base/threading/thread_restrictions.h" | |
| 13 #include "ui/gl/gl_bindings.h" | |
| 14 #include "ui/gl/gl_context_stub_with_extensions.h" | 9 #include "ui/gl/gl_context_stub_with_extensions.h" |
| 15 #include "ui/gl/gl_gl_api_implementation.h" | 10 #include "ui/gl/gl_gl_api_implementation.h" |
| 16 #include "ui/gl/gl_implementation.h" | |
| 17 #include "ui/gl/gl_osmesa_api_implementation.h" | 11 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 18 | 12 |
| 19 namespace gl { | 13 namespace gl { |
| 20 namespace { | |
| 21 const char kOpenGLFrameworkPath[] = | |
| 22 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"; | |
| 23 } // namespace | |
| 24 | 14 |
| 25 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 15 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 26 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 16 if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| 27 switches::kEnableUnsafeES3APIs)) { | 17 switches::kEnableUnsafeES3APIs)) { |
| 28 impls->push_back(kGLImplementationDesktopGLCoreProfile); | 18 impls->push_back(kGLImplementationDesktopGLCoreProfile); |
| 29 } | 19 } |
| 30 impls->push_back(kGLImplementationDesktopGL); | 20 impls->push_back(kGLImplementationDesktopGL); |
| 31 impls->push_back(kGLImplementationAppleGL); | 21 impls->push_back(kGLImplementationAppleGL); |
| 32 impls->push_back(kGLImplementationOSMesaGL); | 22 impls->push_back(kGLImplementationOSMesaGL); |
| 33 } | 23 } |
| 34 | 24 |
| 35 bool InitializeStaticGLBindings(GLImplementation implementation) { | |
| 36 // Prevent reinitialization with a different implementation. Once the gpu | |
| 37 // unit tests have initialized with kGLImplementationMock, we don't want to | |
| 38 // later switch to another GL implementation. | |
| 39 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | |
| 40 | |
| 41 // Allow the main thread or another to initialize these bindings | |
| 42 // after instituting restrictions on I/O. Going forward they will | |
| 43 // likely be used in the browser process on most platforms. The | |
| 44 // one-time initialization cost is small, between 2 and 5 ms. | |
| 45 base::ThreadRestrictions::ScopedAllowIO allow_io; | |
| 46 | |
| 47 switch (implementation) { | |
| 48 case kGLImplementationOSMesaGL: { | |
| 49 // osmesa.so is located in the build directory. This code path is only | |
| 50 // valid in a developer build environment. | |
| 51 base::FilePath exe_path; | |
| 52 if (!PathService::Get(base::FILE_EXE, &exe_path)) { | |
| 53 LOG(ERROR) << "PathService::Get failed."; | |
| 54 return false; | |
| 55 } | |
| 56 base::FilePath bundle_path = base::mac::GetAppBundlePath(exe_path); | |
| 57 // Some unit test targets depend on osmesa but aren't built as app | |
| 58 // bundles. In that case, the .so is next to the executable. | |
| 59 if (bundle_path.empty()) | |
| 60 bundle_path = exe_path; | |
| 61 base::FilePath build_dir_path = bundle_path.DirName(); | |
| 62 base::FilePath osmesa_path = build_dir_path.Append("osmesa.so"); | |
| 63 | |
| 64 // When using OSMesa, just use OSMesaGetProcAddress to find entry points. | |
| 65 base::NativeLibrary library = base::LoadNativeLibrary(osmesa_path, NULL); | |
| 66 if (!library) { | |
| 67 LOG(ERROR) << "osmesa.so not found at " << osmesa_path.value(); | |
| 68 return false; | |
| 69 } | |
| 70 | |
| 71 GLGetProcAddressProc get_proc_address = | |
| 72 reinterpret_cast<GLGetProcAddressProc>( | |
| 73 base::GetFunctionPointerFromNativeLibrary( | |
| 74 library, "OSMesaGetProcAddress")); | |
| 75 if (!get_proc_address) { | |
| 76 LOG(ERROR) << "OSMesaGetProcAddress not found."; | |
| 77 base::UnloadNativeLibrary(library); | |
| 78 return false; | |
| 79 } | |
| 80 | |
| 81 SetGLGetProcAddressProc(get_proc_address); | |
| 82 AddGLNativeLibrary(library); | |
| 83 SetGLImplementation(kGLImplementationOSMesaGL); | |
| 84 | |
| 85 InitializeStaticGLBindingsGL(); | |
| 86 InitializeStaticGLBindingsOSMESA(); | |
| 87 break; | |
| 88 } | |
| 89 case kGLImplementationDesktopGL: | |
| 90 case kGLImplementationDesktopGLCoreProfile: | |
| 91 case kGLImplementationAppleGL: { | |
| 92 base::NativeLibrary library = base::LoadNativeLibrary( | |
| 93 base::FilePath(kOpenGLFrameworkPath), NULL); | |
| 94 if (!library) { | |
| 95 LOG(ERROR) << "OpenGL framework not found"; | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 AddGLNativeLibrary(library); | |
| 100 SetGLImplementation(implementation); | |
| 101 | |
| 102 InitializeStaticGLBindingsGL(); | |
| 103 break; | |
| 104 } | |
| 105 case kGLImplementationMockGL: { | |
| 106 SetGLImplementation(kGLImplementationMockGL); | |
| 107 InitializeStaticGLBindingsGL(); | |
| 108 break; | |
| 109 } | |
| 110 default: | |
| 111 return false; | |
| 112 } | |
| 113 | |
| 114 return true; | |
| 115 } | |
| 116 | |
| 117 bool InitializeDynamicGLBindings(GLImplementation implementation, | 25 bool InitializeDynamicGLBindings(GLImplementation implementation, |
| 118 GLContext* context) { | 26 GLContext* context) { |
| 119 switch (implementation) { | 27 switch (implementation) { |
| 120 case kGLImplementationOSMesaGL: | 28 case kGLImplementationOSMesaGL: |
| 121 case kGLImplementationDesktopGL: | 29 case kGLImplementationDesktopGL: |
| 122 case kGLImplementationDesktopGLCoreProfile: | 30 case kGLImplementationDesktopGLCoreProfile: |
| 123 case kGLImplementationAppleGL: | 31 case kGLImplementationAppleGL: |
| 124 InitializeDynamicGLBindingsGL(context); | 32 InitializeDynamicGLBindingsGL(context); |
| 125 break; | 33 break; |
| 126 case kGLImplementationMockGL: | 34 case kGLImplementationMockGL: |
| 127 if (!context) { | 35 if (!context) { |
| 128 scoped_refptr<GLContextStubWithExtensions> mock_context( | 36 scoped_refptr<GLContextStubWithExtensions> mock_context( |
| 129 new GLContextStubWithExtensions()); | 37 new GLContextStubWithExtensions()); |
| 130 mock_context->SetGLVersionString("3.0"); | 38 mock_context->SetGLVersionString("3.0"); |
| 131 InitializeDynamicGLBindingsGL(mock_context.get()); | 39 InitializeDynamicGLBindingsGL(mock_context.get()); |
| 132 } else | 40 } else { |
| 133 InitializeDynamicGLBindingsGL(context); | 41 InitializeDynamicGLBindingsGL(context); |
| 42 } |
| 134 break; | 43 break; |
| 135 default: | 44 default: |
| 136 return false; | 45 return false; |
| 137 } | 46 } |
| 138 | 47 |
| 139 return true; | 48 return true; |
| 140 } | 49 } |
| 141 | 50 |
| 142 void InitializeDebugGLBindings() { | |
| 143 InitializeDebugGLBindingsGL(); | |
| 144 InitializeDebugGLBindingsOSMESA(); | |
| 145 } | |
| 146 | |
| 147 void ClearGLBindings() { | |
| 148 ClearGLBindingsGL(); | |
| 149 ClearGLBindingsOSMESA(); | |
| 150 SetGLImplementation(kGLImplementationNone); | |
| 151 | |
| 152 UnloadGLNativeLibraries(); | |
| 153 } | |
| 154 | |
| 155 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { | 51 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { |
| 156 return false; | 52 return false; |
| 157 } | 53 } |
| 158 | 54 |
| 159 } // namespace gl | 55 } // namespace gl |
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