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Side by Side Diff: ui/gl/init/gl_initializer_android.cc

Issue 2094513002: Move static GL binding initialization to //ui/gl/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Working and cleaned up. Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/init/gl_initializer.h" 5 #include "ui/gl/init/gl_initializer.h"
6 6
7 #include "base/base_paths.h"
8 #include "base/command_line.h"
9 #include "base/files/file_path.h"
7 #include "base/logging.h" 10 #include "base/logging.h"
8 #include "ui/gl/gl_implementation.h" 11 #include "base/native_library.h"
12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_egl_api_implementation.h"
14 #include "ui/gl/gl_gl_api_implementation.h"
15 #include "ui/gl/gl_implementation_osmesa.h"
16 #include "ui/gl/gl_osmesa_api_implementation.h"
9 #include "ui/gl/gl_surface_egl.h" 17 #include "ui/gl/gl_surface_egl.h"
10 18
11 namespace gl { 19 namespace gl {
12 namespace init { 20 namespace init {
13 21
22 namespace {
23
24 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
25 glClearDepthf(static_cast<GLclampf>(depth));
26 }
27
28 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
29 GLclampd z_far) {
30 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
31 }
32
33 bool InitializeStaticEGLInternal() {
34 base::NativeLibrary gles_library = LoadLibraryAndPrintError("libGLESv2.so");
35 if (!gles_library)
36 return false;
37 base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so");
38 if (!egl_library) {
39 base::UnloadNativeLibrary(gles_library);
40 return false;
41 }
42
43 GLGetProcAddressProc get_proc_address =
44 reinterpret_cast<GLGetProcAddressProc>(
45 base::GetFunctionPointerFromNativeLibrary(egl_library,
46 "eglGetProcAddress"));
47 if (!get_proc_address) {
48 LOG(ERROR) << "eglGetProcAddress not found.";
49 base::UnloadNativeLibrary(egl_library);
50 base::UnloadNativeLibrary(gles_library);
51 return false;
52 }
53
54 SetGLGetProcAddressProc(get_proc_address);
55 AddGLNativeLibrary(egl_library);
56 AddGLNativeLibrary(gles_library);
57 SetGLImplementation(kGLImplementationEGLGLES2);
58
59 InitializeStaticGLBindingsGL();
60 InitializeStaticGLBindingsEGL();
61
62 // These two functions take single precision float rather than double
63 // precision float parameters in GLES.
64 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
65 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
piman 2016/06/24 19:13:21 nit: all the EGL platforms have to do this, and th
kylechar 2016/06/27 13:35:22 Good idea, done.
66
67 return true;
68 }
69
70 } // namespace
71
14 bool InitializeGLOneOffPlatform() { 72 bool InitializeGLOneOffPlatform() {
15 switch (GetGLImplementation()) { 73 switch (GetGLImplementation()) {
16 case kGLImplementationEGLGLES2: 74 case kGLImplementationEGLGLES2:
17 if (!GLSurfaceEGL::InitializeOneOff()) { 75 if (!GLSurfaceEGL::InitializeOneOff()) {
18 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; 76 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed.";
19 return false; 77 return false;
20 } 78 }
21 return true; 79 return true;
22 default: 80 default:
23 return true; 81 return true;
24 } 82 }
25 } 83 }
26 84
85 bool InitializeStaticGLBindings(GLImplementation implementation) {
86 // Prevent reinitialization with a different implementation. Once the gpu
87 // unit tests have initialized with kGLImplementationMock, we don't want to
88 // later switch to another GL implementation.
89 DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
90
91 switch (implementation) {
92 case kGLImplementationEGLGLES2:
93 return InitializeStaticEGLInternal();
94 case kGLImplementationOSMesaGL:
95 return InitializeStaticGLBindingsOSMesaGL();
96 case kGLImplementationMockGL:
97 SetGLImplementation(kGLImplementationMockGL);
98 InitializeStaticGLBindingsGL();
99 return true;
100 default:
101 NOTREACHED();
102 }
103
104 return false;
105 }
106
107 void InitializeDebugGLBindings() {
108 InitializeDebugGLBindingsEGL();
109 InitializeDebugGLBindingsGL();
110 InitializeDebugGLBindingsOSMESA();
111 }
112
113 void ClearGLBindingsPlatform() {
114 ClearGLBindingsEGL();
115 ClearGLBindingsGL();
116 ClearGLBindingsOSMESA();
117 }
118
27 } // namespace init 119 } // namespace init
28 } // namespace gl 120 } // namespace gl
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