Index: Source/core/rendering/line/LineBreaker.h |
diff --git a/Source/core/rendering/line/LineBreaker.h b/Source/core/rendering/line/LineBreaker.h |
index df320ea8b02775d704e47df13a25e5310a67bdea..769b2efc1927b08f36e82369ad984fbb84d4cc21 100644 |
--- a/Source/core/rendering/line/LineBreaker.h |
+++ b/Source/core/rendering/line/LineBreaker.h |
@@ -52,7 +52,7 @@ public: |
reset(); |
} |
- InlineIterator nextLineBreak(InlineBidiResolver&, LineInfo&, RenderTextInfo&, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines, WordMeasurements&); |
+ InlineIterator nextSegmentBreak(InlineBidiResolver&, LineInfo&, RenderTextInfo&, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines, WordMeasurements&); |
Bem Jones-Bey (adobe)
2014/03/27 00:09:47
nextLineBreak is the correct name for this method.
|
bool lineWasHyphenated() { return m_hyphenated; } |
const Vector<RenderBox*>& positionedObjects() { return m_positionedObjects; } |
@@ -60,7 +60,6 @@ public: |
private: |
void reset(); |
- InlineIterator nextSegmentBreak(InlineBidiResolver&, LineInfo&, RenderTextInfo&, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines, WordMeasurements&); |
void skipLeadingWhitespace(InlineBidiResolver&, LineInfo&, FloatingObject* lastFloatFromPreviousLine, LineWidth&); |
RenderBlockFlow* m_block; |