| Index: Source/core/rendering/RenderBlockFlow.h
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| diff --git a/Source/core/rendering/RenderBlockFlow.h b/Source/core/rendering/RenderBlockFlow.h
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| index 84f9136c819c1a968bb765fabe7a05dff3e884c0..f151d452cc04da6215563006740b3ff7aae8311b 100644
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| --- a/Source/core/rendering/RenderBlockFlow.h
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| +++ b/Source/core/rendering/RenderBlockFlow.h
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| @@ -473,9 +473,6 @@ private:
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|      void layoutRunsAndFloats(LineLayoutState&);
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|      const InlineIterator& restartLayoutRunsAndFloatsInRange(LayoutUnit oldLogicalHeight, LayoutUnit newLogicalHeight,  FloatingObject* lastFloatFromPreviousLine, InlineBidiResolver&,  const InlineIterator&);
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|      void layoutRunsAndFloatsInRange(LineLayoutState&, InlineBidiResolver&, const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiStatus, unsigned consecutiveHyphenatedLines);
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| -    void updateShapeAndSegmentsForCurrentLine(ShapeInsideInfo*&, const LayoutSize&, LineLayoutState&);
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| -    void updateShapeAndSegmentsForCurrentLineInFlowThread(ShapeInsideInfo*&, LineLayoutState&);
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| -    bool adjustLogicalLineTopAndLogicalHeightIfNeeded(ShapeInsideInfo*, LayoutUnit, LineLayoutState&, InlineBidiResolver&, FloatingObject*, InlineIterator&, WordMeasurements&);
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|      void linkToEndLineIfNeeded(LineLayoutState&);
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|      static void repaintDirtyFloats(Vector<FloatWithRect>& floats);
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|      void checkFloatsInCleanLine(RootInlineBox*, Vector<FloatWithRect>&, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat);
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| 
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