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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ight reserved. |
4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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45 | 45 |
46 class LineBreaker { | 46 class LineBreaker { |
47 public: | 47 public: |
48 friend class BreakingContext; | 48 friend class BreakingContext; |
49 LineBreaker(RenderBlockFlow* block) | 49 LineBreaker(RenderBlockFlow* block) |
50 : m_block(block) | 50 : m_block(block) |
51 { | 51 { |
52 reset(); | 52 reset(); |
53 } | 53 } |
54 | 54 |
55 InlineIterator nextLineBreak(InlineBidiResolver&, LineInfo&, RenderTextInfo& , FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines , WordMeasurements&); | 55 InlineIterator nextSegmentBreak(InlineBidiResolver&, LineInfo&, RenderTextIn fo&, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLi nes, WordMeasurements&); |
Bem Jones-Bey (adobe)
2014/03/27 00:09:47
nextLineBreak is the correct name for this method.
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56 | 56 |
57 bool lineWasHyphenated() { return m_hyphenated; } | 57 bool lineWasHyphenated() { return m_hyphenated; } |
58 const Vector<RenderBox*>& positionedObjects() { return m_positionedObjects; } | 58 const Vector<RenderBox*>& positionedObjects() { return m_positionedObjects; } |
59 EClear clear() { return m_clear; } | 59 EClear clear() { return m_clear; } |
60 private: | 60 private: |
61 void reset(); | 61 void reset(); |
62 | 62 |
63 InlineIterator nextSegmentBreak(InlineBidiResolver&, LineInfo&, RenderTextIn fo&, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLi nes, WordMeasurements&); | |
64 void skipLeadingWhitespace(InlineBidiResolver&, LineInfo&, FloatingObject* l astFloatFromPreviousLine, LineWidth&); | 63 void skipLeadingWhitespace(InlineBidiResolver&, LineInfo&, FloatingObject* l astFloatFromPreviousLine, LineWidth&); |
65 | 64 |
66 RenderBlockFlow* m_block; | 65 RenderBlockFlow* m_block; |
67 bool m_hyphenated; | 66 bool m_hyphenated; |
68 EClear m_clear; | 67 EClear m_clear; |
69 Vector<RenderBox*> m_positionedObjects; | 68 Vector<RenderBox*> m_positionedObjects; |
70 }; | 69 }; |
71 | 70 |
72 } | 71 } |
73 | 72 |
74 #endif // LineBreaker_h | 73 #endif // LineBreaker_h |
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