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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include "content/common/content_export.h" | 9 #include "content/common/content_export.h" |
10 #include "content/common/input/event_with_latency_info.h" | 10 #include "content/common/input/event_with_latency_info.h" |
11 #include "content/common/input/input_event_ack_state.h" | 11 #include "content/common/input/input_event_ack_state.h" |
12 #include "content/common/input/input_event_dispatch_type.h" | 12 #include "content/common/input/input_event_dispatch_type.h" |
13 #include "content/common/input/web_input_event_queue.h" | 13 #include "content/common/input/web_input_event_queue.h" |
14 #include "third_party/WebKit/public/web/WebInputEvent.h" | 14 #include "third_party/WebKit/public/web/WebInputEvent.h" |
15 #include "ui/events/latency_info.h" | 15 #include "ui/events/latency_info.h" |
16 | 16 |
17 namespace content { | 17 namespace content { |
18 | 18 |
19 template <typename BaseClass, typename BaseType> | 19 template <typename BaseClass, typename BaseType> |
20 class EventWithDispatchType : public BaseClass { | 20 class EventWithDispatchType : public BaseClass { |
tdresser
2016/06/28 14:04:49
This name is becoming less and less accurate over
dtapuska
2016/06/28 17:30:21
Acknowledged.
| |
21 public: | 21 public: |
22 EventWithDispatchType(const BaseType& e, | 22 EventWithDispatchType(const BaseType& e, |
23 const ui::LatencyInfo& l, | 23 const ui::LatencyInfo& l, |
24 InputEventDispatchType t) | 24 InputEventDispatchType t) |
25 : BaseClass(e, l), type(t) {} | 25 : BaseClass(e, l), type(t) {} |
26 | 26 |
27 InputEventDispatchType type; | 27 InputEventDispatchType type; |
28 std::deque<uint32_t> eventsToAck; | |
tdresser
2016/06/28 14:04:49
touchEventIdsToAck?
For wheel, we just need a cou
dtapuska
2016/06/28 17:30:21
I've changed it to be a dcheck for wheel events.
| |
28 | 29 |
29 bool CanCoalesceWith(const EventWithDispatchType& other) const | 30 bool CanCoalesceWith(const EventWithDispatchType& other) const |
30 WARN_UNUSED_RESULT { | 31 WARN_UNUSED_RESULT { |
31 return other.type == type && BaseClass::CanCoalesceWith(other); | 32 return other.type == type && BaseClass::CanCoalesceWith(other); |
32 } | 33 } |
33 | 34 |
34 void CoalesceWith(const EventWithDispatchType& other) { | 35 void CoalesceWith(const EventWithDispatchType& other) { |
36 // If we are blocking; and are coalescing touch; make sure to keep | |
tdresser
2016/06/28 14:04:49
Nit: I think these ; are being used incorrectly -
dtapuska
2016/06/28 17:30:21
Done.
| |
37 // the touch ids that need to be acked. | |
38 if (type == DISPATCH_TYPE_BLOCKING_NOTIFY_MAIN) { | |
39 eventsToAck.push_back( | |
40 WebInputEventTraits::GetUniqueTouchEventId(other.event)); | |
tdresser
2016/06/28 14:04:49
We're going to end up pushing a bunch of zero's in
dtapuska
2016/06/28 17:30:21
It shouldn't really happen.
| |
41 } | |
35 BaseClass::CoalesceWith(other); | 42 BaseClass::CoalesceWith(other); |
36 } | 43 } |
37 }; | 44 }; |
38 | 45 |
39 using PendingMouseWheelEvent = | 46 using PendingMouseWheelEvent = |
40 EventWithDispatchType<MouseWheelEventWithLatencyInfo, | 47 EventWithDispatchType<MouseWheelEventWithLatencyInfo, |
41 blink::WebMouseWheelEvent>; | 48 blink::WebMouseWheelEvent>; |
42 | 49 |
43 using PendingTouchEvent = | 50 using PendingTouchEvent = |
44 EventWithDispatchType<TouchEventWithLatencyInfo, blink::WebTouchEvent>; | 51 EventWithDispatchType<TouchEventWithLatencyInfo, blink::WebTouchEvent>; |
45 | 52 |
46 class CONTENT_EXPORT MainThreadEventQueueClient { | 53 class CONTENT_EXPORT MainThreadEventQueueClient { |
47 public: | 54 public: |
48 // Send an |event| that was previously queued (possibly | 55 // Send an |event| that was previously queued (possibly |
49 // coalesced with another event) to the |routing_id|'s | 56 // coalesced with another event) to the |routing_id|'s |
50 // channel. Implementors must implement this callback. | 57 // channel. Implementors must implement this callback. |
51 virtual void SendEventToMainThread(int routing_id, | 58 virtual void SendEventToMainThread(int routing_id, |
52 const blink::WebInputEvent* event, | 59 const blink::WebInputEvent* event, |
53 const ui::LatencyInfo& latency, | 60 const ui::LatencyInfo& latency, |
54 InputEventDispatchType dispatch_type) = 0; | 61 InputEventDispatchType dispatch_type) = 0; |
62 | |
63 virtual void SendInputEventAck(int routing_id, | |
64 blink::WebInputEvent::Type type, | |
65 InputEventAckState ack_result, | |
66 uint32_t touch_event_id) = 0; | |
55 }; | 67 }; |
56 | 68 |
57 // MainThreadEventQueue implements a series of queues (one touch | 69 // MainThreadEventQueue implements a series of queues (one touch |
58 // and one mouse wheel) for events that need to be queued between | 70 // and one mouse wheel) for events that need to be queued between |
59 // the compositor and main threads. When an event is sent | 71 // the compositor and main threads. When an event is sent |
60 // from the compositor to main it can either be sent directly if no | 72 // from the compositor to main it can either be sent directly if no |
61 // outstanding events of that type are in flight; or it needs to | 73 // outstanding events of that type are in flight; or it needs to |
62 // wait in a queue until the main thread has finished processing | 74 // wait in a queue until the main thread has finished processing |
63 // the in-flight event. This class tracks the state and queues | 75 // the in-flight event. This class tracks the state and queues |
64 // for the event types. Methods on this class should only be called | 76 // for the event types. Methods on this class should only be called |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
97 | 109 |
98 // Called once the compositor has handled |event| and indicated that it is | 110 // Called once the compositor has handled |event| and indicated that it is |
99 // a non-blocking event to be queued to the main thread. | 111 // a non-blocking event to be queued to the main thread. |
100 bool HandleEvent(const blink::WebInputEvent* event, | 112 bool HandleEvent(const blink::WebInputEvent* event, |
101 const ui::LatencyInfo& latency, | 113 const ui::LatencyInfo& latency, |
102 InputEventDispatchType dispatch_type, | 114 InputEventDispatchType dispatch_type, |
103 InputEventAckState ack_result); | 115 InputEventAckState ack_result); |
104 | 116 |
105 // Call once the main thread has handled an outstanding |type| event | 117 // Call once the main thread has handled an outstanding |type| event |
106 // in flight. | 118 // in flight. |
107 void EventHandled(blink::WebInputEvent::Type type); | 119 void EventHandled(blink::WebInputEvent::Type type, |
120 InputEventAckState ack_result); | |
108 | 121 |
109 void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; } | 122 void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; } |
110 | 123 |
111 private: | 124 private: |
112 friend class MainThreadEventQueueTest; | 125 friend class MainThreadEventQueueTest; |
113 int routing_id_; | 126 int routing_id_; |
114 MainThreadEventQueueClient* client_; | 127 MainThreadEventQueueClient* client_; |
115 WebInputEventQueue<PendingMouseWheelEvent> wheel_events_; | 128 WebInputEventQueue<PendingMouseWheelEvent> wheel_events_; |
116 WebInputEventQueue<PendingTouchEvent> touch_events_; | 129 WebInputEventQueue<PendingTouchEvent> touch_events_; |
117 bool is_flinging_; | 130 bool is_flinging_; |
118 | 131 |
132 // TODO(dtapuska): These can be removed when the queues are dequeued | |
tdresser
2016/06/28 14:04:49
Can we link to a bug here?
dtapuska
2016/06/28 17:30:21
Done.
| |
133 // on the main thread. | |
134 std::unique_ptr<PendingMouseWheelEvent> in_flight_wheel_event_; | |
135 std::unique_ptr<PendingTouchEvent> in_flight_touch_event_; | |
136 | |
119 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); | 137 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); |
120 }; | 138 }; |
121 | 139 |
122 } // namespace content | 140 } // namespace content |
123 | 141 |
124 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 142 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
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