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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
| 6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include "content/common/content_export.h" | 9 #include "content/common/content_export.h" |
| 10 #include "content/common/input/event_with_latency_info.h" | 10 #include "content/common/input/event_with_latency_info.h" |
| 11 #include "content/common/input/input_event_ack_state.h" | 11 #include "content/common/input/input_event_ack_state.h" |
| 12 #include "content/common/input/input_event_dispatch_type.h" | 12 #include "content/common/input/input_event_dispatch_type.h" |
| 13 #include "content/common/input/web_input_event_queue.h" | 13 #include "content/common/input/web_input_event_queue.h" |
| 14 #include "third_party/WebKit/public/web/WebInputEvent.h" | 14 #include "third_party/WebKit/public/web/WebInputEvent.h" |
| 15 #include "ui/events/latency_info.h" | 15 #include "ui/events/latency_info.h" |
| 16 | 16 |
| 17 namespace content { | 17 namespace content { |
| 18 | 18 |
| 19 template <typename BaseClass, typename BaseType> | 19 template <typename BaseClass, typename BaseType> |
| 20 class EventWithDispatchType : public BaseClass { | 20 class EventWithDispatchType : public BaseClass { |
|
tdresser
2016/06/28 14:04:49
This name is becoming less and less accurate over
dtapuska
2016/06/28 17:30:21
Acknowledged.
| |
| 21 public: | 21 public: |
| 22 EventWithDispatchType(const BaseType& e, | 22 EventWithDispatchType(const BaseType& e, |
| 23 const ui::LatencyInfo& l, | 23 const ui::LatencyInfo& l, |
| 24 InputEventDispatchType t) | 24 InputEventDispatchType t) |
| 25 : BaseClass(e, l), type(t) {} | 25 : BaseClass(e, l), type(t) {} |
| 26 | 26 |
| 27 InputEventDispatchType type; | 27 InputEventDispatchType type; |
| 28 std::deque<uint32_t> eventsToAck; | |
|
tdresser
2016/06/28 14:04:49
touchEventIdsToAck?
For wheel, we just need a cou
dtapuska
2016/06/28 17:30:21
I've changed it to be a dcheck for wheel events.
| |
| 28 | 29 |
| 29 bool CanCoalesceWith(const EventWithDispatchType& other) const | 30 bool CanCoalesceWith(const EventWithDispatchType& other) const |
| 30 WARN_UNUSED_RESULT { | 31 WARN_UNUSED_RESULT { |
| 31 return other.type == type && BaseClass::CanCoalesceWith(other); | 32 return other.type == type && BaseClass::CanCoalesceWith(other); |
| 32 } | 33 } |
| 33 | 34 |
| 34 void CoalesceWith(const EventWithDispatchType& other) { | 35 void CoalesceWith(const EventWithDispatchType& other) { |
| 36 // If we are blocking; and are coalescing touch; make sure to keep | |
|
tdresser
2016/06/28 14:04:49
Nit: I think these ; are being used incorrectly -
dtapuska
2016/06/28 17:30:21
Done.
| |
| 37 // the touch ids that need to be acked. | |
| 38 if (type == DISPATCH_TYPE_BLOCKING_NOTIFY_MAIN) { | |
| 39 eventsToAck.push_back( | |
| 40 WebInputEventTraits::GetUniqueTouchEventId(other.event)); | |
|
tdresser
2016/06/28 14:04:49
We're going to end up pushing a bunch of zero's in
dtapuska
2016/06/28 17:30:21
It shouldn't really happen.
| |
| 41 } | |
| 35 BaseClass::CoalesceWith(other); | 42 BaseClass::CoalesceWith(other); |
| 36 } | 43 } |
| 37 }; | 44 }; |
| 38 | 45 |
| 39 using PendingMouseWheelEvent = | 46 using PendingMouseWheelEvent = |
| 40 EventWithDispatchType<MouseWheelEventWithLatencyInfo, | 47 EventWithDispatchType<MouseWheelEventWithLatencyInfo, |
| 41 blink::WebMouseWheelEvent>; | 48 blink::WebMouseWheelEvent>; |
| 42 | 49 |
| 43 using PendingTouchEvent = | 50 using PendingTouchEvent = |
| 44 EventWithDispatchType<TouchEventWithLatencyInfo, blink::WebTouchEvent>; | 51 EventWithDispatchType<TouchEventWithLatencyInfo, blink::WebTouchEvent>; |
| 45 | 52 |
| 46 class CONTENT_EXPORT MainThreadEventQueueClient { | 53 class CONTENT_EXPORT MainThreadEventQueueClient { |
| 47 public: | 54 public: |
| 48 // Send an |event| that was previously queued (possibly | 55 // Send an |event| that was previously queued (possibly |
| 49 // coalesced with another event) to the |routing_id|'s | 56 // coalesced with another event) to the |routing_id|'s |
| 50 // channel. Implementors must implement this callback. | 57 // channel. Implementors must implement this callback. |
| 51 virtual void SendEventToMainThread(int routing_id, | 58 virtual void SendEventToMainThread(int routing_id, |
| 52 const blink::WebInputEvent* event, | 59 const blink::WebInputEvent* event, |
| 53 const ui::LatencyInfo& latency, | 60 const ui::LatencyInfo& latency, |
| 54 InputEventDispatchType dispatch_type) = 0; | 61 InputEventDispatchType dispatch_type) = 0; |
| 62 | |
| 63 virtual void SendInputEventAck(int routing_id, | |
| 64 blink::WebInputEvent::Type type, | |
| 65 InputEventAckState ack_result, | |
| 66 uint32_t touch_event_id) = 0; | |
| 55 }; | 67 }; |
| 56 | 68 |
| 57 // MainThreadEventQueue implements a series of queues (one touch | 69 // MainThreadEventQueue implements a series of queues (one touch |
| 58 // and one mouse wheel) for events that need to be queued between | 70 // and one mouse wheel) for events that need to be queued between |
| 59 // the compositor and main threads. When an event is sent | 71 // the compositor and main threads. When an event is sent |
| 60 // from the compositor to main it can either be sent directly if no | 72 // from the compositor to main it can either be sent directly if no |
| 61 // outstanding events of that type are in flight; or it needs to | 73 // outstanding events of that type are in flight; or it needs to |
| 62 // wait in a queue until the main thread has finished processing | 74 // wait in a queue until the main thread has finished processing |
| 63 // the in-flight event. This class tracks the state and queues | 75 // the in-flight event. This class tracks the state and queues |
| 64 // for the event types. Methods on this class should only be called | 76 // for the event types. Methods on this class should only be called |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 97 | 109 |
| 98 // Called once the compositor has handled |event| and indicated that it is | 110 // Called once the compositor has handled |event| and indicated that it is |
| 99 // a non-blocking event to be queued to the main thread. | 111 // a non-blocking event to be queued to the main thread. |
| 100 bool HandleEvent(const blink::WebInputEvent* event, | 112 bool HandleEvent(const blink::WebInputEvent* event, |
| 101 const ui::LatencyInfo& latency, | 113 const ui::LatencyInfo& latency, |
| 102 InputEventDispatchType dispatch_type, | 114 InputEventDispatchType dispatch_type, |
| 103 InputEventAckState ack_result); | 115 InputEventAckState ack_result); |
| 104 | 116 |
| 105 // Call once the main thread has handled an outstanding |type| event | 117 // Call once the main thread has handled an outstanding |type| event |
| 106 // in flight. | 118 // in flight. |
| 107 void EventHandled(blink::WebInputEvent::Type type); | 119 void EventHandled(blink::WebInputEvent::Type type, |
| 120 InputEventAckState ack_result); | |
| 108 | 121 |
| 109 void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; } | 122 void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; } |
| 110 | 123 |
| 111 private: | 124 private: |
| 112 friend class MainThreadEventQueueTest; | 125 friend class MainThreadEventQueueTest; |
| 113 int routing_id_; | 126 int routing_id_; |
| 114 MainThreadEventQueueClient* client_; | 127 MainThreadEventQueueClient* client_; |
| 115 WebInputEventQueue<PendingMouseWheelEvent> wheel_events_; | 128 WebInputEventQueue<PendingMouseWheelEvent> wheel_events_; |
| 116 WebInputEventQueue<PendingTouchEvent> touch_events_; | 129 WebInputEventQueue<PendingTouchEvent> touch_events_; |
| 117 bool is_flinging_; | 130 bool is_flinging_; |
| 118 | 131 |
| 132 // TODO(dtapuska): These can be removed when the queues are dequeued | |
|
tdresser
2016/06/28 14:04:49
Can we link to a bug here?
dtapuska
2016/06/28 17:30:21
Done.
| |
| 133 // on the main thread. | |
| 134 std::unique_ptr<PendingMouseWheelEvent> in_flight_wheel_event_; | |
| 135 std::unique_ptr<PendingTouchEvent> in_flight_touch_event_; | |
| 136 | |
| 119 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); | 137 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); |
| 120 }; | 138 }; |
| 121 | 139 |
| 122 } // namespace content | 140 } // namespace content |
| 123 | 141 |
| 124 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 142 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
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