| Index: Source/platform/fonts/win/SkiaFontWin.cpp
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| diff --git a/Source/platform/fonts/win/SkiaFontWin.cpp b/Source/platform/fonts/win/SkiaFontWin.cpp
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| deleted file mode 100644
|
| index 9b0f48aa6abd68e00ebd7bdd2d0293e0b165b649..0000000000000000000000000000000000000000
|
| --- a/Source/platform/fonts/win/SkiaFontWin.cpp
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| +++ /dev/null
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| @@ -1,137 +0,0 @@
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| -/*
|
| - * Copyright (c) 2008, Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
|
| - * met:
|
| - *
|
| - * * Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
|
| - * * Neither the name of Google Inc. nor the names of its
|
| - * contributors may be used to endorse or promote products derived from
|
| - * this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "config.h"
|
| -#include "platform/fonts/win/SkiaFontWin.h"
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| -
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| -#include "platform/fonts/SimpleFontData.h"
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| -#include "platform/fonts/win/FontPlatformDataWin.h"
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| -#include "platform/graphics/Gradient.h"
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| -#include "platform/graphics/GraphicsContext.h"
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| -#include "platform/graphics/Pattern.h"
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| -#include "platform/transforms/AffineTransform.h"
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| -#include "third_party/skia/include/core/SkCanvas.h"
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| -#include "third_party/skia/include/core/SkDevice.h"
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| -#include "third_party/skia/include/core/SkPaint.h"
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| -#include "third_party/skia/include/core/SkShader.h"
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| -#include "third_party/skia/include/core/SkTemplates.h"
|
| -#include "wtf/RefPtr.h"
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| -
|
| -namespace WebCore {
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| -
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| -static void skiaDrawText(GraphicsContext* context,
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| - const SkPoint& point,
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| - const SkRect& textRect,
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| - SkPaint* paint,
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| - const WORD* glyphs,
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| - const int* advances,
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| - const GOFFSET* offsets,
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| - unsigned numGlyphs)
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| -{
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| - // Reserve space for 64 SkPoints on the stack. If numGlyphs is larger, the array
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| - // will dynamically allocate it space for numGlyph glyphs. This is used to store
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| - // the computed x,y locations. In the case where offsets==null, then we use it
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| - // to store (twice as many) SkScalars for x[]
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| - static const size_t kLocalGlyphMax = 64;
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| -
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| - SkScalar x = point.fX;
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| - SkScalar y = point.fY;
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| - if (offsets) {
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| - SkAutoSTArray<kLocalGlyphMax, SkPoint> storage(numGlyphs);
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| - SkPoint* pos = storage.get();
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| - for (unsigned i = 0; i < numGlyphs; i++) {
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| - // GDI has dv go up, so we negate it
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| - pos[i].set(x + SkIntToScalar(offsets[i].du), y + -SkIntToScalar(offsets[i].dv));
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| - x += SkIntToScalar(advances[i]);
|
| - }
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| - context->drawPosText(glyphs, numGlyphs * sizeof(uint16_t), pos, textRect, *paint);
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| - } else {
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| - SkAutoSTArray<kLocalGlyphMax * 2, SkScalar> storage(numGlyphs);
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| - SkScalar* xpos = storage.get();
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| - for (unsigned i = 0; i < numGlyphs; i++) {
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| - xpos[i] = x;
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| - x += SkIntToScalar(advances[i]);
|
| - }
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| - context->drawPosTextH(glyphs, numGlyphs * sizeof(uint16_t), xpos, y, textRect, *paint);
|
| - }
|
| -}
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| -
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| -void paintSkiaText(GraphicsContext* context,
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| - const FontPlatformData& data,
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| - unsigned numGlyphs,
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| - const WORD* glyphs,
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| - const int* advances,
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| - const GOFFSET* offsets,
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| - const SkPoint& origin,
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| - const SkRect& textRect)
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| -{
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| - TextDrawingModeFlags textMode = context->textDrawingMode();
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| -
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| - // Filling (if necessary). This is the common case.
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| - SkPaint paint;
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| - context->setupPaintForFilling(&paint);
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| - paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
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| - data.setupPaint(&paint, context);
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| -
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| - bool didFill = false;
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| -
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| - if ((textMode & TextModeFill) && (SkColorGetA(paint.getColor()) || paint.getLooper())) {
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| - skiaDrawText(context, origin, textRect, &paint, &glyphs[0], &advances[0], &offsets[0], numGlyphs);
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| - didFill = true;
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| - }
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| -
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| - // Stroking on top (if necessary).
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| - if ((textMode & TextModeStroke)
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| - && context->strokeStyle() != NoStroke
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| - && context->strokeThickness() > 0) {
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| -
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| - paint.reset();
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| - context->setupPaintForStroking(&paint);
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| - paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
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| - data.setupPaint(&paint, context);
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| -
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| - if (didFill) {
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| - // If there is a shadow and we filled above, there will already be
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| - // a shadow. We don't want to draw it again or it will be too dark
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| - // and it will go on top of the fill.
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| - //
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| - // Note that this isn't strictly correct, since the stroke could be
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| - // very thick and the shadow wouldn't account for this. The "right"
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| - // thing would be to draw to a new layer and then draw that layer
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| - // with a shadow. But this is a lot of extra work for something
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| - // that isn't normally an issue.
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| - paint.setLooper(0);
|
| - }
|
| -
|
| - skiaDrawText(context, origin, textRect, &paint, &glyphs[0], &advances[0], &offsets[0], numGlyphs);
|
| - }
|
| -}
|
| -
|
| -} // namespace WebCore
|
|
|