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Unified Diff: ui/wm/core/window_util.h

Issue 209383003: Move wm/public into wm target (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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Index: ui/wm/core/window_util.h
diff --git a/ui/wm/core/window_util.h b/ui/wm/core/window_util.h
index 81989f970609df8b7ee22cb9a6a131d7189fcc5c..78f2ffbf112e141d412dda04714e20c68fe04b94 100644
--- a/ui/wm/core/window_util.h
+++ b/ui/wm/core/window_util.h
@@ -10,7 +10,7 @@
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
-#include "ui/wm/core/wm_core_export.h"
+#include "ui/wm/wm_export.h"
namespace aura {
class Window;
@@ -24,18 +24,18 @@ class LayerTreeOwner;
namespace wm {
-WM_CORE_EXPORT void ActivateWindow(aura::Window* window);
-WM_CORE_EXPORT void DeactivateWindow(aura::Window* window);
-WM_CORE_EXPORT bool IsActiveWindow(aura::Window* window);
-WM_CORE_EXPORT bool CanActivateWindow(aura::Window* window);
+WM_EXPORT void ActivateWindow(aura::Window* window);
+WM_EXPORT void DeactivateWindow(aura::Window* window);
+WM_EXPORT bool IsActiveWindow(aura::Window* window);
+WM_EXPORT bool CanActivateWindow(aura::Window* window);
// Retrieves the activatable window for |window|. The ActivationClient makes
// this determination.
-WM_CORE_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
+WM_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
// Retrieves the toplevel window for |window|. The ActivationClient makes this
// determination.
-WM_CORE_EXPORT aura::Window* GetToplevelWindow(aura::Window* window);
+WM_EXPORT aura::Window* GetToplevelWindow(aura::Window* window);
// Returns the existing Layer for |root| (and all its descendants) and creates
// a new layer for |root| and all its descendants. This is intended for
@@ -43,26 +43,24 @@ WM_CORE_EXPORT aura::Window* GetToplevelWindow(aura::Window* window);
//
// As a result of this |root| has freshly created layers, meaning the layers
// have not yet been painted to.
-WM_CORE_EXPORT scoped_ptr<ui::LayerTreeOwner> RecreateLayers(
+WM_EXPORT scoped_ptr<ui::LayerTreeOwner> RecreateLayers(
ui::LayerOwner* root);
// Convenience functions that get the TransientWindowManager for the window and
// redirect appropriately. These are preferable to calling functions on
// TransientWindowManager as they handle the appropriate NULL checks.
-WM_CORE_EXPORT aura::Window* GetTransientParent(aura::Window* window);
-WM_CORE_EXPORT const aura::Window* GetTransientParent(
+WM_EXPORT aura::Window* GetTransientParent(aura::Window* window);
+WM_EXPORT const aura::Window* GetTransientParent(
const aura::Window* window);
-WM_CORE_EXPORT const std::vector<aura::Window*>& GetTransientChildren(
+WM_EXPORT const std::vector<aura::Window*>& GetTransientChildren(
const aura::Window* window);
-WM_CORE_EXPORT void AddTransientChild(aura::Window* parent,
- aura::Window* child);
-WM_CORE_EXPORT void RemoveTransientChild(aura::Window* parent,
- aura::Window* child);
+WM_EXPORT void AddTransientChild(aura::Window* parent, aura::Window* child);
+WM_EXPORT void RemoveTransientChild(aura::Window* parent, aura::Window* child);
// Returns true if |window| has |ancestor| as a transient ancestor. A transient
// ancestor is found by following the transient parent chain of the window.
-WM_CORE_EXPORT bool HasTransientAncestor(const aura::Window* window,
- const aura::Window* ancestor);
+WM_EXPORT bool HasTransientAncestor(const aura::Window* window,
+ const aura::Window* ancestor);
} // namespace wm
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