Index: ui/wm/core/default_activation_client.h |
diff --git a/ui/aura/client/default_activation_client.h b/ui/wm/core/default_activation_client.h |
similarity index 86% |
rename from ui/aura/client/default_activation_client.h |
rename to ui/wm/core/default_activation_client.h |
index 47e19dbc561995cd3cb5a9a8fc27e1ffb274920b..8153068fa6ff58446299bd477cf08f76c07492b2 100644 |
--- a/ui/aura/client/default_activation_client.h |
+++ b/ui/wm/core/default_activation_client.h |
@@ -2,17 +2,17 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_ |
-#define UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_ |
+#ifndef UI_WM_CORE_DEFAULT_ACTIVATION_CLIENT_H_ |
+#define UI_WM_CORE_DEFAULT_ACTIVATION_CLIENT_H_ |
#include <vector> |
#include "base/compiler_specific.h" |
#include "base/logging.h" |
#include "base/observer_list.h" |
-#include "ui/aura/aura_export.h" |
#include "ui/aura/window_observer.h" |
#include "ui/wm/public/activation_client.h" |
+#include "ui/wm/wm_export.h" |
namespace aura { |
namespace client { |
@@ -24,8 +24,8 @@ namespace client { |
// Simple ActivationClient implementation for use by tests and other targets |
// that just need basic behavior (e.g. activate windows whenever requested, |
// restack windows at the top when they're activated, etc.). |
-class AURA_EXPORT DefaultActivationClient : public client::ActivationClient, |
- public WindowObserver { |
+class WM_EXPORT DefaultActivationClient : public client::ActivationClient, |
+ public WindowObserver { |
public: |
explicit DefaultActivationClient(Window* root_window); |
virtual ~DefaultActivationClient(); |
@@ -66,4 +66,4 @@ class AURA_EXPORT DefaultActivationClient : public client::ActivationClient, |
} // namespace client |
} // namespace aura |
-#endif // UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_ |
+#endif // UI_WM_CORE_DEFAULT_ACTIVATION_CLIENT_H_ |